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authorwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-09-25 18:59:00 +0000
committerwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-09-25 18:59:00 +0000
commit1acdd4a165647aa45d44f537326506d97c90c121 (patch)
treea1a6bc669afed87050042da94dfdb10dc8a537ed /Game/Code/Classes/UMain.pas
parenta89edc606724e5d6d6fb36d81101d61c9f24b5fb (diff)
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Some Cleanup in UDraw, UMain and UScreenSing
Removed some old, yet not used functions One class todo(Notes) then the dirty UDraw will be a thing of the past. Also Player and Notes Array needs some rewriting. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@434 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/Classes/UMain.pas21
1 files changed, 1 insertions, 20 deletions
diff --git a/Game/Code/Classes/UMain.pas b/Game/Code/Classes/UMain.pas
index 1970730a..878ff35c 100644
--- a/Game/Code/Classes/UMain.pas
+++ b/Game/Code/Classes/UMain.pas
@@ -43,27 +43,8 @@ type
- //SingBar Mod
+ //LineBonus Mod
ScoreLast: Real;//Last Line Score
- ScorePercent: integer;//Aktual Fillstate of the SingBar
- ScorePercentTarget: integer;//Target Fillstate of the SingBar
- //end Singbar Mod
-
- //PhrasenBonus - Line Bonus Mod
- LineBonus_PosX: Single;
- LineBonus_PosY: Single;
- LineBonus_Alpha: Single;
- LineBonus_Visible: boolean;
- LineBonus_Text: string;
- LineBonus_Color: TRGB;
- LineBonus_Age: Integer;
- LineBonus_Rating: Integer;
- //Variable vor Positioning -> Set on ScreenShow, different when Playercount Changes
- LineBonus_TargetX: integer;
- LineBonus_TargetY: integer;
- LineBonus_StartX: integer;
- LineBonus_StartY: integer;
- //PhrasenBonus - Line Bonus Mod End
//PerfectLineTwinkle Mod (effect)
LastSentencePerfect: Boolean;