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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-01-11 13:52:44 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-01-11 13:52:44 +0000
commitff1dc556936cef441e105a19aa9d1d3b9e0cc833 (patch)
tree0e846737508481a211c0615374316b826e18e51f /Game/Code/Classes/UMedia_dummy.pas
parent4e4e55b6e62a225d7f70a8aa9342e91881decbc8 (diff)
downloadusdx-ff1dc556936cef441e105a19aa9d1d3b9e0cc833.tar.gz
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changed from ffmpeg-free (audio) to ffmpeg-enabled (if turned on in switches.inc) version.
BASS is used by default. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@786 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/Classes/UMedia_dummy.pas13
1 files changed, 3 insertions, 10 deletions
diff --git a/Game/Code/Classes/UMedia_dummy.pas b/Game/Code/Classes/UMedia_dummy.pas
index 52e3434e..c973512d 100644
--- a/Game/Code/Classes/UMedia_dummy.pas
+++ b/Game/Code/Classes/UMedia_dummy.pas
@@ -45,8 +45,8 @@ type
procedure Pause;
procedure Stop;
- procedure MoveTo(Time: real);
- function getPosition: real;
+ procedure SetPosition(Time: real);
+ function GetPosition: real;
procedure GetFrame(Time: Extended);
procedure DrawGL(Screen: integer);
@@ -82,8 +82,6 @@ type
procedure PlayShuffle;
procedure StopShuffle;
- function LoadSoundFromFile(var stream: TAudioOutputStream; Name: string): boolean;
-
function LoadCustomSound(const Filename: String): Cardinal;
procedure PlayCustomSound(const Index: Cardinal );
@@ -135,7 +133,7 @@ procedure Tmedia_dummy.Stop;
begin
end;
-procedure Tmedia_dummy.MoveTo(Time: real);
+procedure Tmedia_dummy.SetPosition(Time: real);
begin
end;
@@ -251,11 +249,6 @@ procedure Tmedia_dummy.StopShuffle;
begin
end;
-function Tmedia_dummy.LoadSoundFromFile(var stream: TAudioOutputStream; Name: string): boolean;
-begin
- result := false;
-end;
-
function Tmedia_dummy.LoadCustomSound(const Filename: String): Cardinal;
begin
result := 0;