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author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-03-22 11:55:59 +0000 |
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committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-03-22 11:55:59 +0000 |
commit | ac6a07afa7d6c1e739683a6fd70febdebe6ff141 (patch) | |
tree | 15279fdcae83d44d89b40297862e39bcf50d3361 /Game/Code/Classes/UTime.pas | |
parent | 2b61bc56091f285f69a6450162cc920448546991 (diff) | |
download | usdx-ac6a07afa7d6c1e739683a6fd70febdebe6ff141.tar.gz usdx-ac6a07afa7d6c1e739683a6fd70febdebe6ff141.tar.xz usdx-ac6a07afa7d6c1e739683a6fd70febdebe6ff141.zip |
Added functions to determine to which character-class (alpha(=letter), numeric, punctuation etc.) a character belongs. Neither delphi's nor fpc's RTL (in contrast to Java) has such a function, has it?
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@968 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Classes/UTime.pas')
0 files changed, 0 insertions, 0 deletions