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authorwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-06-25 12:27:58 +0000
committerwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-06-25 12:27:58 +0000
commit26173c50974c12b7ca6c9302efe6bd32c555df30 (patch)
treeeb61708809a5c4fd6436abd2e7c5f34343e0b140 /Game/Code/Classes/UDraw.pas
parente0c4de18cabd3f1f27376afe389cdd4470ee198d (diff)
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Added ability to display Videos only in full size and Backgrounds in half size.
Fullsize is now the standard value for Moviesize git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@268 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Classes/UDraw.pas')
-rw-r--r--Game/Code/Classes/UDraw.pas2
1 files changed, 1 insertions, 1 deletions
diff --git a/Game/Code/Classes/UDraw.pas b/Game/Code/Classes/UDraw.pas
index 41225c0d..2575758f 100644
--- a/Game/Code/Classes/UDraw.pas
+++ b/Game/Code/Classes/UDraw.pas
@@ -79,7 +79,7 @@ begin
glClearColor (1, 1, 1, 1);
glColor4f (1, 1, 1, 1);
- if (Ini.MovieSize = 0) then //HalfSize BG
+ if (Ini.MovieSize <= 1) then //HalfSize BG
begin
(* half screen + gradient *)
Rec.Top := 110; // 80