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authoreddie-0815 <eddie-0815@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-11-05 23:38:15 +0000
committereddie-0815 <eddie-0815@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-11-05 23:38:15 +0000
commiteee3f173ec616e89dea23d4aa192e68587eea148 (patch)
tree1be7e5986c98e1b8e858b80508a62e14c5b3a998 /Game/Code/Classes/UMain.pas
parent47da0a4d8f298bc3bc32e19242aa2d714e2c5ebc (diff)
downloadusdx-eee3f173ec616e89dea23d4aa192e68587eea148.tar.gz
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Mac OS X: We're getting closer! Songs get loaded. Sound is playing on the SingScreen.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@591 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/Classes/UMain.pas2
1 files changed, 1 insertions, 1 deletions
diff --git a/Game/Code/Classes/UMain.pas b/Game/Code/Classes/UMain.pas
index b1469f00..f25eaa87 100644
--- a/Game/Code/Classes/UMain.pas
+++ b/Game/Code/Classes/UMain.pas
@@ -1051,7 +1051,7 @@ procedure InitializePaths;
If DirectoryExists(aPathVar) then
begin
- lAttrib := fileGetAttr('C:Temp');
+ lAttrib := fileGetAttr(aPathVar);
lWriteable := ( lAttrib and faDirectory <> 0 ) AND
NOT ( lAttrib and faReadOnly <> 0 )