diff options
author | s_alexander <s_alexander@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-04-19 15:23:35 +0000 |
---|---|---|
committer | s_alexander <s_alexander@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-04-19 15:23:35 +0000 |
commit | 6db1465f89985e8675db3fdac1aa7d662dda3722 (patch) | |
tree | 8525062ab6177f251777953f9d601c9f957dc29f /Game/Code/Classes/UGraphic.pas | |
parent | fece8a800270788455962ed4b99a023210daaaf9 (diff) | |
download | usdx-6db1465f89985e8675db3fdac1aa7d662dda3722.tar.gz usdx-6db1465f89985e8675db3fdac1aa7d662dda3722.tar.xz usdx-6db1465f89985e8675db3fdac1aa7d662dda3722.zip |
tried to make songloading working with the old loader and keep all changes that were made since
starting to work on a new one *hope that worked*
you may delete your existing cover.cache (the cover cache is still NOT working)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1024 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Classes/UGraphic.pas')
-rw-r--r-- | Game/Code/Classes/UGraphic.pas | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/Game/Code/Classes/UGraphic.pas b/Game/Code/Classes/UGraphic.pas index 90772ca8..afb986e1 100644 --- a/Game/Code/Classes/UGraphic.pas +++ b/Game/Code/Classes/UGraphic.pas @@ -253,7 +253,6 @@ uses UMain, UIni, UDisplay, UCommandLine, - UCovers, {$IFNDEF FPC} Graphics, {$ENDIF} @@ -539,8 +538,7 @@ begin // the mainthread have to know somehow what opengl function have to be called with which parameters like // texturetype, textureobjekt, textur-buffer-adress, ... - //Load Covers from Cache and new added/ Updated Covers - Covers.LoadTextures; + // wait for loading thread to finish // funktioniert so auch noch nicht - currently dos not work this way |