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authorbrunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c>2010-02-19 17:18:42 +0000
committerbrunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c>2010-02-19 17:18:42 +0000
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treea4dcb099343762dcb7bd7988f73de68c1959d3a5 /Game/Code/Classes/URecord.pas
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Challenge MOD r7 alpha based on Ultrastar Deluxe v1.0.1a
for changes read Changelog.txt in folder Game git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/1.0.1 Challenge MOD@2107 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Classes/URecord.pas')
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diff --git a/Game/Code/Classes/URecord.pas b/Game/Code/Classes/URecord.pas
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+unit URecord;
+
+interface
+uses Classes, Math, SysUtils, {DXSounds, Wave, }UMusic, UIni, BASS;
+
+type
+ TSound = class
+ BufferNew: TMemoryStream; // buffer for newest sample
+ BufferArray: array[1..4096] of smallint; // (Signal) newest 4096 samples
+ BufferLong: array of TMemoryStream; // full buffer
+
+ Num: integer;
+ n: integer; // length of Signal to analyze
+// Spectrum: array[1..8192] of single; // sound buffer from above as FFT
+// Spektogram: array[0..100] of TSpekt; // FFT(t)
+
+ // pitch detection
+ SzczytJest: boolean; // czy jest szczyt
+ Szczyt: integer; // pozycja szczytu na osi poziomej
+ TonDokl: real; // ton aktualnego szczytu
+ Ton: integer; // ton bez ulamka
+ TonGamy: integer; // ton w gamie. wartosci: 0-11
+ Skala: real; // skala FFT
+
+ // procedures
+ procedure ProcessNewBuffer;
+ procedure AnalizujBufor; // use to analyze sound from buffers to get new pitch
+ procedure AnalizujByAutocorrelation; // we call it to analyze sound by checking Autocorrelation
+ function AnalyzeAutocorrelationFreq(Freq: real): real; // use this to check one frequency by Autocorrelation
+ end;
+
+ TSoundCardInput = record
+ Name: string;
+ end;
+
+ TSoundCard = record
+ // here can be the soundcard information - whole database from which user will select recording source
+ Description: string;
+ Input: array of TSoundCardInput;
+ InputSeleceted: integer;
+
+ // bass record
+ BassRecordStream: hStream;
+ end;
+
+ TRecord = class
+ SoundCard: array of TSoundCard;
+ constructor Create;
+ end;
+
+ smallintarray = array [0..maxInt shr 1-1] of smallInt;
+ psmallintarray = ^smallintarray;
+
+ // procedures - bass record
+ function GetMicrophone(handle: HSTREAM; buffer: Pointer; len: DWORD; user: DWORD): boolean; stdcall;
+
+
+var
+ Sound: array of TSound;
+ SoundCard: array of TSoundCard;
+ Poz: integer;
+ Recording: TRecord;
+
+implementation
+uses UMain, ULog;
+
+procedure TSound.ProcessNewBuffer;
+var
+ S: integer;
+ L: integer;
+ A: integer;
+begin
+ // process BufferArray
+ S := 0;
+ L := BufferNew.Size div 2;
+ if L > n then begin
+ S := L - n;
+ L := n;
+ end;
+
+ // copy to array
+ for A := L+1 to n do
+ BufferArray[A-L] := BufferArray[A];
+
+ BufferNew.Seek(2*S, soBeginning);
+ BufferNew.ReadBuffer(BufferArray[1+n-L], 2*L);
+
+ // process BufferLong
+ if Ini.SavePlayback = 1 then begin
+ BufferNew.Seek(0, soBeginning);
+ BufferLong[0].CopyFrom(BufferNew, BufferNew.Size);
+ end;
+end;
+
+procedure TSound.AnalizujBufor;
+begin
+ AnalizujByAutocorrelation;
+end;
+
+procedure TSound.AnalizujByAutocorrelation;
+var
+ T: integer; // tone
+ F: real; // freq
+ Wages: array[0..35] of real; // wages
+ MaxT: integer; // max tone
+ MaxW: real; // max wage
+ V: real; // volume
+ MaxV: real; // max volume
+ S: integer; // Signal
+ Threshold: real; // threshold
+begin
+// Log.LogAnalyze('[Analyze by Autocorrelation]');
+ SzczytJest := false;
+
+ // find maximum volume of first 1024 words of signal
+ MaxV := 0;
+ for S := 1 to 1024 do begin // 0.5.2: fix. was from 0 to 1023
+// Log.LogDebug('1');
+// Log.LogDebug(IntTostr(S));
+ V := Abs(BufferArray[S]) / $10000;
+// Log.LogDebug('2');
+// Log.LogDebug(IntTostr(S) + ': ' + FloatToStr(V) + ', MaxV='+floattostr(maxv)+', buf='+inttostr(length(BufferArray)));
+ if V > MaxV then MaxV := V;
+// Log.LogDebug('3');
+// Log.LogDebug(IntTostr(S) + ': ' + FloatToStr(V) + ', MaxV='+floattostr(maxv)+', buf='+inttostr(length(BufferArray)));
+ end;
+
+
+ // prepare to analyze
+ MaxW := 0;
+
+ // analyze all 12 halftones
+ for T := 0 to 35 do begin // to 11, then 23, now 35 (for Whitney and my high voice)
+ F := 130.81*Power(1.05946309436, T)/2; // let's analyze below 130.81
+ Wages[T] := AnalyzeAutocorrelationFreq(F);
+
+ if Wages[T] > MaxW then begin // this frequency has better wage
+ MaxW := Wages[T];
+ MaxT := T;
+ end;
+ end; // for T
+
+ Threshold := 0.1;
+ case Ini.Threshold of
+ 0: Threshold := 0.05;
+ 1: Threshold := 0.1;
+ 2: Threshold := 0.15;
+ 3: Threshold := 0.2;
+ end;
+
+ //Log.LogDebug('Sound -> AnalyzeByAutocorrelation: MaxV='+floattostr(maxv)+', Threshold='+floattostr(threshold));
+ if MaxV >= Threshold then begin // found acceptable volume // 0.1
+ SzczytJest := true;
+ TonGamy := MaxT mod 12;
+ Ton := MaxT mod 12;
+ end;
+
+// Log.LogAnalyze('--> Weight: ')
+// Log.LogAnalyze('--> Selected: ' + BoolToStr(SzczytJest, true) +
+// ', TonGamy: ' + IntToStr(Ton) +
+// ', MaxV: ' + FloatToStr(MaxV));
+// Log.LogAnalyze('');
+
+
+end;
+
+function TSound.AnalyzeAutocorrelationFreq(Freq: real): real; // result medium difference
+var
+ Count: real;
+ Src: integer;
+ Dst: integer;
+ Move: integer;
+ Il: integer; // how many counts were done
+begin
+ // we use Signal as source
+ Count := 0;
+ Il := 0;
+ Src := 1;
+ Move := Round(44100/Freq);
+ Dst := Src + Move;
+
+ // ver 1 - sample 1 and compare n-times
+{ while (Src <= Move) do begin // process by moving Src by one
+ while (Dst < n) do begin // process up to n (4KB) of Signal
+ Count := Count + Abs(Signal[Src] - Signal[Dst]) / $10000;
+ Inc(Dst, Move);
+ Inc(Il);
+ end;
+
+ Inc(Src);
+ Dst := Src + Move;
+ end;}
+
+ // ver 2 - compare in vertical
+ while (Dst < n) do begin // process up to n (4KB) of Signal
+ Count := Count + Abs(BufferArray[Src] - BufferArray[Dst]) / $10000;
+ Inc(Src);
+ Inc(Dst);
+ Inc(Il);
+ end;
+
+ Result := 1 - Count / Il;
+end;
+
+function GetMicrophone(handle: HSTREAM; buffer: Pointer; len: DWORD; user: DWORD): boolean; stdcall;
+var
+ L: integer;
+ S: integer;
+ PB: pbytearray;
+ PW: pwordarray;
+ SI: smallintarray;
+ PSI: psmallintarray;
+ I: integer;
+ Skip: integer;
+ P1: integer;
+ P2: integer;
+ Boost: byte;
+begin
+// Log.LogDebug('Record -> GetMicrophone: len='+inttstr(len));
+
+ // set boost
+ case Ini.MicBoost of
+ 0: Boost := 1;
+ 1: Boost := 2;
+ 2: Boost := 4;
+ 3: Boost := 8;
+ end;
+
+ // boost buffer
+ L := Len div 2; // number of samples
+ PSI := Buffer;
+ for S := 0 to L-1 do begin
+ I := PSI^[S] * Boost;
+ if I > 32767 then I := 32767; // 0.5.0: limit
+ if I < -32768 then I := -32768; // 0.5.0: limit
+ PSI^[S] := I;
+ end;
+
+ // decode user
+ P1 := (user and 255) - 1;
+ P2 := (user div 256) - 1;
+
+// Log.LogDebug('Record -> GetMicrophone: P1='+inttostr(p1)+', P2='+inttostr(p2));
+
+ // 2 players USB mic, left channel
+ if P1 >= 0 then begin
+ L := Len div 4; // number of samples
+ PB := Buffer;
+// Log.LogDebug('Record -> GetMicrophone -> Sound[P1].BufferNew.Clear');
+ Sound[P1].BufferNew.Clear; // 0.5.2: problem on exiting
+ for S := 1 to L do begin
+ Sound[P1].BufferNew.Write(PB[(S-1)*4], 2);
+ end;
+ Sound[P1].ProcessNewBuffer;
+ end;
+
+ // 2 players USB mic, right channel
+// if Ini.Debug = 0 then Skip := 2
+// else Skip := 0;
+ Skip := 2;
+
+ if P2 >= 0 then begin
+ L := Len div 4; // number of samples
+ PB := Buffer;
+ Sound[P2].BufferNew.Clear;
+ for S := 1 to L do begin
+ Sound[P2].BufferNew.Write(PB[Skip + (S-1)*4], 2);
+ end;
+ Sound[P2].ProcessNewBuffer;
+ end;
+
+// Log.LogDebug('Record -> GetMicrophone -> Finish');
+
+ Result := true;
+end;
+
+constructor TRecord.Create;
+var
+ SC: integer; // soundcard
+ SCI: integer; // soundcard input
+ Descr: string;
+ InputName: string;
+ Flags: integer;
+ No: integer;
+ function isDuplicate(Desc: String): Boolean;
+ var
+ I: Integer;
+ begin
+ Result := False;
+ //Check for Soundcard with same Description
+ For I := 0 to SC-1 do
+ begin
+ if (SoundCard[I].Description = Desc) then
+ begin
+ Result := True;
+ Break;
+ end;
+ end;
+ end;
+
+// mic: array[0..15] of integer;
+begin
+ // checks for recording devices and puts them into array;
+ SetLength(SoundCard, 0);
+
+ SC := 0;
+ Descr := BASS_RecordGetDeviceDescription(SC);
+
+ while (Descr <> '') do begin
+
+ //If there is another SoundCard with the Same ID, Search an available Name
+ if (IsDuplicate(Descr)) then
+ begin
+ No:= 1; //Count of SoundCards with same Name
+ Repeat
+ Inc(No)
+ Until not IsDuplicate(Descr + ' (' + InttoStr(No) + ')');
+ //Set Description
+ Descr := Descr + ' (' + InttoStr(No) + ')';
+ end;
+
+ SetLength(SoundCard, SC+1);
+// Log.LogError('Device #' + IntToStr(SC+1) + ': ' + Descr);
+ SoundCard[SC].Description := Descr;
+
+ // check for recording inputs
+// mic[device] := -1; // default to no change
+ SCI := 0;
+ BASS_RecordInit(SC);
+ Flags := BASS_RecordGetInput(SCI);
+ InputName := BASS_RecordGetInputName(SCI);
+// Log.LogError('Input #' + IntToStr(SCI) + ' (' + IntToStr(Flags) + '): ' + InputName);
+
+ SetLength(SoundCard[SC].Input, 1);
+ SoundCard[SC].Input[SCI].Name := InputName;
+
+ // process each input
+ while (Flags <> -1) do begin
+ if SCI >= 1 then begin
+ SetLength(SoundCard[SC].Input, SCI+1);
+ InputName := BASS_RecordGetInputName(SCI);
+ SoundCard[SC].Input[SCI].Name := InputName;
+// Log.LogError('Input #' + IntToStr(SCI) + ' (' + IntToStr(Flags) + '): ' + InputName);
+ end;
+
+{ if (flags and BASS_INPUT_TYPE_MASK) = BASS_INPUT_TYPE_MIC then begin
+ mic[device] := input; // auto set microphone
+ end;}
+
+ Inc(SCI);
+ Flags := BASS_RecordGetInput(SCI);
+ end;
+
+{ if mic[device] <> -1 then begin
+ Log.LogAnalyze('Found the mic at input ' + IntToStr(Mic[device]))
+ end else begin
+ Log.LogAnalyze('Mic not found');
+ mic[device] := 0; // setting to the first one (for kxproject)
+ end;
+ SoundCard[SC].InputSeleceted := Mic[Device];}
+
+
+ BASS_RecordFree;
+
+ Inc(SC);
+ Descr := BASS_RecordGetDeviceDescription(SC);
+ end; // while
+end;
+end.
+
+