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author | eddie-0815 <eddie-0815@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-11-01 19:34:40 +0000 |
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committer | eddie-0815 <eddie-0815@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-11-01 19:34:40 +0000 |
commit | 391d30716d48dc709f6444b19c008e82311623b9 (patch) | |
tree | e922181e99262c06e6d48a6df5cda71a2338e0bd /Game/Code/Classes/ULog.pas | |
parent | 39c1fdef33f512a36334e689e38b90cfe4aceb82 (diff) | |
download | usdx-391d30716d48dc709f6444b19c008e82311623b9.tar.gz usdx-391d30716d48dc709f6444b19c008e82311623b9.tar.xz usdx-391d30716d48dc709f6444b19c008e82311623b9.zip |
Mac OS X version compiles and links. I hope I didn't break too many files on windows/linux.
Added switches.inc to all files.
Changed many IFDEFs.
For Windows-only code please use MSWINDOWS instead of WIN32 now. WIN32 is also used by the Mac port.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@546 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r-- | Game/Code/Classes/ULog.pas | 10 |
1 files changed, 3 insertions, 7 deletions
diff --git a/Game/Code/Classes/ULog.pas b/Game/Code/Classes/ULog.pas index 7e464b57..2ce70a11 100644 --- a/Game/Code/Classes/ULog.pas +++ b/Game/Code/Classes/ULog.pas @@ -4,10 +4,6 @@ interface {$I switches.inc} -{$IFDEF FPC} - {$MODE Delphi} -{$ENDIF} - uses Classes; type @@ -191,7 +187,7 @@ begin {$DEFINE DEBUG} //How can i check if this is set in *.dpr file o0 //If Debug => Write to Console Output {$IFDEF DEBUG} - WriteLn('Error: ' + Text);
+ WriteLn('Error: ' + Text); {$ENDIF} end; @@ -229,7 +225,7 @@ begin //If Debug => Write to Console Output {$IFDEF DEBUG} - WriteLn(Log2 + ': ' + Log1);
+ WriteLn(Log2 + ': ' + Log1); {$ENDIF} end; @@ -243,7 +239,7 @@ begin //Write Error to Logfile: LogError (Text); - {$IFDEF win32} + {$IFDEF MSWINDOWS} //Show Errormessage Messagebox(0, PChar(Text), PChar(Title), MB_ICONERROR or MB_OK); {$ELSE} |