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author | jaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-09-18 11:16:30 +0000 |
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committer | jaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-09-18 11:16:30 +0000 |
commit | e3fc5e2c58302159b79e0e25e183aa3e75397a41 (patch) | |
tree | bb3a3d66b990231ada3e445c2ba623f15018a5b9 /Game/Code/Classes/UMain.pas | |
parent | 7e2e8a8f5a195ac0c49dcb941d065dd9bf0e0256 (diff) | |
download | usdx-e3fc5e2c58302159b79e0e25e183aa3e75397a41.tar.gz usdx-e3fc5e2c58302159b79e0e25e183aa3e75397a41.tar.xz usdx-e3fc5e2c58302159b79e0e25e183aa3e75397a41.zip |
added switches.inc , which will contain compiler directives used
( at least ) for porting to linux.
this file now contains compiler directive UseSerialPort, which is conditionally set
depending on the compiler.
at this point lazarus will not use the serial port ( LCD or Light ) units.
however this functionality should be maintained at this point in delphi.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@390 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r-- | Game/Code/Classes/UMain.pas | 14 |
1 files changed, 12 insertions, 2 deletions
diff --git a/Game/Code/Classes/UMain.pas b/Game/Code/Classes/UMain.pas index 43010bde..e89b4785 100644 --- a/Game/Code/Classes/UMain.pas +++ b/Game/Code/Classes/UMain.pas @@ -1,8 +1,16 @@ unit UMain;
interface
+{$I switches.inc}
+
uses SDL, UGraphic, UMusic, URecord, UTime, SysUtils, UDisplay, UIni, ULog, ULyrics, UScreenSing,
- OpenGL12, zlportio {you can disable it and all PortWriteB calls}, ULCD, ULight, UThemes{, UScreenPopup};
+ OpenGL12,
+
+ {$IFDEF UseSerialPort}
+ zlportio {you can disable it and all PortWriteB calls},
+ {$ENDIF}
+
+ ULCD, ULight, UThemes{, UScreenPopup};
type
TPlayer = record
@@ -512,7 +520,9 @@ begin if (TempBeat mod 4 <> 0) then Music.PlayHihat;*)
end;
- //PortWriteB($378, LPT_1 + LPT_2 * 2); // 0 zapala
+ {$IFDEF UseSerialPort}
+ // PortWriteB($378, LPT_1 + LPT_2 * 2); // 0 zapala
+ {$ENDIF}
end;
procedure NewBeatD(Sender: TScreenSing);
|