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author | whiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-09-23 14:00:46 +0000 |
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committer | whiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-09-23 14:00:46 +0000 |
commit | 1f9fd791bbe68741b8273a64eb5c0abe928e431c (patch) | |
tree | bbee279bf97c18bce36b8c45e9fdf67fce88ee8e /Game/Code/Classes/UDraw.pas | |
parent | cf1102dac69a569279ae05dd95426d9e1c544ffc (diff) | |
download | usdx-1f9fd791bbe68741b8273a64eb5c0abe928e431c.tar.gz usdx-1f9fd791bbe68741b8273a64eb5c0abe928e431c.tar.xz usdx-1f9fd791bbe68741b8273a64eb5c0abe928e431c.zip |
New class for score management
-Scores are raised when PopUp slides under the scorebg
-1 to 6 Player support (even 5 Players(not supported by Core atm))
-Display 3 Players instead of 2 when 4 Players are set in the Options and Screens=2
Ratingbar is not drawn by class atm.
Have to be done
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@430 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r-- | Game/Code/Classes/UDraw.pas | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Game/Code/Classes/UDraw.pas b/Game/Code/Classes/UDraw.pas index 4c5d2ce0..5a175289 100644 --- a/Game/Code/Classes/UDraw.pas +++ b/Game/Code/Classes/UDraw.pas @@ -713,7 +713,7 @@ begin end;
//end Singbar Mod
- //PhrasenBonus - Line Bonus Mod
+ {//PhrasenBonus - Line Bonus Mod
if Ini.LineBonus > 0 then begin
A := GetTickCount div 33;
if (A <> Tickold2) AND (Player[0].LineBonus_Visible) then begin
@@ -784,7 +784,7 @@ begin end;
end;
end;
- //PhrasenBonus - Line Bonus Mod End
+ //PhrasenBonus - Line Bonus Mod End }
// Set the note heights according to the difficulty level
case Ini.Difficulty of
@@ -1127,7 +1127,7 @@ begin end;
//end Singbar Mod
- //PhrasenBonus - Line Bonus Mod
+ {//PhrasenBonus - Line Bonus Mod
if ((Ini.LineBonus > 0) AND (DLLMan.Selected.EnLineBonus_O)) OR (DLLMan.Selected.EnLineBonus) then begin
A := GetTickCount div 33;
if (A <> Tickold2) AND (Player[0].LineBonus_Visible) then begin
@@ -1214,7 +1214,7 @@ begin end;
end;
end;
-//PhrasenBonus - Line Bonus Mod End
+//PhrasenBonus - Line Bonus Mod End }
// resize the notes according to the difficulty level
case Ini.Difficulty of
|