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authormogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-02-13 19:58:44 +0000
committermogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-02-13 19:58:44 +0000
commit949fea202f6c963ad6c8a40040e1e9e6f909161b (patch)
tree9f6f683d203d55e41e5b7483b4038103d471ce76 /Game/Code/Classes/UModules.pas
parent1a7da68ae6e1368dae25821b15318bd1d2d9f88e (diff)
parentefe5b06fd5715f550334692d28c2218896b62ce1 (diff)
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First multi platform version, works on Linux and Windows
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/1.1@855 b956fd51-792f-4845-bead-9b4dfca2ff2c
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-rw-r--r--Game/Code/Classes/UModules.pas26
1 files changed, 26 insertions, 0 deletions
diff --git a/Game/Code/Classes/UModules.pas b/Game/Code/Classes/UModules.pas
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+unit UModules;
+
+interface
+
+{$I switches.inc}
+
+{*********************
+ UModules
+ Unit Contains all used Modules in its uses clausel
+ and a const with an array of all Modules to load
+*********************}
+
+uses
+ UCoreModule,
+ UPluginLoader;
+
+const
+ CORE_MODULES_TO_LOAD: Array[0..2] of cCoreModule = (
+ TPluginLoader, //First because it has to look if there are Module replacements (Feature o/t Future)
+ TCoreModule, //Remove this later, just a dummy
+ TtehPlugins //Represents the Plugins. Last because they may use CoreModules Services etc.
+ );
+
+implementation
+
+end. \ No newline at end of file