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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-02-07 18:38:51 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-02-07 18:38:51 +0000
commit51a8b92b1696c8ff27523de753a7c6a743a817de (patch)
tree587c76bdb8cef1aa32e1a6115e8d8c7d23916d55 /Game/Code/Classes/UMusic.pas
parentf49d49ac6af3f39a00e19ce314636520e1ae1faf (diff)
downloadusdx-51a8b92b1696c8ff27523de753a7c6a743a817de.tar.gz
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Audio output working again
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@838 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/Classes/UMusic.pas2
1 files changed, 0 insertions, 2 deletions
diff --git a/Game/Code/Classes/UMusic.pas b/Game/Code/Classes/UMusic.pas
index 27ab86e1..b06e226d 100644
--- a/Game/Code/Classes/UMusic.pas
+++ b/Game/Code/Classes/UMusic.pas
@@ -444,13 +444,11 @@ begin
//Log.BenchmarkStart(4);
Start := AudioPlayback.OpenSound(SoundPath + 'Common start.mp3');
- (*
Back := AudioPlayback.OpenSound(SoundPath + 'Common back.mp3');
Swoosh := AudioPlayback.OpenSound(SoundPath + 'menu swoosh.mp3');
Change := AudioPlayback.OpenSound(SoundPath + 'select music change music 50.mp3');
Option := AudioPlayback.OpenSound(SoundPath + 'option change col.mp3');
Click := AudioPlayback.OpenSound(SoundPath + 'rimshot022b.mp3');
- *)
//Drum := AudioPlayback.OpenSound(SoundPath + 'bassdrumhard076b.mp3');
//Hihat := AudioPlayback.OpenSound(SoundPath + 'hihatclosed068b.mp3');