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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-02-12 10:30:58 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-02-12 10:30:58 +0000
commit9e696510eb04ce60cbfb8fa88629c66a9384c0f2 (patch)
tree93ecddcfacf9d54a0cf3d07a2e8acfea54274925 /Game/Code/Classes/UMain.pas
parentb2e0b65ac9d338fd76a564239feaec2cb4b85b36 (diff)
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UVisualizer uses the system dependant default game-path now
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@843 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Classes/UMain.pas')
-rw-r--r--Game/Code/Classes/UMain.pas4
1 files changed, 3 insertions, 1 deletions
diff --git a/Game/Code/Classes/UMain.pas b/Game/Code/Classes/UMain.pas
index 7b32857b..bbd4a5ee 100644
--- a/Game/Code/Classes/UMain.pas
+++ b/Game/Code/Classes/UMain.pas
@@ -92,6 +92,7 @@ var
CoversPath: string;
LanguagesPath: string;
PluginPath: string;
+ VisualsPath: string;
PlayListPath: string;
UserSongPath: string = '';
@@ -1034,9 +1035,10 @@ begin
initialize_path( LogPath , Platform.GetLogPath );
initialize_path( SoundPath , Platform.GetGameSharedPath + 'Sounds' + PathDelim );
initialize_path( ThemePath , Platform.GetGameSharedPath + 'Themes' + PathDelim );
- initialize_path( SkinsPath , Platform.GetGameSharedPath + 'Skins' + PathDelim );
+ initialize_path( SkinsPath , Platform.GetGameSharedPath + 'Skins' + PathDelim );
initialize_path( LanguagesPath , Platform.GetGameSharedPath + 'Languages' + PathDelim );
initialize_path( PluginPath , Platform.GetGameSharedPath + 'Plugins' + PathDelim );
+ initialize_path( VisualsPath , Platform.GetGameSharedPath + 'Visuals' + PathDelim );
initialize_path( ScreenshotsPath , Platform.GetGameUserPath + 'Screenshots' + PathDelim );