diff options
author | jaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-12-06 09:39:49 +0000 |
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committer | jaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-12-06 09:39:49 +0000 |
commit | 486ad8796acc5883ef83f3a78cd615f6711d77f0 (patch) | |
tree | 14e379cad1e87a10056dd4b5bca160c733aa2a5f /Game/Code/Classes/UVisualizer.pas | |
parent | 6a6ef888e1132505da264e395d2c1ca08fffecc5 (diff) | |
download | usdx-486ad8796acc5883ef83f3a78cd615f6711d77f0.tar.gz usdx-486ad8796acc5883ef83f3a78cd615f6711d77f0.tar.xz usdx-486ad8796acc5883ef83f3a78cd615f6711d77f0.zip |
conformed projectM to IVideoPlayback
still needs a little work.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@678 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Classes/UVisualizer.pas')
-rw-r--r-- | Game/Code/Classes/UVisualizer.pas | 157 |
1 files changed, 124 insertions, 33 deletions
diff --git a/Game/Code/Classes/UVisualizer.pas b/Game/Code/Classes/UVisualizer.pas index 3bea8f54..1905358f 100644 --- a/Game/Code/Classes/UVisualizer.pas +++ b/Game/Code/Classes/UVisualizer.pas @@ -2,6 +2,7 @@ # Visualizer support for UltraStar deluxe #
# #
# Created by hennymcc #
+# Slight modifications by Jay Binks #
# based on UVideo.pas #
#############################################################################}
@@ -24,46 +25,122 @@ uses SDL, dialogs,
{$ENDIF}
projectM,
+ UMusic,
windows;
-procedure Init;
-procedure VisualizerStart;
-procedure VisualizerStop;
-procedure VisualizerGetFrame(Time: Extended);
-procedure VisualizerDrawGL(Screen: integer);
-procedure VisualizerTogglePause;
+implementation
+
+var
+ singleton_VideoProjectM : IVideoPlayback; const
- VisualWidth = 640;
- VisualHeight = 480;
- gx = 32;
- gy = 24;
- fps = 30;
- texsize = 512;
+ VisualWidth = 800; // 640
+ VisualHeight = 600; // 480
+ gx = 32;
+ gy = 24;
+ fps = 30;
+ texsize = 512;
-var
- pm: PProjectM;
- VisualizerStarted, VisualizerPaused: Boolean;
- VisualTex: glUint;
- pcm_data: TPCM16;
- hRC: Integer;
- hDC: Integer;
+type
+ TVideoPlayback_ProjectM = class( TInterfacedObject, IVideoPlayback )
+ + pm : PProjectM; -implementation
+ VisualizerStarted ,
+ VisualizerPaused : Boolean;
-procedure Init;
-begin
+ VisualTex : glUint;
+ pcm_data : TPCM16;
+ hRC : Integer;
+ hDC : Integer;
+ + procedure VisualizerStart; + procedure VisualizerStop; +
+ procedure VisualizerTogglePause;
+ public + constructor create(); + function GetName: String; + + procedure init(); + + function Open( aFileName : string): boolean; // true if succeed + procedure Close; + + procedure Play; + procedure Pause; + procedure Stop; + + procedure MoveTo(Time: real); + function getPosition: real; + + procedure GetFrame(Time: Extended); // WANT TO RENAME THESE TO BE MORE GENERIC + procedure DrawGL(Screen: integer); // WANT TO RENAME THESE TO BE MORE GENERIC + end; +
+
+constructor TVideoPlayback_ProjectM.create();
+begin +end; +
+
+procedure TVideoPlayback_ProjectM.init();
+begin + writeln( 'TVideoPlayback_ProjectM - INITIALIZE !!!!!!!!' ); + VisualizerStarted := False;
- VisualizerPaused := False;
+ VisualizerPaused := False;
+
glGenTextures(1, PglUint(@VisualTex));
glBindTexture(GL_TEXTURE_2D, VisualTex);
+
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
end;
-procedure VisualizerStart;
+function TVideoPlayback_ProjectM.GetName: String;
+begin + result := 'ProjectM'; +end; +
+
+function TVideoPlayback_ProjectM.Open( aFileName : string): boolean; // true if succeed
begin
-exit;
+ VisualizerStart();
+ result := true;
+end;
+
+procedure TVideoPlayback_ProjectM.Close;
+begin +end; + +procedure TVideoPlayback_ProjectM.Play; +begin + VisualizerStart(); +end; + +procedure TVideoPlayback_ProjectM.Pause; +begin + VisualizerTogglePause(); +end; + +procedure TVideoPlayback_ProjectM.Stop; +begin + VisualizerStop(); +end; + +procedure TVideoPlayback_ProjectM.MoveTo(Time: real); +begin +end; + +function TVideoPlayback_ProjectM.getPosition: real; +begin + result := 0; +end; + +procedure TVideoPlayback_ProjectM.VisualizerStart;
+begin
+//exit;
VisualizerStarted := True;
New(pm);
@@ -76,7 +153,7 @@ exit; pm^.fps := fps;
pm^.renderTarget^.usePbuffers := 0;
- pm^.fontURL := PChar('Visuals\fonts');
+ pm^.fontURL := PChar('Visuals\fonts');
pm^.presetURL := PChar('Visuals\presets');
glPushAttrib(GL_ALL_ATTRIB_BITS);
@@ -97,7 +174,7 @@ exit; glPopAttrib();
end;
-procedure VisualizerStop;
+procedure TVideoPlayback_ProjectM.VisualizerStop;
begin
if VisualizerStarted then begin
VisualizerStarted := False;
@@ -105,17 +182,17 @@ begin end;
end;
-procedure VisualizerTogglePause;
+procedure TVideoPlayback_ProjectM.VisualizerTogglePause;
begin
if VisualizerPaused then VisualizerPaused:=False
else VisualizerPaused:=True;
end;
-procedure VisualizerGetFrame(Time: Extended);
+procedure TVideoPlayback_ProjectM.GetFrame(Time: Extended);
var
i: integer;
begin
- exit;
+// exit;
if not VisualizerStarted then Exit;
if VisualizerPaused then Exit;
@@ -168,9 +245,11 @@ begin }
end;
-procedure VisualizerDrawGL(Screen: integer);
+procedure TVideoPlayback_ProjectM.DrawGL(Screen: integer);
begin
-{
+
+ exit;
+
// have a nice black background to draw on (even if there were errors opening the vid)
if Screen=1 then begin
glClearColor(0,0,0,0);
@@ -195,7 +274,19 @@ begin glEnd;
glDisable(GL_TEXTURE_2D);
glDisable(GL_BLEND);
-}
+
end;
+
+initialization + singleton_VideoProjectM := TVideoPlayback_ProjectM.create(); + + writeln( 'UVideoProjectM - Register Playback' ); + AudioManager.add( singleton_VideoProjectM ); + +finalization + AudioManager.Remove( singleton_VideoProjectM ); + +
+
end.
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