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authormogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-05-03 21:09:24 +0000
committermogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-05-03 21:09:24 +0000
commit0f327cf133373168d94538686b57c22ba364f2a8 (patch)
tree6bdddf941c78a34563c15c942f3aec6a47287915 /Game/Code/Classes/UGraphic.pas
parent3114977b5509c775c93d5ba3d5220a1ff9d363a7 (diff)
downloadusdx-0f327cf133373168d94538686b57c22ba364f2a8.tar.gz
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Feature: It's now possible to move/skin the time progress thing (no fix positions anymore) (affected: UDraw.pas, UGraphic.pas, UThemes.pas, UScreenSing.pas, UScreenSingModi.pas)
Theme/Skin: Added the time stuff beneath the lyrics (as "the others" did too) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@164 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Classes/UGraphic.pas')
-rw-r--r--Game/Code/Classes/UGraphic.pas6
1 files changed, 5 insertions, 1 deletions
diff --git a/Game/Code/Classes/UGraphic.pas b/Game/Code/Classes/UGraphic.pas
index 8b17a73d..7fd159f7 100644
--- a/Game/Code/Classes/UGraphic.pas
+++ b/Game/Code/Classes/UGraphic.pas
@@ -93,7 +93,7 @@ var
Tex_Lyric_Help_Bar: TTexture;
FullScreen: boolean;
-
+ Tex_TimeProgress: TTexture;
//Sing Bar Mod
Tex_SingBar_Back: TTexture;
@@ -211,6 +211,10 @@ begin
Tex_Lyric_Help_Bar := Texture.LoadTexture(pchar(Skin.GetTextureFileName('LyricHelpBar')), 'BMP', 'Transparent', $FF00FF);
+ //TimeBar mod
+ Tex_TimeProgress := Texture.LoadTexture(pchar(Skin.GetTextureFileName('TimeBar')));
+ //eoa TimeBar mod
+
//SingBar Mod
Tex_SingBar_Back := Texture.LoadTexture(pchar(Skin.GetTextureFileName('SingBarBack')), 'JPG', 'Plain', 0);
Tex_SingBar_Bar := Texture.LoadTexture(pchar(Skin.GetTextureFileName('SingBarBar')), 'JPG', 'Plain', 0);