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author | b1indy <b1indy@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-09-02 23:45:33 +0000 |
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committer | b1indy <b1indy@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-09-02 23:45:33 +0000 |
commit | d5ebad3a661194459da1b134978ed353e46c9b72 (patch) | |
tree | 05d2c42c7b7bcd6f77a81a1a392be048bbafcaad /Game/Code/Classes | |
parent | acc0eaf235f55cf2d75692395fe65b928c43d3fa (diff) | |
download | usdx-d5ebad3a661194459da1b134978ed353e46c9b72.tar.gz usdx-d5ebad3a661194459da1b134978ed353e46c9b72.tar.xz usdx-d5ebad3a661194459da1b134978ed353e46c9b72.zip |
now buttons can also have transparent colorized textures
POC-Pic: http://imageshock.eu/img/colorizedbuttons-ao81.jpg
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@365 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r-- | Game/Code/Classes/UTexture.pas | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/Game/Code/Classes/UTexture.pas b/Game/Code/Classes/UTexture.pas index 3314f494..ab21d44c 100644 --- a/Game/Code/Classes/UTexture.pas +++ b/Game/Code/Classes/UTexture.pas @@ -38,10 +38,6 @@ type TexY2: real;
Alpha: real;
Name: string; // 0.5.0: experimental for handling cache images. maybe it's useful for dynamic skins
- // colorize hack
- Colorized: Boolean;
-// Colors: array of Cardinal;
-// Texnums: array of Integer;
end;
TTextureEntry = record
|