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authorjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-10-11 12:12:37 +0000
committerjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-10-11 12:12:37 +0000
commit6292440f6da3c11e85bb9fc3a741a26540e429be (patch)
treeaf1e107a762a1f61e3b100d956d8a5cab108d4d7 /Game/Code/Classes/UMusic.pas
parent44554c7908f7e2405a249331f00a35703f5939c2 (diff)
downloadusdx-6292440f6da3c11e85bb9fc3a741a26540e429be.tar.gz
usdx-6292440f6da3c11e85bb9fc3a741a26540e429be.tar.xz
usdx-6292440f6da3c11e85bb9fc3a741a26540e429be.zip
separated IAudioPlayback in to separate "Playback" and "Input" Interfaces
( both interfaces provided by same TMusic_Bass class... git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@505 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/Classes/UMusic.pas39
1 files changed, 30 insertions, 9 deletions
diff --git a/Game/Code/Classes/UMusic.pas b/Game/Code/Classes/UMusic.pas
index 934e14e3..a2620607 100644
--- a/Game/Code/Classes/UMusic.pas
+++ b/Game/Code/Classes/UMusic.pas
@@ -96,7 +96,6 @@ type
type
IAudioPlayback = Interface
procedure InitializePlayback;
- procedure InitializeRecord;
procedure SetVolume(Volume: integer);
procedure SetMusicVolume(Volume: integer);
procedure SetLoop(Enabled: boolean);
@@ -121,18 +120,25 @@ type
procedure PlayClap;
procedure PlayShuffle;
procedure StopShuffle;
+
+ function LoadSoundFromFile(var hStream: hStream; Name: string): boolean;
+
+ //Custom Sounds
+ function LoadCustomSound(const Filename: String): Cardinal;
+ procedure PlayCustomSound(const Index: Cardinal );
+ end;
+
+ IAudioInput = Interface
+ procedure InitializeRecord;
+
procedure CaptureStart;
procedure CaptureStop;
+
procedure CaptureCard(RecordI, PlayerLeft, PlayerRight: byte);
procedure StopCard(Card: byte);
- function LoadSoundFromFile(var hStream: hStream; Name: string): boolean;
//Equalizer
function GetFFTData: TFFTData;
-
- //Custom Sounds
- function LoadCustomSound(const Filename: String): Cardinal;
- procedure PlayCustomSound(const Index: Cardinal );
end;
@@ -147,8 +153,11 @@ var // TODO : JB --- THESE SHOULD NOT BE GLOBAL
Czas: TCzas;
-procedure InitializeSound;
+procedure InitializeSound;
+
function AudioPlayback(): IAudioPlayback;
+function AudioInput(): IAudioInput;
+
implementation
@@ -158,25 +167,37 @@ uses
var
singleton_AudioPlayback : IAudioPlayback;
+ singleton_AudioInput : IAudioInput;
function AudioPlayback(): IAudioPlayback;
begin
if singleton_AudioPlayback = nil then
begin
writeln( 'Created AudioPlayback' );
- singleton_AudioPlayback := TMusic_bass.create();
+ singleton_AudioPlayback := TMusic_bass.create(); // Yes we could do this with one instance of TMusic_Bass... but I cant be bothered at this point:P
end;
result := singleton_AudioPlayback;
end;
+function AudioInput(): IAudioInput;
+begin
+ if singleton_AudioInput = nil then
+ begin
+ writeln( 'Created AudioInput' );
+ singleton_AudioInput := TMusic_bass.create(); // Yes we could do this with one instance of TMusic_Bass... but I cant be bothered at this point:P
+ end;
+
+ result := singleton_AudioInput;
+end;
+
procedure InitializeSound;
begin
Log.LogStatus('Initializing Playback', 'InitializeSound');
AudioPlayback.InitializePlayback;
Log.LogStatus('Initializing Record', 'InitializeSound');
- AudioPlayback.InitializeRecord;
+ AudioInput.InitializeRecord;
end;
end.