aboutsummaryrefslogtreecommitdiffstats
path: root/Game/Code/Classes/UGraphicClasses.pas
diff options
context:
space:
mode:
authoreddie-0815 <eddie-0815@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-11-01 19:34:40 +0000
committereddie-0815 <eddie-0815@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-11-01 19:34:40 +0000
commit391d30716d48dc709f6444b19c008e82311623b9 (patch)
treee922181e99262c06e6d48a6df5cda71a2338e0bd /Game/Code/Classes/UGraphicClasses.pas
parent39c1fdef33f512a36334e689e38b90cfe4aceb82 (diff)
downloadusdx-391d30716d48dc709f6444b19c008e82311623b9.tar.gz
usdx-391d30716d48dc709f6444b19c008e82311623b9.tar.xz
usdx-391d30716d48dc709f6444b19c008e82311623b9.zip
Mac OS X version compiles and links. I hope I didn't break too many files on windows/linux.
Added switches.inc to all files. Changed many IFDEFs. For Windows-only code please use MSWINDOWS instead of WIN32 now. WIN32 is also used by the Mac port. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@546 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/Classes/UGraphicClasses.pas4
1 files changed, 0 insertions, 4 deletions
diff --git a/Game/Code/Classes/UGraphicClasses.pas b/Game/Code/Classes/UGraphicClasses.pas
index c04a0ad8..2acd5530 100644
--- a/Game/Code/Classes/UGraphicClasses.pas
+++ b/Game/Code/Classes/UGraphicClasses.pas
@@ -5,10 +5,6 @@ interface
{$I switches.inc}
-{$IFDEF FPC}
- {$MODE DELPHI}
-{$ENDIF}
-
uses UTexture;
const DelayBetweenFrames : Cardinal = 60;