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authorwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-07-29 12:08:01 +0000
committerwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-07-29 12:08:01 +0000
commitc2a79c5ca774093e34cd96e584da25cdc2b4b047 (patch)
treec0330ffa16c3e950c9f00e7dfd8246d3db5433be /Game/Code/Classes/UGraphic.pas
parentc5640ba3baca3c70e7c0226b62023b4fc82a8fec (diff)
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Changed Version to 1.00 (ready 4 Release xD)
Credits Screen now loads on demand ( S0me loading speed improvement) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/1.0x@339 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Classes/UGraphic.pas')
-rw-r--r--Game/Code/Classes/UGraphic.pas5
1 files changed, 3 insertions, 2 deletions
diff --git a/Game/Code/Classes/UGraphic.pas b/Game/Code/Classes/UGraphic.pas
index cf1a0c5a..105dcfd7 100644
--- a/Game/Code/Classes/UGraphic.pas
+++ b/Game/Code/Classes/UGraphic.pas
@@ -475,8 +475,9 @@ begin
Log.BenchmarkEnd(3); Log.LogBenchmark('====> Screen Stat Main', 3); Log.BenchmarkStart(3);
ScreenStatDetail := TScreenStatDetail.Create;
Log.BenchmarkEnd(3); Log.LogBenchmark('====> Screen Stat Detail', 3); Log.BenchmarkStart(3);
- ScreenCredits := TScreenCredits.Create;
- Log.BenchmarkEnd(3); Log.LogBenchmark('====> Screen Credits', 3); Log.BenchmarkStart(3);
+ //Now Created when needed
+ //ScreenCredits := TScreenCredits.Create;
+ //Log.BenchmarkEnd(3); Log.LogBenchmark('====> Screen Credits', 3); Log.BenchmarkStart(3);
end;