aboutsummaryrefslogtreecommitdiffstats
path: root/Game/Code/Classes/UMusic.pas
diff options
context:
space:
mode:
authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-05-09 19:19:28 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-05-09 19:19:28 +0000
commitb5a738fa52c8b0f2212deb5febd2d7f0b8f6544f (patch)
tree3c2812cffdd035b385d5b0f0f8f5ea0702973739 /Game/Code/Classes/UMusic.pas
parent37744cee627605db0675efd3a6e0c42bd51c48d6 (diff)
downloadusdx-b5a738fa52c8b0f2212deb5febd2d7f0b8f6544f.tar.gz
usdx-b5a738fa52c8b0f2212deb5febd2d7f0b8f6544f.tar.xz
usdx-b5a738fa52c8b0f2212deb5febd2d7f0b8f6544f.zip
- input-source selection works now (with bass or portaudio with portmixer)
- audio-effects (DSP) interface for audio-playback plus a simple voice removal example (does not sound that good) - FFMpeg support for BASS - audio-clock for FFMpeg for GetPosition and synchronisation - more compatible seeking in FFMpeg - clean termination of the audio interfaces/streams (especially ffmpeg) - Audio output device enumeration (selection will be added later to the sounds option screen) - display of threshold and volume in the record-options screen - threshold and volume can be changed with the 'T' (threshold) and '+'/'-' (source volume) keys - added a FadeIn() method to the IAudioPlayback interface - some minor changes to the audio classes/screens - new base-class for audio-playback classes (used by bass, portaudio and sdl) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1078 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Classes/UMusic.pas')
-rw-r--r--Game/Code/Classes/UMusic.pas162
1 files changed, 142 insertions, 20 deletions
diff --git a/Game/Code/Classes/UMusic.pas b/Game/Code/Classes/UMusic.pas
index 4e0291cf..9977661f 100644
--- a/Game/Code/Classes/UMusic.pas
+++ b/Game/Code/Classes/UMusic.pas
@@ -80,6 +80,7 @@ type
TFFTData = array[0..(FFTSize div 2)-1] of Single;
type
+ PPCMStereoSample = ^TPCMStereoSample;
TPCMStereoSample = array[0..1] of SmallInt;
TPCMData = array[0..511] of TPCMStereoSample;
@@ -124,6 +125,18 @@ type
end;
type
+ TSoundEffect = class
+ public
+ EngineData: Pointer; // can be used for engine-specific data
+ procedure Callback(Buffer: PChar; BufSize: integer); virtual; abstract;
+ end;
+
+ TVoiceRemoval = class(TSoundEffect)
+ public
+ procedure Callback(Buffer: PChar; BufSize: integer); override;
+ end;
+
+type
TAudioProcessingStream = class
public
procedure Close(); virtual; abstract;
@@ -131,40 +144,40 @@ type
TAudioPlaybackStream = class(TAudioProcessingStream)
protected
- function GetLoop(): boolean; virtual; abstract;
- procedure SetLoop(Enabled: boolean); virtual; abstract;
+ function GetPosition: real; virtual; abstract;
+ procedure SetPosition(Time: real); virtual; abstract;
function GetLength(): real; virtual; abstract;
function GetStatus(): TStreamStatus; virtual; abstract;
function GetVolume(): integer; virtual; abstract;
- procedure SetVolume(volume: integer); virtual; abstract;
+ procedure SetVolume(Volume: integer); virtual; abstract;
+ function GetLoop(): boolean; virtual; abstract;
+ procedure SetLoop(Enabled: boolean); virtual; abstract;
public
procedure Play(); virtual; abstract;
procedure Pause(); virtual; abstract;
procedure Stop(); virtual; abstract;
+ procedure FadeIn(Time: real; TargetVolume: integer); virtual; abstract;
+
+ procedure GetFFTData(var data: TFFTData); virtual; abstract;
+ function GetPCMData(var data: TPCMData): Cardinal; virtual; abstract;
+
+ procedure AddSoundEffect(effect: TSoundEffect); virtual; abstract;
+ procedure RemoveSoundEffect(effect: TSoundEffect); virtual; abstract;
- property Loop: boolean READ GetLoop WRITE SetLoop;
property Length: real READ GetLength;
+ property Position: real READ GetPosition WRITE SetPosition;
property Status: TStreamStatus READ GetStatus;
property Volume: integer READ GetVolume WRITE SetVolume;
+ property Loop: boolean READ GetLoop WRITE SetLoop;
end;
- (*
- TAudioMixerStream = class(TAudioProcessingStream)
- procedure AddStream(stream: TAudioProcessingStream);
- procedure RemoveStream(stream: TAudioProcessingStream);
- procedure SetMasterVolume(volume: cardinal);
- function GetMasterVolume(): cardinal;
- procedure SetStreamVolume(stream: TAudioProcessingStream; volume: cardinal);
- function GetStreamVolume(stream: TAudioProcessingStream): cardinal;
- end;
- *)
-
TAudioDecodeStream = class(TAudioProcessingStream)
protected
function GetLength(): real; virtual; abstract;
function GetPosition(): real; virtual; abstract;
procedure SetPosition(Time: real); virtual; abstract;
function IsEOF(): boolean; virtual; abstract;
+ function IsError(): boolean; virtual; abstract;
public
function ReadData(Buffer: PChar; BufSize: integer): integer; virtual; abstract;
function GetAudioFormatInfo(): TAudioFormatInfo; virtual; abstract;
@@ -175,6 +188,19 @@ type
end;
type
+ TAudioVoiceStream = class(TAudioProcessingStream)
+ public
+ function ReadData(Buffer: PChar; BufSize: integer): integer; virtual; abstract;
+ function GetAudioFormatInfo(): TAudioFormatInfo; virtual; abstract;
+ end;
+ // soundcard output-devices information
+ TAudioOutputDevice = class
+ public
+ Name: string; // soundcard name
+ end;
+ TAudioOutputDeviceList = array of TAudioOutputDevice;
+
+type
IGenericPlayback = Interface
['{63A5EBC3-3F4D-4F23-8DFB-B5165FCE33DD}']
function GetName: String;
@@ -208,9 +234,13 @@ type
IAudioPlayback = Interface( IGenericPlayback )
['{E4AE0B40-3C21-4DC5-847C-20A87E0DFB96}']
function InitializePlayback: boolean;
+ function FinalizePlayback: boolean;
+
+ function GetOutputDeviceList(): TAudioOutputDeviceList;
+ procedure SetAppVolume(Volume: integer);
procedure SetVolume(Volume: integer);
- procedure SetMusicVolume(Volume: integer);
procedure SetLoop(Enabled: boolean);
+ procedure FadeIn(Time: real; TargetVolume: integer);
procedure Rewind;
function Finished: boolean;
@@ -232,6 +262,7 @@ type
['{557B0E9A-604D-47E4-B826-13769F3E10B7}']
function GetName(): String;
function InitializeDecoder(): boolean;
+ function FinalizeDecoder(): boolean;
//function IsSupported(const Filename: string): boolean;
end;
@@ -251,6 +282,7 @@ type
['{A5C8DA92-2A0C-4AB2-849B-2F7448C6003A}']
function GetName: String;
function InitializeRecord: boolean;
+ function FinalizeRecord(): boolean;
procedure CaptureStart;
procedure CaptureStop;
@@ -288,6 +320,7 @@ var // TODO : JB --- THESE SHOULD NOT BE GLOBAL
procedure InitializeSound;
+procedure FinalizeSound;
function Visualization(): IVideoPlayback;
function VideoPlayback(): IVideoPlayback;
@@ -360,14 +393,32 @@ begin
result := singleton_AudioDecoder;
end;
-procedure AssignSingletonObjects();
+procedure FilterInterfaceList(const IID: TGUID; InList, OutList: TInterfaceList);
+var
+ i: integer;
+ obj: IInterface;
+begin
+ if (not assigned(OutList)) then
+ Exit;
+
+ OutList.Clear;
+ for i := 0 to InList.Count-1 do
+ begin
+ if assigned(InList[i]) then
+ begin
+ // add object to list if it implements the interface searched for
+ if (InList[i].QueryInterface(IID, obj) = 0) then
+ OutList.Add(obj);
+ end;
+ end;
+end;
+
+procedure AssignSingletonObjects();
var
lTmpInterface : IInterface;
iCount : Integer;
begin
lTmpInterface := nil;
-
-
for iCount := 0 to AudioManager.Count - 1 do
begin
@@ -410,7 +461,6 @@ begin
end;
end;
-
end;
procedure InitializeSound;
@@ -460,6 +510,8 @@ begin
end;
end;
+ // Update input-device list with registered devices
+ AudioInputProcessor.UpdateInputDeviceConfig();
// Load in-game sounds
SoundLib := TSoundLibrary.Create;
@@ -480,6 +532,50 @@ begin
end;
end;
+procedure FinalizeSound;
+var
+ i: integer;
+ AudioIntfList: TInterfaceList;
+begin
+ // stop, close and free sounds
+ SoundLib.Free;
+
+ // stop and close music stream
+ if (AudioPlayback <> nil) then
+ AudioPlayback.Close;
+
+ // stop any active captures
+ if (AudioInput <> nil) then
+ AudioInput.CaptureStop;
+
+ singleton_AudioPlayback := nil;
+ singleton_AudioDecoder := nil;
+ singleton_AudioInput := nil;
+
+ // create temporary interface list
+ AudioIntfList := TInterfaceList.Create();
+
+ // finalize audio playback interfaces (should be done before the decoders)
+ FilterInterfaceList(IAudioPlayback, AudioManager, AudioIntfList);
+ for i := 0 to AudioIntfList.Count-1 do
+ IAudioPlayback(AudioIntfList[i]).FinalizePlayback();
+
+ // finalize audio input interfaces
+ FilterInterfaceList(IAudioInput, AudioManager, AudioIntfList);
+ for i := 0 to AudioIntfList.Count-1 do
+ IAudioInput(AudioIntfList[i]).FinalizeRecord();
+
+ // finalize audio decoder interfaces
+ FilterInterfaceList(IAudioDecoder, AudioManager, AudioIntfList);
+ for i := 0 to AudioIntfList.Count-1 do
+ IAudioDecoder(AudioIntfList[i]).FinalizeDecoder();
+
+ AudioIntfList.Free;
+
+ // free audio interfaces
+ while (AudioManager.Count > 0) do
+ AudioManager.Delete(0);
+end;
{ TSoundLibrary }
@@ -535,6 +631,32 @@ begin
//Shuffle.Free;
end;
+procedure TVoiceRemoval.Callback(Buffer: PChar; BufSize: integer);
+var
+ FrameIndex, FrameSize: integer;
+ Value: integer;
+ Sample: PPCMStereoSample;
+begin
+ FrameSize := 2 * SizeOf(SmallInt);
+ for FrameIndex := 0 to (BufSize div FrameSize)-1 do
+ begin
+ Sample := PPCMStereoSample(Buffer);
+ // channel difference
+ Value := Sample[0] - Sample[1];
+ // clip
+ if (Value > High(SmallInt)) then
+ Value := High(SmallInt)
+ else if (Value < Low(SmallInt)) then
+ Value := Low(SmallInt);
+ // assign result
+ Sample[0] := Value;
+ Sample[1] := Value;
+ // increase to next frame
+ Inc(Buffer, FrameSize);
+ end;
+end;
+
+
initialization
begin
singleton_AudioManager := TInterfaceList.Create();