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author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-03-03 03:16:57 +0000 |
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committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-03-03 03:16:57 +0000 |
commit | 6880109d9d38abfed6dececf863fdb7430fbb837 (patch) | |
tree | 4c04d9645071121185e69ebca50143b9b33cb46e /Game/Code/Classes/UDraw.pas | |
parent | a022cbec1cb1245ab81bf008dd8835a860f38999 (diff) | |
download | usdx-6880109d9d38abfed6dececf863fdb7430fbb837.tar.gz usdx-6880109d9d38abfed6dececf863fdb7430fbb837.tar.xz usdx-6880109d9d38abfed6dececf863fdb7430fbb837.zip |
- Input now supports multiple SampleRates (not fixed to 44100Hz anymore)
- Input is not restricted to stereo input-devices anymore (mono and multi-channel devices work too)
- Some improvements on the input-device detection
- Retrieves native capture sample-rate on Vista and MacOSX with BASS (maybe this solves some problems with wrong sample-rates)
- Capture-volume preview: a little modification to jay's approach. Now there are volume bars and pitch-displays. It needs some fine-tuning, maybe mog can do this if he likes.
- Some indentation/clean-up/translations
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@900 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Classes/UDraw.pas')
-rw-r--r-- | Game/Code/Classes/UDraw.pas | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Game/Code/Classes/UDraw.pas b/Game/Code/Classes/UDraw.pas index dc2f4dce..479226b3 100644 --- a/Game/Code/Classes/UDraw.pas +++ b/Game/Code/Classes/UDraw.pas @@ -158,7 +158,7 @@ end; procedure SingDrawOscilloscope(X, Y, W, H: real; NrSound: integer); var SampleIndex: integer; - Sound: TSound; + Sound: TCaptureBuffer; MaxX, MaxY: real; begin; Sound := AudioInputProcessor.Sound[NrSound]; |