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authoreddie-0815 <eddie-0815@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-11-01 19:34:40 +0000
committereddie-0815 <eddie-0815@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-11-01 19:34:40 +0000
commit391d30716d48dc709f6444b19c008e82311623b9 (patch)
treee922181e99262c06e6d48a6df5cda71a2338e0bd /Game/Code/Classes/UServices.pas
parent39c1fdef33f512a36334e689e38b90cfe4aceb82 (diff)
downloadusdx-391d30716d48dc709f6444b19c008e82311623b9.tar.gz
usdx-391d30716d48dc709f6444b19c008e82311623b9.tar.xz
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Mac OS X version compiles and links. I hope I didn't break too many files on windows/linux.
Added switches.inc to all files. Changed many IFDEFs. For Windows-only code please use MSWINDOWS instead of WIN32 now. WIN32 is also used by the Mac port. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@546 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/Classes/UServices.pas11
1 files changed, 4 insertions, 7 deletions
diff --git a/Game/Code/Classes/UServices.pas b/Game/Code/Classes/UServices.pas
index 0028576b..92b61e85 100644
--- a/Game/Code/Classes/UServices.pas
+++ b/Game/Code/Classes/UServices.pas
@@ -1,6 +1,9 @@
unit UServices;
interface
+
+{$I switches.inc}
+
uses uPluginDefs, SysUtils;
{*********************
TServiceManager
@@ -8,12 +11,6 @@ uses uPluginDefs, SysUtils;
Saves all Services and their Procs
*********************}
-{$IFDEF FPC}
- {$MODE Delphi}
-{$ENDIF}
-
-{$I switches.inc}
-
type
TServiceName = String[60];
PServiceInfo = ^TServiceInfo;
@@ -221,7 +218,7 @@ begin
//Backup CurExecuted
CurExecutedBackup := Core.CurExecuted;
- Service := ptr(SExists);
+ Service := Pointer(SExists);
If (Service.isClass) then
//Use Proc of Class