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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-04-06 10:54:07 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-04-06 10:54:07 +0000
commit7ff5648675e396d529686a4a5096812a7972a4ca (patch)
tree405549e85f6eb10c79b44757a6da4e85d6a0a8f5 /Game/Code/Classes/UDraw.pas
parent30f9cbaa9b36454e68cba0aabe28c42bf7ebfd08 (diff)
downloadusdx-7ff5648675e396d529686a4a5096812a7972a4ca.tar.gz
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Replaced some {-comments with (*-comments to remove nested comments of the same type like: { {} }.
Although delphi and FPC can cope with them, some editors (like lazarus) don't like them and erroneously display everything after the comment as commented out. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1004 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/Classes/UDraw.pas4
1 files changed, 2 insertions, 2 deletions
diff --git a/Game/Code/Classes/UDraw.pas b/Game/Code/Classes/UDraw.pas
index 4b7d02fc..4d8b814d 100644
--- a/Game/Code/Classes/UDraw.pas
+++ b/Game/Code/Classes/UDraw.pas
@@ -616,7 +616,7 @@ begin
ScreenSing.Lyrics.Draw(LineState.MidBeat);
// todo: Lyrics
-{ // rysuje pasek, podpowiadajacy poczatek spiwania w scenie
+(* // rysuje pasek, podpowiadajacy poczatek spiwania w scenie
FS := 1.3;
BarFrom := Lines[0].Line[Lines[0].Current].StartNote - Lines[0].Line[Lines[0].Current].Start;
if BarFrom > 40 then BarFrom := 40;
@@ -654,7 +654,7 @@ begin
glDisable(GL_BLEND);
end; }
-
+*)
// oscilloscope
if Ini.Oscilloscope = 1 then begin
if PlayersPlay = 1 then