diff options
author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-07-02 07:50:39 +0000 |
---|---|---|
committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-07-02 07:50:39 +0000 |
commit | faf4c13bf41a17ce920a2194fc396f8bf7b44331 (patch) | |
tree | 0049a0dacad82a08b934167660bfabd6c8ea47a8 /Game/Code/Classes/UMain.pas | |
parent | 67d0be6741c5466c786d8d389e34c83e1be7e3c0 (diff) | |
download | usdx-faf4c13bf41a17ce920a2194fc396f8bf7b44331.tar.gz usdx-faf4c13bf41a17ce920a2194fc396f8bf7b44331.tar.xz usdx-faf4c13bf41a17ce920a2194fc396f8bf7b44331.zip |
Audio/Video engine update:
- lyrics<->audio synchronisation (TSyncSource)
- better resampling (optional support for libsamplerate)
- cleaner termination of audio/video streams/devices
- improved decoders and decoder infrastructure
- many other improvements/cleanups
Currently just for testing (not enabled by default):
- Background music
- Voice-Passthrough (hear what you sing)
- Video VSync
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1157 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Classes/UMain.pas')
-rw-r--r-- | Game/Code/Classes/UMain.pas | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/Game/Code/Classes/UMain.pas b/Game/Code/Classes/UMain.pas index 46d86447..d045ee34 100644 --- a/Game/Code/Classes/UMain.pas +++ b/Game/Code/Classes/UMain.pas @@ -10,7 +10,6 @@ interface uses SDL, - UGraphic, UMusic, URecord, UTime, @@ -21,8 +20,7 @@ uses ULyrics, UScreenSing, USong, - gl, - UThemes; + gl; type PPLayerNote = ^TPlayerNote; @@ -138,9 +136,11 @@ uses UConfig, UCore, UCommon, + UGraphic, UGraphicClasses, UPluginDefs, - UPlatform; + UPlatform, + UThemes; @@ -167,6 +167,7 @@ begin // Initialize SDL // Without SDL_INIT_TIMER SDL_GetTicks() might return strange values SDL_Init(SDL_INIT_VIDEO or SDL_INIT_TIMER); + SDL_EnableUnicode(1); USTime := TTime.Create; VideoBGTimer := TRelativeTimer.Create; @@ -353,7 +354,7 @@ begin // call an uninitialize routine for every initialize step // or at least use the corresponding Free-Methods - FinalizeSound(); + FinalizeMedia(); TTF_Quit(); SDL_Quit(); |