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author | jaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-10-11 13:32:43 +0000 |
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committer | jaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-10-11 13:32:43 +0000 |
commit | df37a6a52ea5b1856e9e0e4d924a859f3fa472e1 (patch) | |
tree | 3b5808921a947a5952224f605f23d4932f31535b /Game/Code/Classes/ULight.pas | |
parent | 6292440f6da3c11e85bb9fc3a741a26540e429be (diff) | |
download | usdx-df37a6a52ea5b1856e9e0e4d924a859f3fa472e1.tar.gz usdx-df37a6a52ea5b1856e9e0e4d924a859f3fa472e1.tar.xz usdx-df37a6a52ea5b1856e9e0e4d924a859f3fa472e1.zip |
added UAudio_FFMpeg.pas as placeholder... ( Still has bass code in it.. needs to be replaced with ffmpeg code )
UMusic ( And UAudio* ) files, now have proper IAudioPlayback and IAudioInput Interface enumeration.
simply having the unit in the uses clause will make it available.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@506 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Classes/ULight.pas')
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