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authorjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-09-20 09:42:35 +0000
committerjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-09-20 09:42:35 +0000
commit3c41f973b397b718135a7713c7501607812b0192 (patch)
treec65b47040e61e05d8497d7e4556ab129c7dc00f3 /Game/Code/Classes
parentfb923e76a9d728805670c58a8eece411fb2b0b02 (diff)
downloadusdx-3c41f973b397b718135a7713c7501607812b0192.tar.gz
usdx-3c41f973b397b718135a7713c7501607812b0192.tar.xz
usdx-3c41f973b397b718135a7713c7501607812b0192.zip
renamed Ulyrics.bak.pas hack to Ulyrics_bak.pas for lazarus compatiblity.
minor changes to get code base compiling in Lazarus(win) and Delphi git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@415 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/Classes/UCommon.pas268
-rw-r--r--Game/Code/Classes/ULyrics.pas7
-rw-r--r--Game/Code/Classes/ULyrics_bak.pas (renamed from Game/Code/Classes/ULyrics.bak.pas)32
3 files changed, 164 insertions, 143 deletions
diff --git a/Game/Code/Classes/UCommon.pas b/Game/Code/Classes/UCommon.pas
index b7ddd7ba..b572a768 100644
--- a/Game/Code/Classes/UCommon.pas
+++ b/Game/Code/Classes/UCommon.pas
@@ -1,132 +1,136 @@
-unit UCommon;
-
-interface
-
-{$IFDEF FPC}
- {$MODE Delphi}
-{$ENDIF}
-
-uses
-
-{$IFDEF win32}
- windows;
-{$ELSE}
- lcltype,
- messages;
-{$ENDIF}
-
-{$IFNDEF win32}
-type
- hStream = THandle;
- HGLRC = THandle;
- TLargeInteger = Int64;
- TWin32FindData = LongInt;
-{$ENDIF}
-
-{$IFDEF FPC}
-
-type
- TWndMethod = procedure(var Message: TMessage) of object;
-
-function RandomRange(aMin: Integer; aMax: Integer) : Integer;
-//function AllocateHWnd(Method: TWndMethod): HWND;
-//procedure DeallocateHWnd(Wnd: HWND);
-
-function MaxValue(const Data: array of Double): Double;
-function MinValue(const Data: array of Double): Double;
-{$ENDIF}
-
-{$IFNDEF win32}
-(*
- function QueryPerformanceCounter(lpPerformanceCount:TLARGEINTEGER):Bool;
- function QueryPerformanceFrequency(lpFrequency:TLARGEINTEGER):Bool;
-*)
- procedure ZeroMemory( Destination: Pointer; Length: DWORD );
-{$ENDIF}
-
-implementation
-
-{$IFNDEF win32}
-procedure ZeroMemory( Destination: Pointer; Length: DWORD );
-begin
- FillChar( Destination^, Length, 0 );
-end; //ZeroMemory
-
-(*
-function QueryPerformanceCounter(lpPerformanceCount:TLARGEINTEGER):Bool;
-
- // From http://en.wikipedia.org/wiki/RDTSC
- function RDTSC: Int64; register;
- asm
- rdtsc
- end;
-
-begin
- // Use clock_gettime here maybe ... from libc
- lpPerformanceCount := RDTSC();
- result := true;
-end;
-
-function QueryPerformanceFrequency(lpFrequency:TLARGEINTEGER):Bool;
-begin
- lpFrequency := 0;
- result := true;
-end;
-*)
-{$ENDIF}
-
-
-{$IFDEF FPC}
-
-function MaxValue(const Data: array of Double): Double;
-var
- I: Integer;
-begin
- Result := Data[Low(Data)];
- for I := Low(Data) + 1 to High(Data) do
- if Result < Data[I] then
- Result := Data[I];
-end;
-
-function MinValue(const Data: array of Double): Double;
-var
- I: Integer;
-begin
- Result := Data[Low(Data)];
- for I := Low(Data) + 1 to High(Data) do
- if Result > Data[I] then
- Result := Data[I];
-end;
-
-function RandomRange(aMin: Integer; aMax: Integer) : Integer;
-begin
-RandomRange := Random(aMax-aMin) + aMin ;
-end;
-
-
-// NOTE !!!!!!!!!!
-// AllocateHWnd is in lclintfh.inc
-
-{
-// TODO : JB this is dodgey and bad... find a REAL solution !
-function AllocateHWnd(Method: TWndMethod): HWND;
-var
- TempClass: TWndClass;
- ClassRegistered: Boolean;
-begin
- Result := CreateWindowEx(WS_EX_TOOLWINDOW, '', '', WS_POPUP , 0, 0, 0, 0, 0, 0, HInstance, nil);
-end;
-
-procedure DeallocateHWnd(Wnd: HWND);
-var
- Instance: Pointer;
-begin
- Instance := Pointer(GetWindowLong(Wnd, GWL_WNDPROC));
- DestroyWindow(Wnd);
-end;
-}
-
-{$ENDIF}
-
-
-end.
+unit UCommon;
+
+interface
+
+{$IFDEF FPC}
+ {$MODE Delphi}
+{$ENDIF}
+
+uses
+
+{$IFDEF win32}
+ windows;
+{$ELSE}
+ lcltype,
+ messages;
+{$ENDIF}
+
+{$IFNDEF win32}
+type
+ hStream = THandle;
+ HGLRC = THandle;
+ TLargeInteger = Int64;
+ TWin32FindData = LongInt;
+{$ENDIF}
+
+{$IFDEF FPC}
+
+type
+ TWndMethod = procedure(var Message: TMessage) of object;
+
+function RandomRange(aMin: Integer; aMax: Integer) : Integer;
+
+function MaxValue(const Data: array of Double): Double;
+function MinValue(const Data: array of Double): Double;
+
+{$IFDEF Win32}
+function AllocateHWnd(Method: TWndMethod): HWND;
+procedure DeallocateHWnd(Wnd: HWND);
+{$ENDIF}
+
+{$ENDIF}
+
+{$IFNDEF win32}
+(*
+ function QueryPerformanceCounter(lpPerformanceCount:TLARGEINTEGER):Bool;
+ function QueryPerformanceFrequency(lpFrequency:TLARGEINTEGER):Bool;
+*)
+ procedure ZeroMemory( Destination: Pointer; Length: DWORD );
+{$ENDIF}
+
+implementation
+
+{$IFNDEF win32}
+procedure ZeroMemory( Destination: Pointer; Length: DWORD );
+begin
+ FillChar( Destination^, Length, 0 );
+end; //ZeroMemory
+
+(*
+function QueryPerformanceCounter(lpPerformanceCount:TLARGEINTEGER):Bool;
+
+ // From http://en.wikipedia.org/wiki/RDTSC
+ function RDTSC: Int64; register;
+ asm
+ rdtsc
+ end;
+
+begin
+ // Use clock_gettime here maybe ... from libc
+ lpPerformanceCount := RDTSC();
+ result := true;
+end;
+
+function QueryPerformanceFrequency(lpFrequency:TLARGEINTEGER):Bool;
+begin
+ lpFrequency := 0;
+ result := true;
+end;
+*)
+{$ENDIF}
+
+
+{$IFDEF FPC}
+
+function MaxValue(const Data: array of Double): Double;
+var
+ I: Integer;
+begin
+ Result := Data[Low(Data)];
+ for I := Low(Data) + 1 to High(Data) do
+ if Result < Data[I] then
+ Result := Data[I];
+end;
+
+function MinValue(const Data: array of Double): Double;
+var
+ I: Integer;
+begin
+ Result := Data[Low(Data)];
+ for I := Low(Data) + 1 to High(Data) do
+ if Result > Data[I] then
+ Result := Data[I];
+end;
+
+function RandomRange(aMin: Integer; aMax: Integer) : Integer;
+begin
+RandomRange := Random(aMax-aMin) + aMin ;
+end;
+
+
+// NOTE !!!!!!!!!!
+// AllocateHWnd is in lclintfh.inc
+
+{$IFDEF Win32}
+// TODO : JB this is dodgey and bad... find a REAL solution !
+function AllocateHWnd(Method: TWndMethod): HWND;
+var
+ TempClass: TWndClass;
+ ClassRegistered: Boolean;
+begin
+ Result := CreateWindowEx(WS_EX_TOOLWINDOW, '', '', WS_POPUP , 0, 0, 0, 0, 0, 0, HInstance, nil);
+end;
+
+procedure DeallocateHWnd(Wnd: HWND);
+var
+ Instance: Pointer;
+begin
+ Instance := Pointer(GetWindowLong(Wnd, GWL_WNDPROC));
+ DestroyWindow(Wnd);
+end;
+{$ENDIF}
+
+{$ENDIF}
+
+
+end.
diff --git a/Game/Code/Classes/ULyrics.pas b/Game/Code/Classes/ULyrics.pas
index 5cf6114d..1c2795ce 100644
--- a/Game/Code/Classes/ULyrics.pas
+++ b/Game/Code/Classes/ULyrics.pas
@@ -1,6 +1,13 @@
unit ULyrics;
interface
+
+{$IFDEF FPC}
+ {$MODE DELPHI}
+{$ENDIF}
+
+{$I switches.inc}
+
uses OpenGL12, UTexture, UThemes, UMusic;
type
diff --git a/Game/Code/Classes/ULyrics.bak.pas b/Game/Code/Classes/ULyrics_bak.pas
index e432f7e5..43fa46f5 100644
--- a/Game/Code/Classes/ULyrics.bak.pas
+++ b/Game/Code/Classes/ULyrics_bak.pas
@@ -1,7 +1,17 @@
-unit ULyrics.bak;
+unit ULyrics_bak;
interface
-uses SysUtils, OpenGL12, UMusic, UTexture;
+
+{$IFDEF FPC}
+ {$MODE DELPHI}
+{$ENDIF}
+
+{$I switches.inc}
+
+uses SysUtils,
+ OpenGL12,
+ UMusic,
+ UTexture;
type
TWord = record
@@ -74,6 +84,15 @@ type
Text: string; // LCD
constructor Create;
+
+ procedure AddWord(Text: string);
+ procedure AddCzesc(NrCzesci: integer);
+
+ function SelectedLetter: integer; // LCD
+ function SelectedLength: integer; // LCD
+
+ procedure Clear;
+ procedure Draw;
published
property X: real write SetX;
property Y: real write SetY;
@@ -85,15 +104,6 @@ type
property Scale: real write SetScale;
property Style: integer write SetStyle;
property FontStyle: integer write SetFStyle;
- procedure AddWord(Text: string);
- procedure AddCzesc(NrCzesci: integer);
-
- function SelectedLetter: integer; // LCD
- function SelectedLength: integer; // LCD
-
- procedure Clear;
- procedure Draw;
-
end;
var