diff options
author | k-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-05-17 20:23:03 +0000 |
---|---|---|
committer | k-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-05-17 20:23:03 +0000 |
commit | bafa44cb1193a70cbe30f0b49faa4f20170f77ae (patch) | |
tree | 2ec8ce66879b99e4b83f8c6a5a125ad8910130c2 /Game/Code/Classes | |
parent | b9d31f1ce7790faf7b75e973cd02b74f31502463 (diff) | |
download | usdx-bafa44cb1193a70cbe30f0b49faa4f20170f77ae.tar.gz usdx-bafa44cb1193a70cbe30f0b49faa4f20170f77ae.tar.xz usdx-bafa44cb1193a70cbe30f0b49faa4f20170f77ae.zip |
adjustments for building with make, some editorial changes ...
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1106 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r-- | Game/Code/Classes/UPlatformMacOSX.pas | 109 |
1 files changed, 55 insertions, 54 deletions
diff --git a/Game/Code/Classes/UPlatformMacOSX.pas b/Game/Code/Classes/UPlatformMacOSX.pas index 789fc816..f12f5254 100644 --- a/Game/Code/Classes/UPlatformMacOSX.pas +++ b/Game/Code/Classes/UPlatformMacOSX.pas @@ -25,15 +25,15 @@ uses Classes, UPlatform; type - TPlatformMacOSX = class( TInterfacedObject, IPlatform) + TPlatformMacOSX = class(TInterfacedObject, IPlatform) public - Function DirectoryFindFiles(Dir, Filter : WideString; ReturnAllSubDirs : Boolean) : TDirectoryEntryArray; - function TerminateIfAlreadyRunning(var WndTitle : String) : Boolean; + function DirectoryFindFiles(Dir, Filter : WideString; ReturnAllSubDirs : boolean) : TDirectoryEntryArray; + function TerminateIfAlreadyRunning(var WndTitle : string) : boolean; procedure Halt(); function GetLogPath : WideString; function GetGameSharedPath : WideString; function GetGameUserPath : WideString; - function FindSongFile(Dir, Mask: widestring): widestring; + function FindSongFile(Dir, Mask: WideString): WideString; end; implementation @@ -43,100 +43,101 @@ uses SysUtils, baseunix; // Mac applications are packaged in directories. // We have to cut the last two directories // to get the application directory. -Function GetBundlePath : WideString; + +function GetBundlePath : WideString; var - x, - i : integer; + i, pos : integer; begin Result := ExtractFilePath(ParamStr(0)); - for x := 0 to 2 do begin - i := Length(Result); + for i := 1 to 2 do + begin + pos := Length(Result); repeat - Delete( Result, i, 1); - i := Length(Result); - until (i = 0) or (Result[i] = '/'); + Delete(Result, pos, 1); + pos := Length(Result); + until (pos = 0) or (Result[pos] = '/'); end; end; function TPlatformMacOSX.GetLogPath : WideString; begin // eddie: Please read the note at the top of this file, why we use the application directory and not the user directory. - Result := GetBundlePath + '/Logs'; + Result := GetBundlePath + 'Contents/Resources/Logs'; end; function TPlatformMacOSX.GetGameSharedPath : WideString; begin // eddie: Please read the note at the top of this file, why we use the application directory and not the user directory. - Result := GetBundlePath; + Result := GetBundlePath + 'Contents/Resources/'; end; function TPlatformMacOSX.GetGameUserPath : WideString; begin // eddie: Please read the note at the top of this file, why we use the application directory and not the user directory. - Result := GetBundlePath; + Result := GetBundlePath + 'Contents/Resources/'; end; -Function TPlatformMacOSX.DirectoryFindFiles(Dir, Filter : WideString; ReturnAllSubDirs : Boolean) : TDirectoryEntryArray; +function TPlatformMacOSX.DirectoryFindFiles(Dir, Filter : WideString; ReturnAllSubDirs : boolean) : TDirectoryEntryArray; var - i : Integer; - TheDir : pdir; - ADirent : pDirent; - lAttrib : integer; + i : integer; + TheDir : pdir; + ADirent : pDirent; + lAttrib : integer; begin i := 0; Filter := LowerCase(Filter); - TheDir := FPOpenDir(Dir); - if Assigned(TheDir) then - repeat - ADirent := FPReadDir(TheDir); - - If Assigned(ADirent) and (ADirent^.d_name <> '.') and (ADirent^.d_name <> '..') then - begin - lAttrib := FileGetAttr(Dir + ADirent^.d_name); - if ReturnAllSubDirs and ((lAttrib and faDirectory) <> 0) then - begin - SetLength( Result, i + 1); - Result[i].Name := ADirent^.d_name; - Result[i].IsDirectory := true; - Result[i].IsFile := false; - i := i + 1; - end - else if (Length(Filter) = 0) or (Pos( Filter, LowerCase(ADirent^.d_name)) > 0) then - begin - SetLength( Result, i + 1); - Result[i].Name := ADirent^.d_name; - Result[i].IsDirectory := false; - Result[i].IsFile := true; - i := i + 1; - end; - end; - Until ADirent = nil; - - FPCloseDir(TheDir); + TheDir := FPOpenDir(Dir); + if Assigned(TheDir) then + repeat + ADirent := FPReadDir(TheDir); + + if Assigned(ADirent) and (ADirent^.d_name <> '.') and (ADirent^.d_name <> '..') then + begin + lAttrib := FileGetAttr(Dir + ADirent^.d_name); + if ReturnAllSubDirs and ((lAttrib and faDirectory) <> 0) then + begin + SetLength(Result, i + 1); + Result[i].Name := ADirent^.d_name; + Result[i].IsDirectory := true; + Result[i].IsFile := false; + i := i + 1; + end + else if (Length(Filter) = 0) or (Pos( Filter, LowerCase(ADirent^.d_name)) > 0) then + begin + SetLength(Result, i + 1); + Result[i].Name := ADirent^.d_name; + Result[i].IsDirectory := false; + Result[i].IsFile := true; + i := i + 1; + end; + end; + until ADirent = nil; + + FPCloseDir(TheDir); end; -function TPlatformMacOSX.TerminateIfAlreadyRunning(var WndTitle : String) : Boolean; +function TPlatformMacOSX.TerminateIfAlreadyRunning(var WndTitle : string) : boolean; begin result := false; end; - procedure TPlatformMacOSX.Halt; begin System.Halt; end; -function TPlatformMacOSX.FindSongFile(Dir, Mask: widestring): widestring; +function TPlatformMacOSX.FindSongFile(Dir, Mask: WideString): WideString; var - SR: TSearchRec; // for parsing song directory + SR : TSearchRec; // for parsing song directory begin Result := ''; - if SysUtils.FindFirst(Dir + Mask, faDirectory, SR) = 0 then begin + // faDirectory = $00000010; Attribute of a Ūle, meaning the Ūle is a directory. + if SysUtils.FindFirst(Dir + Mask, faDirectory, SR) = 0 then + begin Result := SR.Name; end; // if SysUtils.FindClose(SR); end; - end. |