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author | brunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2010-08-15 10:17:04 +0000 |
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committer | brunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2010-08-15 10:17:04 +0000 |
commit | 0d382c7708e1b087f35b6d4ea5fc795df52c2a22 (patch) | |
tree | 459a69c16a823033c936fd59fc4fe8660b2c1591 /Game/Code/Classes/UIni.pas | |
parent | dec577c0d954dfbbdcd03fc8b4159d8d5965e7c8 (diff) | |
download | usdx-0d382c7708e1b087f35b6d4ea5fc795df52c2a22.tar.gz usdx-0d382c7708e1b087f35b6d4ea5fc795df52c2a22.tar.xz usdx-0d382c7708e1b087f35b6d4ea5fc795df52c2a22.zip |
- added support for 4 (and even 6) players on one screen. its hard-coded and not finished yet. the score screen needs adjustment.
- update of acinerella, changed pixel format to BGR (seems to be better than RGB)
- update of the language files. big thanks to thursday for the english translation!
- added languages.xls for managing the language files
- added support for vbr-files (prescan).
- reduced the volume in applause.mp3
- added description of plugins in challenge mode
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/1.0.1 Challenge MOD@2609 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Classes/UIni.pas')
-rw-r--r-- | Game/Code/Classes/UIni.pas | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/Game/Code/Classes/UIni.pas b/Game/Code/Classes/UIni.pas index 2c84cec3..0f1b26ce 100644 --- a/Game/Code/Classes/UIni.pas +++ b/Game/Code/Classes/UIni.pas @@ -31,7 +31,6 @@ type Depth: integer;
FullScreen: integer;
TextureSize: integer;
- SingWindow: integer;
Oscilloscope: integer;
Spectrum: integer;
Spectrograph: integer;
@@ -138,7 +137,6 @@ const IFullScreen: array[0..1] of string = ('Off', 'On');
IDepth: array[0..1] of string = ('16 bit', '32 bit');
ITextureSize: array[0..2] of string = ('128', '256', '512');
- ISingWindow: array[0..1] of string = ('Small', 'Big');
//SingBar Mod
IOscilloscope: array[0..2] of string = ('Off', 'Osci', 'Bar');
@@ -340,11 +338,6 @@ begin for Pet := 0 to High(ITextureSize) do
if Tekst = ITextureSize[Pet] then Ini.TextureSize := Pet;
- // SingWindow
- Tekst := IniFile.ReadString('Graphics', 'SingWindow', 'Big');
- for Pet := 0 to High(ISingWindow) do
- if Tekst = ISingWindow[Pet] then Ini.SingWindow := Pet;
-
// Oscilloscope
Tekst := IniFile.ReadString('Graphics', 'Oscilloscope', 'Bar');
for Pet := 0 to High(IOscilloscope) do
@@ -701,10 +694,6 @@ begin Tekst := ITextureSize[Ini.TextureSize];
IniFile.WriteString('Graphics', 'TextureSize', Tekst);
- // Sing Window
- Tekst := ISingWindow[Ini.SingWindow];
- IniFile.WriteString('Graphics', 'SingWindow', Tekst);
-
// Oscilloscope
Tekst := IOscilloscope[Ini.Oscilloscope];
IniFile.WriteString('Graphics', 'Oscilloscope', Tekst);
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