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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-03-06 17:12:35 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-03-06 17:12:35 +0000
commit30e17a410222b363fd49af7bf500987a18b621cc (patch)
tree7e2205a378014e545ed4ae74c77fb42c4d737464 /Game/Code/Classes/UPlaylist.pas
parentbca530968b6cfbabca755957f351a29bb42150e4 (diff)
downloadusdx-30e17a410222b363fd49af7bf500987a18b621cc.tar.gz
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bug-fix: there was a Floating-Point exception when calling WindowFunc(). This was caused by a multiplication with -NaN. The NaN value was in the in_-array because it was not zero'ed properly (sorry, my fault). The problem was fixed by replacing GetMem with AllocMem.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@924 b956fd51-792f-4845-bead-9b4dfca2ff2c
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