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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-08-27 09:53:18 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-08-27 09:53:18 +0000
commit5ac0d54bb595538740610feee26acbe7181984c8 (patch)
treefafcc5feb3c27af4b213845eefc0ea07893ae519 /Game/Code/Classes/UMusic.pas
parenta8baceeb2ddf54c346becea38fcd2bd0a4193f31 (diff)
downloadusdx-5ac0d54bb595538740610feee26acbe7181984c8.tar.gz
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spelling corrected FFMpeg -> FFmpeg
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1295 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Classes/UMusic.pas')
-rw-r--r--Game/Code/Classes/UMusic.pas2
1 files changed, 1 insertions, 1 deletions
diff --git a/Game/Code/Classes/UMusic.pas b/Game/Code/Classes/UMusic.pas
index 4090bd2f..6476f629 100644
--- a/Game/Code/Classes/UMusic.pas
+++ b/Game/Code/Classes/UMusic.pas
@@ -1115,7 +1115,7 @@ begin
// calculate average time difference (some sort of weighted mean).
// The bigger AVG_HISTORY_FACTOR is, the smoother is the average diff.
// This means that older diffs are weighted more with a higher history factor
- // than with a lower. Do not use a too low history factor. FFMpeg produces
+ // than with a lower. Do not use a too low history factor. FFmpeg produces
// very instable timestamps (pts) for ogg due to some bugs. They may differ
// +-50ms from the real stream position. Without filtering those glitches we
// would synch without any need, resulting in ugly plopping sounds.