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authorwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-04-04 21:00:50 +0000
committerwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-04-04 21:00:50 +0000
commite7f714ccc3908b6b8f3fb11f82481780e223ee43 (patch)
treefedf099ff2675211de95a22824d839a633ae2817 /Game/Code/Classes/USongs.pas
parent2bd6d1d2ea8d36eedac96053a7e4a818da22f654 (diff)
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Covers Cache rewritten
New Cover.Cache fileformat covers texture loading still missing... git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1001 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Classes/USongs.pas')
-rw-r--r--Game/Code/Classes/USongs.pas2
1 files changed, 1 insertions, 1 deletions
diff --git a/Game/Code/Classes/USongs.pas b/Game/Code/Classes/USongs.pas
index 87497b17..554a6e1e 100644
--- a/Game/Code/Classes/USongs.pas
+++ b/Game/Code/Classes/USongs.pas
@@ -224,7 +224,7 @@ begin
CatCovers.Load;
if assigned( Covers ) then
- Covers.Load;
+ Covers.Load('covers.cache');
if assigned(ScreenSong) then
begin