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authorbrunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c>2010-04-28 19:54:31 +0000
committerbrunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c>2010-04-28 19:54:31 +0000
commit60e6d3f9904a8114e985fccd14454b9b604ea275 (patch)
treec3dc298e5c81272f3df8e80171ae0f60d8774f2e /Game/Code/Classes/UJoystick.pas
parent58a47541955f5010269d72a06e307bbb945211ea (diff)
downloadusdx-60e6d3f9904a8114e985fccd14454b9b604ea275.tar.gz
usdx-60e6d3f9904a8114e985fccd14454b9b604ea275.tar.xz
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- new SDL.dll (with a quick and dirty workaround for the hanging-mouse problem)
- changing of sorting and folder-option (on/off) does not need any restart now - a lot of code clean up - some bugfixes... i hope... dont't know which... git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/1.0.1 Challenge MOD@2316 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Classes/UJoystick.pas')
-rw-r--r--Game/Code/Classes/UJoystick.pas4
1 files changed, 2 insertions, 2 deletions
diff --git a/Game/Code/Classes/UJoystick.pas b/Game/Code/Classes/UJoystick.pas
index b0c7b8cc..cd9aadc5 100644
--- a/Game/Code/Classes/UJoystick.pas
+++ b/Game/Code/Classes/UJoystick.pas
@@ -42,7 +42,7 @@ uses SysUtils, Windows, ULog;
constructor TJoy.Create;
var
- B, N: integer;
+ B{, N}: integer;
begin
//Old Corvus5 Method
{// joystick support
@@ -99,7 +99,7 @@ begin
Log.LogError('Could not Init Joystick');
exit;
end;
- N := SDL_JoystickNumButtons(SDL_Joy);
+ //N := SDL_JoystickNumButtons(SDL_Joy);
//if N < 6 then beep;
for B := 0 to 5 do begin