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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-08-13 11:39:36 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-08-13 11:39:36 +0000
commitbc7268806e0cb477725cad39df2412bc1a2837f1 (patch)
treed20914eeffe4ae25bf3fd33308e767dcbb5939d3 /Game/Code/Classes/UCovers.pas
parentb3479c3144734aab45db7fcb0ae84f5cb6dbb1c6 (diff)
downloadusdx-bc7268806e0cb477725cad39df2412bc1a2837f1.tar.gz
usdx-bc7268806e0cb477725cad39df2412bc1a2837f1.tar.xz
usdx-bc7268806e0cb477725cad39df2412bc1a2837f1.zip
moved image (SDL-surface) manipulation functions from UTexture.pas to UImage.pas
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1254 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/Classes/UCovers.pas2
1 files changed, 1 insertions, 1 deletions
diff --git a/Game/Code/Classes/UCovers.pas b/Game/Code/Classes/UCovers.pas
index 3a5b4f50..1ff2a5c0 100644
--- a/Game/Code/Classes/UCovers.pas
+++ b/Game/Code/Classes/UCovers.pas
@@ -200,7 +200,7 @@ begin
BlockWrite(F, Name[1], NLen);
Cover[High(Cover)].Position := FilePos(F);
- BlockWrite(F, CacheMipmap[0], W*H*(Bits div 8));
+ //BlockWrite(F, CacheMipmap[0], W*H*(Bits div 8));
CloseFile(F);
end;