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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-04-30 13:40:21 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-04-30 13:40:21 +0000
commited1f937d6cdebd4420e4dd2edd72f151347df835 (patch)
tree6c58a9e3c414cbc73f2c40656d2cd8cb758e4ffb /Game/Code/Classes/UVisualizer.pas
parent59aa6b3bdf03ee68d25e5b06d175866e7bcb5723 (diff)
downloadusdx-ed1f937d6cdebd4420e4dd2edd72f151347df835.tar.gz
usdx-ed1f937d6cdebd4420e4dd2edd72f151347df835.tar.xz
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removed a writeln() command that might crash usdx if the console is disabled
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1045 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/Classes/UVisualizer.pas21
1 files changed, 7 insertions, 14 deletions
diff --git a/Game/Code/Classes/UVisualizer.pas b/Game/Code/Classes/UVisualizer.pas
index 0b5e690b..906ade65 100644
--- a/Game/Code/Classes/UVisualizer.pas
+++ b/Game/Code/Classes/UVisualizer.pas
@@ -244,20 +244,13 @@ begin
if (not inited) then
Init();
- //try
- {$IF PROJECTM_VERSION >= 1000000} // >= 1.0
- pm := TProjectM.Create(ProjectMPath + 'config.inp');
- {$ELSE}
- pm := TProjectM.Create(
- meshX, meshY, fps, textureSize, ScreenW, ScreenH,
- ProjectMPath + 'presets', ProjectMPath + 'fonts');
- {$IFEND}
- //except
- //writeln('Exception:' + floattostr(test));
- // Exit;
- //end;
-
-writeln('huk');
+ {$IF PROJECTM_VERSION >= 1000000} // >= 1.0
+ pm := TProjectM.Create(ProjectMPath + 'config.inp');
+ {$ELSE}
+ pm := TProjectM.Create(
+ meshX, meshY, fps, textureSize, ScreenW, ScreenH,
+ ProjectMPath + 'presets', ProjectMPath + 'fonts');
+ {$IFEND}
VisualizerStarted := True;