diff options
author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-06-08 15:33:48 +0000 |
---|---|---|
committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-06-08 15:33:48 +0000 |
commit | 46bb010ca7c5eb04551c030105f9999ca80e472f (patch) | |
tree | 3cb6a6bdd7e4e62623c6a83b5d22c1c0dfad73e8 /Game/Code/Classes/UCommon.pas | |
parent | f4425b4558b7fd86de874035f81ea290c987e96d (diff) | |
download | usdx-46bb010ca7c5eb04551c030105f9999ca80e472f.tar.gz usdx-46bb010ca7c5eb04551c030105f9999ca80e472f.tar.xz usdx-46bb010ca7c5eb04551c030105f9999ca80e472f.zip |
- set svn:eol-style to native
- removed some svn:executable properties from non-executable files
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1144 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Classes/UCommon.pas')
-rw-r--r-- | Game/Code/Classes/UCommon.pas | 1582 |
1 files changed, 791 insertions, 791 deletions
diff --git a/Game/Code/Classes/UCommon.pas b/Game/Code/Classes/UCommon.pas index f3edd62a..418c0c1a 100644 --- a/Game/Code/Classes/UCommon.pas +++ b/Game/Code/Classes/UCommon.pas @@ -1,791 +1,791 @@ -unit UCommon;
-
-interface
-
-{$IFDEF FPC}
- {$MODE Delphi}
-{$ENDIF}
-
-{$I switches.inc}
-
-uses
- SysUtils,
- Classes,
- {$IFDEF MSWINDOWS}
- Windows,
- Messages,
- {$ENDIF}
- sdl,
- ULog;
-
-{$IFNDEF DARWIN}
-// FIXME: remove this if it is not needed anymore
-type
- hStream = THandle;
- HGLRC = THandle;
- TLargeInteger = Int64;
- TWin32FindData = LongInt;
-{$ENDIF}
-
-type
- TMessageType = ( mtInfo, mtError );
-
-procedure ShowMessage( const msg : String; msgType: TMessageType = mtInfo );
-
-procedure ConsoleWriteLn(const msg: string);
-
-function GetResourceStream(const aName, aType : string): TStream;
-function RWopsFromStream(Stream: TStream): PSDL_RWops;
-
-{$IFDEF FPC}
-function RandomRange(aMin: Integer; aMax: Integer) : Integer;
-{$ENDIF}
-
-{$IF Defined(MSWINDOWS) and Defined(FPC)}
-function AllocateHWnd(Method: TWndMethod): HWND;
-procedure DeallocateHWnd(hWnd: HWND);
-{$IFEND}
-
-function StringReplaceW(text : WideString; search, rep: WideChar):WideString;
-function AdaptFilePaths( const aPath : widestring ): widestring;
-
-procedure DisableFloatingPointExceptions();
-procedure SetDefaultNumericLocale();
-procedure RestoreNumericLocale();
-
-{$IFNDEF MSWINDOWS}
- procedure ZeroMemory( Destination: Pointer; Length: DWORD );
- function MakeLong(a, b: Word): Longint;
- (*
- #define LOBYTE(a) (BYTE)(a)
- #define HIBYTE(a) (BYTE)((a)>>8)
- #define LOWORD(a) (WORD)(a)
- #define HIWORD(a) (WORD)((a)>>16)
- #define MAKEWORD(a,b) (WORD)(((a)&0xff)|((b)<<8))
- *)
-{$ENDIF}
-
-function FileExistsInsensitive(var FileName: string): boolean;
-
-(*
- * Character classes
- *)
-
-function IsAlphaChar(ch: WideChar): boolean;
-function IsNumericChar(ch: WideChar): boolean;
-function IsAlphaNumericChar(ch: WideChar): boolean;
-function IsPunctuationChar(ch: WideChar): boolean;
-function IsControlChar(ch: WideChar): boolean;
-
-// A stable alternative to TList.Sort() (use TList.Sort() if applicable, see below)
-procedure MergeSort(List: TList; CompareFunc: TListSortCompare);
-
-
-implementation
-
-uses
- Math,
- {$IFDEF Delphi}
- Dialogs,
- {$ENDIF}
- {$IFDEF LINUX}
- libc,
- {$ENDIF}
- UMain,
- UConfig;
-
-var
- PrevNumLocale: string;
-
-// In Linux and maybe MacOSX some units (like cwstring) call setlocale(LC_ALL, '')
-// to set the language/country specific locale (e.g. charset) for this application.
-// Unfortunately, LC_NUMERIC is set by this call too.
-// It defines the decimal-separator and other country-specific numeric settings.
-// This parameter is used by the C string-to-float parsing functions atof() and strtod().
-// After changing LC_NUMERIC some external C-based libs (like projectM) are not
-// able to parse strings correctly
-// (e.g. in Germany "0.9" is not recognized as a valid number anymore but "0,9" is).
-// So we reset the numeric settings to the default ('C').
-// Note: The behaviour of Pascal parsing functions (e.g. strtofloat()) is not
-// changed by this because it doesn't use the locale-settings.
-// TODO:
-// - Check if this is needed in MacOSX (at least the locale is set in cwstring)
-// - Find out which libs are concerned by this problem.
-// If only projectM is concerned by this problem set and restore the numeric locale
-// for each call to projectM instead of changing it globally.
-procedure SetDefaultNumericLocale();
-begin
- {$ifdef LINUX}
- PrevNumLocale := setlocale(LC_NUMERIC, nil);
- setlocale(LC_NUMERIC, 'C');
- {$endif}
-end;
-
-procedure RestoreNumericLocale();
-begin
- {$ifdef LINUX}
- setlocale(LC_NUMERIC, PChar(PrevNumLocale));
- {$endif}
-end;
-
-(*
- * If an invalid floating point operation was performed the Floating-point unit (FPU)
- * generates a Floating-point exception (FPE). Dependending on the settings in
- * the FPU's control-register (interrupt mask) the FPE is handled by the FPU itself
- * (we will call this as "FPE disabled" later on) or is passed to the application
- * (FPE enabled).
- * If FPEs are enabled a floating-point division by zero (e.g. 10.0 / 0.0) is
- * considered an error and an exception is thrown. Otherwise the FPU will handle
- * the error and return the result infinity (INF) (10.0 / 0.0 = INF) without
- * throwing an error to the application.
- * The same applies to a division by INF that either raises an exception
- * (FPE enabled) or returns 0.0 (FPE disabled).
- * Normally (as with C-programs), Floating-point exceptions (FPE) are DISABLED
- * on program startup (at least with Intel CPUs), but for some strange reasons
- * they are ENABLED in pascal (both delphi and FPC) by default.
- * Many libs operating with floating-point values rely heavily on the C-specific
- * behaviour. So using them in delphi is a ticking time-bomb because sooner or
- * later they will crash because of an FPE (this problem occurs massively
- * in OpenGL-based libs like projectM). In contrast to this no error will occur
- * if the lib is linked to a C-program.
- *
- * Further info on FPUs:
- * For x86 and x86_64 CPUs we have to consider two FPU instruction sets.
- * The math co-processor i387 (aka 8087 or x87) set introduced with the i386
- * and SSE (Streaming SIMD Extensions) introduced with the Pentium3.
- * Both of them have separate control-registers (x87: FPUControlWord, SSE: MXCSR)
- * to control FPEs. Either has (among others) 6bits to enable/disable several
- * exception types (Invalid,Denormalized,Zero,Overflow,Underflow,Precision).
- * Those exception-types must all be masked (=1) to get the default C behaviour.
- * The control-registers can be set with the asm-ops FLDCW (x87) and LDMXCSR (SSE).
- * Instead of using assembler code, we can use Set8087CW() provided by delphi and
- * FPC to set the x87 control-word. FPC also provides SetSSECSR() for SSE's MXCSR.
- * Note that both Delphi and FPC enable FPEs (e.g. for div-by-zero) on program
- * startup but only FPC enables FPEs (especially div-by-zero) for SSE too.
- * So we have to mask FPEs for x87 in Delphi and FPC and for SSE in FPC only.
- * FPC and Delphi both provide a SetExceptionMask() for control of the FPE
- * mask. SetExceptionMask() sets the masks for x87 in Delphi and for x87 and SSE
- * in FPC (seems as if Delphi [2005] is not SSE aware). So SetExceptionMask()
- * is what we need and it even is plattform and CPU independent.
- *
- * Pascal OpenGL headers (like the Delphi standard ones or JEDI-SDL headers)
- * already call Set8087CW() to disable FPEs but due to some bugs in the JEDI-SDL
- * headers they do not work properly with FPC. I already patched them, so they
- * work at least until they are updated the next time. In addition Set8086CW()
- * does not suffice to disable FPEs because the SSE FPEs are not disabled by this.
- * FPEs with SSE are a big problem with some libs because many linux distributions
- * optimize code for SSE or Pentium3 (for example: int(INF) which convert the
- * double value "infinity" to an integer might be automatically optimized by
- * using SSE's CVTSD2SI instruction). So SSE FPEs must be turned off in any case
- * to make USDX portable.
- *
- * Summary:
- * Call this function on initialization to make sure FPEs are turned off.
- * It will solve a lot of errors with FPEs in external libs.
- *)
-procedure DisableFloatingPointExceptions();
-begin
- (*
- // We will use SetExceptionMask() instead of Set8087CW()/SetSSECSR().
- // Note: Leave these lines for documentation purposes just in case
- // SetExceptionMask() does not work anymore (due to bugs in FPC etc.).
- {$IF Defined(CPU386) or Defined(CPUI386) or Defined(CPUX86_64)}
- Set8087CW($133F);
- {$IFEND}
- {$IF Defined(FPC)}
- if (has_sse_support) then
- SetSSECSR($1F80);
- {$IFEND}
- *)
-
- // disable all of the six FPEs (x87 and SSE) to be compatible with C/C++ and
- // other libs which rely on the standard FPU behaviour (no div-by-zero FPE anymore).
- SetExceptionMask([exInvalidOp, exDenormalized, exZeroDivide,
- exOverflow, exUnderflow, exPrecision]);
-end;
-
-function StringReplaceW(text : WideString; search, rep: WideChar):WideString;
-var
- iPos : integer;
-// sTemp : WideString;
-begin
-(*
- result := text;
- iPos := Pos(search, result);
- while (iPos > 0) do
- begin
- sTemp := copy(result, iPos + length(search), length(result));
- result := copy(result, 1, iPos - 1) + rep + sTEmp;
- iPos := Pos(search, result);
- end;
-*)
- result := text;
-
- if search = rep then
- exit;
-
- for iPos := 0 to length( result ) - 1 do
- begin
- if result[ iPos ] = search then
- result[ iPos ] := rep;
- end;
-end;
-
-function AdaptFilePaths( const aPath : widestring ): widestring;
-begin
- result := StringReplaceW( aPath, '\', PathDelim );//, [rfReplaceAll] );
-end;
-
-
-{$IFNDEF MSWINDOWS}
-procedure ZeroMemory( Destination: Pointer; Length: DWORD );
-begin
- FillChar( Destination^, Length, 0 );
-end;
-
-function MakeLong(A, B: Word): Longint;
-begin
- Result := (LongInt(B) shl 16) + A;
-end;
-
-(*
-function QueryPerformanceCounter(lpPerformanceCount:TLARGEINTEGER):Bool;
-
- // From http://en.wikipedia.org/wiki/RDTSC
- function RDTSC: Int64; register;
- asm
- rdtsc
- end;
-
-begin
- // Use clock_gettime here maybe ... from libc
- lpPerformanceCount := RDTSC();
- result := true;
-end;
-
-function QueryPerformanceFrequency(lpFrequency:TLARGEINTEGER):Bool;
-begin
- lpFrequency := 0;
- result := true;
-end;
-*)
-{$ENDIF}
-
-// Checks if a regular files or directory with the given name exists.
-// The comparison is case insensitive.
-function FileExistsInsensitive(var FileName: string): boolean;
-var
- FilePath, LocalFileName: string;
- SearchInfo: TSearchRec;
-begin
-{$IFDEF LINUX} // eddie: Changed FPC to LINUX: Windows and Mac OS X dont have case sensitive file systems
- // speed up standard case
- if FileExists(FileName) then
- begin
- Result := true;
- exit;
- end;
-
- Result := false;
-
- FilePath := ExtractFilePath(FileName);
- if (FindFirst(FilePath+'*', faAnyFile, SearchInfo) = 0) then
- begin
- LocalFileName := ExtractFileName(FileName);
- repeat
- if (AnsiSameText(LocalFileName, SearchInfo.Name)) then
- begin
- FileName := FilePath + SearchInfo.Name;
- Result := true;
- break;
- end;
- until (FindNext(SearchInfo) <> 0);
- end;
- FindClose(SearchInfo);
-{$ELSE}
- Result := FileExists(FileName);
-{$ENDIF}
-end;
-
-
-{$IFDEF Unix}
- // include resource-file info (stored in the constant array "resources")
- {$I ../resource.inc}
-{$ENDIF}
-
-function GetResourceStream(const aName, aType: string): TStream;
-{$IFDEF Unix}
-var
- ResIndex: integer;
- Filename: string;
-{$ENDIF}
-begin
- Result := nil;
-
- {$IFDEF Unix}
- for ResIndex := 0 to High(resources) do
- begin
- if (resources[ResIndex][0] = aName ) and
- (resources[ResIndex][1] = aType ) then
- begin
- try
- Filename := ResourcesPath + resources[ResIndex][2];
- Result := TFileStream.Create(Filename, fmOpenRead);
- except
- Log.LogError('Failed to open: "'+ resources[ResIndex][2] +'"', 'GetResourceStream');
- end;
- exit;
- end;
- end;
- {$ELSE}
- try
- Result := TResourceStream.Create(HInstance, aName , PChar(aType));
- except
- Log.LogError('Invalid resource: "'+ aType + ':' + aName +'"', 'GetResourceStream');
- end;
- {$ENDIF}
-end;
-
-// +++++++++++++++++++++ helpers for RWOpsFromStream() +++++++++++++++
- function SdlStreamSeek( context : PSDL_RWops; offset : Integer; whence : Integer ) : integer; cdecl;
- var
- stream : TStream;
- origin : Word;
- begin
- stream := TStream( context.unknown );
- if ( stream = nil ) then
- raise EInvalidContainer.Create( 'SDLStreamSeek on nil' );
- case whence of
- 0 : origin := soFromBeginning; // Offset is from the beginning of the resource. Seek moves to the position Offset. Offset must be >= 0.
- 1 : origin := soFromCurrent; // Offset is from the current position in the resource. Seek moves to Position + Offset.
- 2 : origin := soFromEnd;
- else
- origin := soFromBeginning; // just in case
- end;
- Result := stream.Seek( offset, origin );
- end;
-
- function SdlStreamRead( context : PSDL_RWops; Ptr : Pointer; size : Integer; maxnum: Integer ) : Integer; cdecl;
- var
- stream : TStream;
- begin
- stream := TStream( context.unknown );
- if ( stream = nil ) then
- raise EInvalidContainer.Create( 'SDLStreamRead on nil' );
- try
- Result := stream.read( Ptr^, Size * maxnum ) div size;
- except
- Result := -1;
- end;
- end;
-
- function SDLStreamClose( context : PSDL_RWops ) : Integer; cdecl;
- var
- stream : TStream;
- begin
- stream := TStream( context.unknown );
- if ( stream = nil ) then
- raise EInvalidContainer.Create( 'SDLStreamClose on nil' );
- stream.Free;
- Result := 1;
- end;
-// -----------------------------------------------
-
-(*
- * Creates an SDL_RWops handle from a TStream.
- * The stream and RWops must be freed by the user after usage.
- * Use SDL_FreeRW(...) to free the RWops data-struct.
- *)
-function RWopsFromStream(Stream: TStream): PSDL_RWops;
-begin
- Result := SDL_AllocRW();
- if (Result = nil) then
- Exit;
-
- // set RW-callbacks
- with Result^ do
- begin
- unknown := TUnknown(Stream);
- seek := SDLStreamSeek;
- read := SDLStreamRead;
- write := nil;
- close := SDLStreamClose;
- type_ := 2;
- end;
-end;
-
-
-
-{$IFDEF FPC}
-function RandomRange(aMin: Integer; aMax: Integer) : Integer;
-begin
- RandomRange := Random(aMax-aMin) + aMin ;
-end;
-{$ENDIF}
-
-{$IF Defined(MSWINDOWS) and Defined(FPC)}
-function AllocateHWndCallback(hWnd: HWND; uMsg: UINT; wParam: WPARAM; lParam: LPARAM): LRESULT; stdcall;
-var
- Msg: TMessage;
- MethodPtr: ^TWndMethod;
-begin
- FillChar(Msg, SizeOf(Msg), 0);
- Msg.msg := uMsg;
- Msg.wParam := wParam;
- Msg.lParam := lParam;
-
- MethodPtr := Pointer(GetWindowLongPtr(hwnd, GWL_USERDATA));
- if Assigned(MethodPtr) then
- MethodPtr^(Msg);
-
- Result := DefWindowProc(hwnd, uMsg, wParam, lParam);
-end;
-
-function AllocateHWnd(Method: TWndMethod): HWND;
-var
- ClassExists: Boolean;
- WndClass, OldClass: TWndClass;
- MethodPtr: ^TMethod;
-begin
- Result := 0;
-
- // setup class-info
- FillChar(WndClass, SizeOf(TWndClass), 0);
- WndClass.hInstance := HInstance;
- // Important: do not enable AllocateHWndCallback before the msg-handler method is assigned,
- // otherwise race-conditions might occur
- WndClass.lpfnWndProc := @DefWindowProc;
- WndClass.lpszClassName:= 'USDXUtilWindowClass';
-
- // check if class is already registered
- ClassExists := GetClassInfo(HInstance, WndClass.lpszClassName, OldClass);
- // create window-class shared by all windows created by AllocateHWnd()
- if (not ClassExists) or (@OldClass.lpfnWndProc <> @DefWindowProc) then
- begin
- if ClassExists then
- UnregisterClass(WndClass.lpszClassName, HInstance);
- if (RegisterClass(WndClass) = 0) then
- Exit;
- end;
- // create window
- Result := CreateWindowEx(WS_EX_TOOLWINDOW, WndClass.lpszClassName, '',
- DWORD(WS_POPUP), 0, 0, 0, 0, 0, 0, HInstance, nil);
- if (Result = 0) then
- Exit;
- // assign individual callback procedure to the window
- if Assigned(Method) then
- begin
- // TMethod contains two pointers but we can pass just one as USERDATA
- GetMem(MethodPtr, SizeOf(TMethod));
- MethodPtr^ := TMethod(Method);
- SetWindowLongPtr(Result, GWL_USERDATA, LONG_PTR(MethodPtr));
- end;
- // now enable AllocateHWndCallback for this window
- SetWindowLongPtr(Result, GWL_WNDPROC, LONG_PTR(@AllocateHWndCallback));
-end;
-
-procedure DeallocateHWnd(hWnd: HWND);
-var
- MethodPtr: ^TMethod;
-begin
- if (hWnd <> 0) then
- begin
- MethodPtr := Pointer(GetWindowLongPtr(hWnd, GWL_USERDATA));
- DestroyWindow(hWnd);
- if Assigned(MethodPtr) then
- FreeMem(MethodPtr);
- end;
-end;
-{$IFEND}
-
-{$IFDEF FPC}
-var
- MessageList: TStringList;
- ConsoleHandler: TThreadID;
- // Note: TRTLCriticalSection is defined in the units System and Libc, use System one
- ConsoleCriticalSection: System.TRTLCriticalSection;
- ConsoleEvent: PRTLEvent;
- ConsoleQuit: boolean;
-{$ENDIF}
-
-(*
- * Write to console if one is available.
- * It checks if a console is available before output so it will not
- * crash on windows if none is available.
- * Do not use this function directly because it is not thread-safe,
- * use ConsoleWriteLn() instead.
- *)
-procedure _ConsoleWriteLn(const aString: string); {$IFDEF HasInline}inline;{$ENDIF}
-begin
- {$IFDEF MSWINDOWS}
- // sanity check to avoid crashes with writeln()
- if (IsConsole) then
- begin
- {$ENDIF}
- Writeln(aString);
- {$IFDEF MSWINDOWS}
- end;
- {$ENDIF}
-end;
-
-{$IFDEF FPC}
-{*
- * The console-handlers main-function.
- * TODO: create a quit-event on closing.
- *}
-function ConsoleHandlerFunc(param: pointer): PtrInt;
-var
- i: integer;
- quit: boolean;
-begin
- quit := false;
- while (not quit) do
- begin
- // wait for new output or quit-request
- RTLeventWaitFor(ConsoleEvent);
-
- System.EnterCriticalSection(ConsoleCriticalSection);
- // output pending messages
- for i := 0 to MessageList.Count-1 do
- begin
- _ConsoleWriteLn(MessageList[i]);
- end;
- MessageList.Clear();
-
- // use local quit-variable to avoid accessing
- // ConsoleQuit outside of the critical section
- if (ConsoleQuit) then
- quit := true;
-
- RTLeventResetEvent(ConsoleEvent);
- System.LeaveCriticalSection(ConsoleCriticalSection);
- end;
- result := 0;
-end;
-{$ENDIF}
-
-procedure InitConsoleOutput();
-begin
- {$IFDEF FPC}
- // init thread-safe output
- MessageList := TStringList.Create();
- System.InitCriticalSection(ConsoleCriticalSection);
- ConsoleEvent := RTLEventCreate();
- ConsoleQuit := false;
- // must be a thread managed by FPC. Otherwise (e.g. SDL-thread)
- // it will crash when using Writeln.
- ConsoleHandler := BeginThread(@ConsoleHandlerFunc);
- {$ENDIF}
-end;
-
-procedure FinalizeConsoleOutput();
-begin
- {$IFDEF FPC}
- // terminate console-handler
- System.EnterCriticalSection(ConsoleCriticalSection);
- ConsoleQuit := true;
- RTLeventSetEvent(ConsoleEvent);
- System.LeaveCriticalSection(ConsoleCriticalSection);
- WaitForThreadTerminate(ConsoleHandler, 0);
- // free data
- System.DoneCriticalsection(ConsoleCriticalSection);
- RTLeventDestroy(ConsoleEvent);
- MessageList.Free();
- {$ENDIF}
-end;
-
-{*
- * With FPC console output is not thread-safe.
- * Using WriteLn() from external threads (like in SDL callbacks)
- * will damage the heap and crash the program.
- * Most probably FPC uses thread-local-data (TLS) to lock a mutex on
- * the console-buffer. This does not work with external lib's threads
- * because these do not have the TLS data and so it crashes while
- * accessing unallocated memory.
- * The solution is to create an FPC-managed thread which has the TLS data
- * and use it to handle the console-output (hence it is called Console-Handler)
- * It should be safe to do so, but maybe FPC requires the main-thread to access
- * the console-buffer only. In this case output should be delegated to it.
- *
- * TODO: - check if it is safe if an FPC-managed thread different than the
- * main-thread accesses the console-buffer in FPC.
- * - check if Delphi's WriteLn is thread-safe.
- * - check if we need to synchronize file-output too
- *}
-procedure ConsoleWriteLn(const msg: string);
-begin
-{$IFDEF CONSOLE}
- {$IFDEF FPC}
- // TODO: check for the main-thread and use a simple _ConsoleWriteLn() then?
- //GetCurrentThreadThreadId();
- System.EnterCriticalSection(ConsoleCriticalSection);
- MessageList.Add(msg);
- RTLeventSetEvent(ConsoleEvent);
- System.LeaveCriticalSection(ConsoleCriticalSection);
- {$ELSE}
- _ConsoleWriteLn(msg);
- {$ENDIF}
-{$ENDIF}
-end;
-
-procedure ShowMessage(const msg: String; msgType: TMessageType);
-{$IFDEF MSWINDOWS}
-var Flags: Cardinal;
-{$ENDIF}
-begin
-{$IF Defined(MSWINDOWS)}
- case msgType of
- mtInfo: Flags := MB_ICONINFORMATION or MB_OK;
- mtError: Flags := MB_ICONERROR or MB_OK;
- else Flags := MB_OK;
- end;
- MessageBox(0, PChar(msg), PChar(USDXVersionStr()), Flags);
-{$ELSE}
- ConsoleWriteln(msg);
-{$IFEND}
-end;
-
-function IsAlphaChar(ch: WideChar): boolean;
-begin
- // TODO: add chars > 255 when unicode-fonts work?
- case ch of
- 'A'..'Z', // A-Z
- 'a'..'z', // a-z
- #170,#181,#186,
- #192..#214,
- #216..#246,
- #248..#255:
- Result := true;
- else
- Result := false;
- end;
-end;
-
-function IsNumericChar(ch: WideChar): boolean;
-begin
- case ch of
- '0'..'9':
- Result := true;
- else
- Result := false;
- end;
-end;
-
-function IsAlphaNumericChar(ch: WideChar): boolean;
-begin
- Result := (IsAlphaChar(ch) or IsNumericChar(ch));
-end;
-
-function IsPunctuationChar(ch: WideChar): boolean;
-begin
- // TODO: add chars outside of Latin1 basic (0..127)?
- case ch of
- ' '..'/',':'..'@','['..'`','{'..'~':
- Result := true;
- else
- Result := false;
- end;
-end;
-
-function IsControlChar(ch: WideChar): boolean;
-begin
- case ch of
- #0..#31,
- #127..#159:
- Result := true;
- else
- Result := false;
- end;
-end;
-
-(*
- * Recursive part of the MergeSort algorithm.
- * OutList will be either InList or TempList and will be swapped in each
- * depth-level of recursion. By doing this it we can directly merge into the
- * output-list. If we only had In- and OutList parameters we had to merge into
- * InList after the recursive calls and copy the data to the OutList afterwards.
- *)
-procedure _MergeSort(InList, TempList, OutList: TList; StartPos, BlockSize: integer;
- CompareFunc: TListSortCompare);
-var
- LeftSize, RightSize: integer; // number of elements in left/right block
- LeftEnd, RightEnd: integer; // Index after last element in left/right block
- MidPos: integer; // index of first element in right block
- Pos: integer; // position in output list
-begin
- LeftSize := BlockSize div 2;
- RightSize := BlockSize - LeftSize;
- MidPos := StartPos + LeftSize;
-
- // sort left and right halves of this block by recursive calls of this function
- if (LeftSize >= 2) then
- _MergeSort(InList, OutList, TempList, StartPos, LeftSize, CompareFunc)
- else
- TempList[StartPos] := InList[StartPos];
- if (RightSize >= 2) then
- _MergeSort(InList, OutList, TempList, MidPos, RightSize, CompareFunc)
- else
- TempList[MidPos] := InList[MidPos];
-
- // merge sorted left and right sub-lists into output-list
- LeftEnd := MidPos;
- RightEnd := StartPos + BlockSize;
- Pos := StartPos;
- while ((StartPos < LeftEnd) and (MidPos < RightEnd)) do
- begin
- if (CompareFunc(TempList[StartPos], TempList[MidPos]) <= 0) then
- begin
- OutList[Pos] := TempList[StartPos];
- Inc(StartPos);
- end
- else
- begin
- OutList[Pos] := TempList[MidPos];
- Inc(MidPos);
- end;
- Inc(Pos);
- end;
-
- // copy remaining elements to output-list
- while (StartPos < LeftEnd) do
- begin
- OutList[Pos] := TempList[StartPos];
- Inc(StartPos);
- Inc(Pos);
- end;
- while (MidPos < RightEnd) do
- begin
- OutList[Pos] := TempList[MidPos];
- Inc(MidPos);
- Inc(Pos);
- end;
-end;
-
-(*
- * Stable alternative to the instable TList.Sort() (uses QuickSort) implementation.
- * A stable sorting algorithm preserves preordered items. E.g. if sorting by
- * songs by title first and artist afterwards, the songs of each artist will
- * be ordered by title. In contrast to this an unstable algorithm (like QuickSort)
- * may destroy an existing order, so the songs of an artist will not be ordered
- * by title anymore after sorting by artist in the previous example.
- * If you do not need a stable algorithm, use TList.Sort() instead.
- *)
-procedure MergeSort(List: TList; CompareFunc: TListSortCompare);
-var
- TempList: TList;
-begin
- TempList := TList.Create();
- TempList.Count := List.Count;
- if (List.Count >= 2) then
- _MergeSort(List, TempList, List, 0, List.Count, CompareFunc);
- TempList.Free;
-end;
-
-
-initialization
- InitConsoleOutput();
-
-finalization
- FinalizeConsoleOutput();
-
-end.
+unit UCommon; + +interface + +{$IFDEF FPC} + {$MODE Delphi} +{$ENDIF} + +{$I switches.inc} + +uses + SysUtils, + Classes, + {$IFDEF MSWINDOWS} + Windows, + Messages, + {$ENDIF} + sdl, + ULog; + +{$IFNDEF DARWIN} +// FIXME: remove this if it is not needed anymore +type + hStream = THandle; + HGLRC = THandle; + TLargeInteger = Int64; + TWin32FindData = LongInt; +{$ENDIF} + +type + TMessageType = ( mtInfo, mtError ); + +procedure ShowMessage( const msg : String; msgType: TMessageType = mtInfo ); + +procedure ConsoleWriteLn(const msg: string); + +function GetResourceStream(const aName, aType : string): TStream; +function RWopsFromStream(Stream: TStream): PSDL_RWops; + +{$IFDEF FPC} +function RandomRange(aMin: Integer; aMax: Integer) : Integer; +{$ENDIF} + +{$IF Defined(MSWINDOWS) and Defined(FPC)} +function AllocateHWnd(Method: TWndMethod): HWND; +procedure DeallocateHWnd(hWnd: HWND); +{$IFEND} + +function StringReplaceW(text : WideString; search, rep: WideChar):WideString; +function AdaptFilePaths( const aPath : widestring ): widestring; + +procedure DisableFloatingPointExceptions(); +procedure SetDefaultNumericLocale(); +procedure RestoreNumericLocale(); + +{$IFNDEF MSWINDOWS} + procedure ZeroMemory( Destination: Pointer; Length: DWORD ); + function MakeLong(a, b: Word): Longint; + (* + #define LOBYTE(a) (BYTE)(a) + #define HIBYTE(a) (BYTE)((a)>>8) + #define LOWORD(a) (WORD)(a) + #define HIWORD(a) (WORD)((a)>>16) + #define MAKEWORD(a,b) (WORD)(((a)&0xff)|((b)<<8)) + *) +{$ENDIF} + +function FileExistsInsensitive(var FileName: string): boolean; + +(* + * Character classes + *) + +function IsAlphaChar(ch: WideChar): boolean; +function IsNumericChar(ch: WideChar): boolean; +function IsAlphaNumericChar(ch: WideChar): boolean; +function IsPunctuationChar(ch: WideChar): boolean; +function IsControlChar(ch: WideChar): boolean; + +// A stable alternative to TList.Sort() (use TList.Sort() if applicable, see below) +procedure MergeSort(List: TList; CompareFunc: TListSortCompare); + + +implementation + +uses + Math, + {$IFDEF Delphi} + Dialogs, + {$ENDIF} + {$IFDEF LINUX} + libc, + {$ENDIF} + UMain, + UConfig; + +var + PrevNumLocale: string; + +// In Linux and maybe MacOSX some units (like cwstring) call setlocale(LC_ALL, '') +// to set the language/country specific locale (e.g. charset) for this application. +// Unfortunately, LC_NUMERIC is set by this call too. +// It defines the decimal-separator and other country-specific numeric settings. +// This parameter is used by the C string-to-float parsing functions atof() and strtod(). +// After changing LC_NUMERIC some external C-based libs (like projectM) are not +// able to parse strings correctly +// (e.g. in Germany "0.9" is not recognized as a valid number anymore but "0,9" is). +// So we reset the numeric settings to the default ('C'). +// Note: The behaviour of Pascal parsing functions (e.g. strtofloat()) is not +// changed by this because it doesn't use the locale-settings. +// TODO: +// - Check if this is needed in MacOSX (at least the locale is set in cwstring) +// - Find out which libs are concerned by this problem. +// If only projectM is concerned by this problem set and restore the numeric locale +// for each call to projectM instead of changing it globally. +procedure SetDefaultNumericLocale(); +begin + {$ifdef LINUX} + PrevNumLocale := setlocale(LC_NUMERIC, nil); + setlocale(LC_NUMERIC, 'C'); + {$endif} +end; + +procedure RestoreNumericLocale(); +begin + {$ifdef LINUX} + setlocale(LC_NUMERIC, PChar(PrevNumLocale)); + {$endif} +end; + +(* + * If an invalid floating point operation was performed the Floating-point unit (FPU) + * generates a Floating-point exception (FPE). Dependending on the settings in + * the FPU's control-register (interrupt mask) the FPE is handled by the FPU itself + * (we will call this as "FPE disabled" later on) or is passed to the application + * (FPE enabled). + * If FPEs are enabled a floating-point division by zero (e.g. 10.0 / 0.0) is + * considered an error and an exception is thrown. Otherwise the FPU will handle + * the error and return the result infinity (INF) (10.0 / 0.0 = INF) without + * throwing an error to the application. + * The same applies to a division by INF that either raises an exception + * (FPE enabled) or returns 0.0 (FPE disabled). + * Normally (as with C-programs), Floating-point exceptions (FPE) are DISABLED + * on program startup (at least with Intel CPUs), but for some strange reasons + * they are ENABLED in pascal (both delphi and FPC) by default. + * Many libs operating with floating-point values rely heavily on the C-specific + * behaviour. So using them in delphi is a ticking time-bomb because sooner or + * later they will crash because of an FPE (this problem occurs massively + * in OpenGL-based libs like projectM). In contrast to this no error will occur + * if the lib is linked to a C-program. + * + * Further info on FPUs: + * For x86 and x86_64 CPUs we have to consider two FPU instruction sets. + * The math co-processor i387 (aka 8087 or x87) set introduced with the i386 + * and SSE (Streaming SIMD Extensions) introduced with the Pentium3. + * Both of them have separate control-registers (x87: FPUControlWord, SSE: MXCSR) + * to control FPEs. Either has (among others) 6bits to enable/disable several + * exception types (Invalid,Denormalized,Zero,Overflow,Underflow,Precision). + * Those exception-types must all be masked (=1) to get the default C behaviour. + * The control-registers can be set with the asm-ops FLDCW (x87) and LDMXCSR (SSE). + * Instead of using assembler code, we can use Set8087CW() provided by delphi and + * FPC to set the x87 control-word. FPC also provides SetSSECSR() for SSE's MXCSR. + * Note that both Delphi and FPC enable FPEs (e.g. for div-by-zero) on program + * startup but only FPC enables FPEs (especially div-by-zero) for SSE too. + * So we have to mask FPEs for x87 in Delphi and FPC and for SSE in FPC only. + * FPC and Delphi both provide a SetExceptionMask() for control of the FPE + * mask. SetExceptionMask() sets the masks for x87 in Delphi and for x87 and SSE + * in FPC (seems as if Delphi [2005] is not SSE aware). So SetExceptionMask() + * is what we need and it even is plattform and CPU independent. + * + * Pascal OpenGL headers (like the Delphi standard ones or JEDI-SDL headers) + * already call Set8087CW() to disable FPEs but due to some bugs in the JEDI-SDL + * headers they do not work properly with FPC. I already patched them, so they + * work at least until they are updated the next time. In addition Set8086CW() + * does not suffice to disable FPEs because the SSE FPEs are not disabled by this. + * FPEs with SSE are a big problem with some libs because many linux distributions + * optimize code for SSE or Pentium3 (for example: int(INF) which convert the + * double value "infinity" to an integer might be automatically optimized by + * using SSE's CVTSD2SI instruction). So SSE FPEs must be turned off in any case + * to make USDX portable. + * + * Summary: + * Call this function on initialization to make sure FPEs are turned off. + * It will solve a lot of errors with FPEs in external libs. + *) +procedure DisableFloatingPointExceptions(); +begin + (* + // We will use SetExceptionMask() instead of Set8087CW()/SetSSECSR(). + // Note: Leave these lines for documentation purposes just in case + // SetExceptionMask() does not work anymore (due to bugs in FPC etc.). + {$IF Defined(CPU386) or Defined(CPUI386) or Defined(CPUX86_64)} + Set8087CW($133F); + {$IFEND} + {$IF Defined(FPC)} + if (has_sse_support) then + SetSSECSR($1F80); + {$IFEND} + *) + + // disable all of the six FPEs (x87 and SSE) to be compatible with C/C++ and + // other libs which rely on the standard FPU behaviour (no div-by-zero FPE anymore). + SetExceptionMask([exInvalidOp, exDenormalized, exZeroDivide, + exOverflow, exUnderflow, exPrecision]); +end; + +function StringReplaceW(text : WideString; search, rep: WideChar):WideString; +var + iPos : integer; +// sTemp : WideString; +begin +(* + result := text; + iPos := Pos(search, result); + while (iPos > 0) do + begin + sTemp := copy(result, iPos + length(search), length(result)); + result := copy(result, 1, iPos - 1) + rep + sTEmp; + iPos := Pos(search, result); + end; +*) + result := text; + + if search = rep then + exit; + + for iPos := 0 to length( result ) - 1 do + begin + if result[ iPos ] = search then + result[ iPos ] := rep; + end; +end; + +function AdaptFilePaths( const aPath : widestring ): widestring; +begin + result := StringReplaceW( aPath, '\', PathDelim );//, [rfReplaceAll] ); +end; + + +{$IFNDEF MSWINDOWS} +procedure ZeroMemory( Destination: Pointer; Length: DWORD ); +begin + FillChar( Destination^, Length, 0 ); +end; + +function MakeLong(A, B: Word): Longint; +begin + Result := (LongInt(B) shl 16) + A; +end; + +(* +function QueryPerformanceCounter(lpPerformanceCount:TLARGEINTEGER):Bool; + + // From http://en.wikipedia.org/wiki/RDTSC + function RDTSC: Int64; register; + asm + rdtsc + end; + +begin + // Use clock_gettime here maybe ... from libc + lpPerformanceCount := RDTSC(); + result := true; +end; + +function QueryPerformanceFrequency(lpFrequency:TLARGEINTEGER):Bool; +begin + lpFrequency := 0; + result := true; +end; +*) +{$ENDIF} + +// Checks if a regular files or directory with the given name exists. +// The comparison is case insensitive. +function FileExistsInsensitive(var FileName: string): boolean; +var + FilePath, LocalFileName: string; + SearchInfo: TSearchRec; +begin +{$IFDEF LINUX} // eddie: Changed FPC to LINUX: Windows and Mac OS X dont have case sensitive file systems + // speed up standard case + if FileExists(FileName) then + begin + Result := true; + exit; + end; + + Result := false; + + FilePath := ExtractFilePath(FileName); + if (FindFirst(FilePath+'*', faAnyFile, SearchInfo) = 0) then + begin + LocalFileName := ExtractFileName(FileName); + repeat + if (AnsiSameText(LocalFileName, SearchInfo.Name)) then + begin + FileName := FilePath + SearchInfo.Name; + Result := true; + break; + end; + until (FindNext(SearchInfo) <> 0); + end; + FindClose(SearchInfo); +{$ELSE} + Result := FileExists(FileName); +{$ENDIF} +end; + + +{$IFDEF Unix} + // include resource-file info (stored in the constant array "resources") + {$I ../resource.inc} +{$ENDIF} + +function GetResourceStream(const aName, aType: string): TStream; +{$IFDEF Unix} +var + ResIndex: integer; + Filename: string; +{$ENDIF} +begin + Result := nil; + + {$IFDEF Unix} + for ResIndex := 0 to High(resources) do + begin + if (resources[ResIndex][0] = aName ) and + (resources[ResIndex][1] = aType ) then + begin + try + Filename := ResourcesPath + resources[ResIndex][2]; + Result := TFileStream.Create(Filename, fmOpenRead); + except + Log.LogError('Failed to open: "'+ resources[ResIndex][2] +'"', 'GetResourceStream'); + end; + exit; + end; + end; + {$ELSE} + try + Result := TResourceStream.Create(HInstance, aName , PChar(aType)); + except + Log.LogError('Invalid resource: "'+ aType + ':' + aName +'"', 'GetResourceStream'); + end; + {$ENDIF} +end; + +// +++++++++++++++++++++ helpers for RWOpsFromStream() +++++++++++++++ + function SdlStreamSeek( context : PSDL_RWops; offset : Integer; whence : Integer ) : integer; cdecl; + var + stream : TStream; + origin : Word; + begin + stream := TStream( context.unknown ); + if ( stream = nil ) then + raise EInvalidContainer.Create( 'SDLStreamSeek on nil' ); + case whence of + 0 : origin := soFromBeginning; // Offset is from the beginning of the resource. Seek moves to the position Offset. Offset must be >= 0. + 1 : origin := soFromCurrent; // Offset is from the current position in the resource. Seek moves to Position + Offset. + 2 : origin := soFromEnd; + else + origin := soFromBeginning; // just in case + end; + Result := stream.Seek( offset, origin ); + end; + + function SdlStreamRead( context : PSDL_RWops; Ptr : Pointer; size : Integer; maxnum: Integer ) : Integer; cdecl; + var + stream : TStream; + begin + stream := TStream( context.unknown ); + if ( stream = nil ) then + raise EInvalidContainer.Create( 'SDLStreamRead on nil' ); + try + Result := stream.read( Ptr^, Size * maxnum ) div size; + except + Result := -1; + end; + end; + + function SDLStreamClose( context : PSDL_RWops ) : Integer; cdecl; + var + stream : TStream; + begin + stream := TStream( context.unknown ); + if ( stream = nil ) then + raise EInvalidContainer.Create( 'SDLStreamClose on nil' ); + stream.Free; + Result := 1; + end; +// ----------------------------------------------- + +(* + * Creates an SDL_RWops handle from a TStream. + * The stream and RWops must be freed by the user after usage. + * Use SDL_FreeRW(...) to free the RWops data-struct. + *) +function RWopsFromStream(Stream: TStream): PSDL_RWops; +begin + Result := SDL_AllocRW(); + if (Result = nil) then + Exit; + + // set RW-callbacks + with Result^ do + begin + unknown := TUnknown(Stream); + seek := SDLStreamSeek; + read := SDLStreamRead; + write := nil; + close := SDLStreamClose; + type_ := 2; + end; +end; + + + +{$IFDEF FPC} +function RandomRange(aMin: Integer; aMax: Integer) : Integer; +begin + RandomRange := Random(aMax-aMin) + aMin ; +end; +{$ENDIF} + +{$IF Defined(MSWINDOWS) and Defined(FPC)} +function AllocateHWndCallback(hWnd: HWND; uMsg: UINT; wParam: WPARAM; lParam: LPARAM): LRESULT; stdcall; +var + Msg: TMessage; + MethodPtr: ^TWndMethod; +begin + FillChar(Msg, SizeOf(Msg), 0); + Msg.msg := uMsg; + Msg.wParam := wParam; + Msg.lParam := lParam; + + MethodPtr := Pointer(GetWindowLongPtr(hwnd, GWL_USERDATA)); + if Assigned(MethodPtr) then + MethodPtr^(Msg); + + Result := DefWindowProc(hwnd, uMsg, wParam, lParam); +end; + +function AllocateHWnd(Method: TWndMethod): HWND; +var + ClassExists: Boolean; + WndClass, OldClass: TWndClass; + MethodPtr: ^TMethod; +begin + Result := 0; + + // setup class-info + FillChar(WndClass, SizeOf(TWndClass), 0); + WndClass.hInstance := HInstance; + // Important: do not enable AllocateHWndCallback before the msg-handler method is assigned, + // otherwise race-conditions might occur + WndClass.lpfnWndProc := @DefWindowProc; + WndClass.lpszClassName:= 'USDXUtilWindowClass'; + + // check if class is already registered + ClassExists := GetClassInfo(HInstance, WndClass.lpszClassName, OldClass); + // create window-class shared by all windows created by AllocateHWnd() + if (not ClassExists) or (@OldClass.lpfnWndProc <> @DefWindowProc) then + begin + if ClassExists then + UnregisterClass(WndClass.lpszClassName, HInstance); + if (RegisterClass(WndClass) = 0) then + Exit; + end; + // create window + Result := CreateWindowEx(WS_EX_TOOLWINDOW, WndClass.lpszClassName, '', + DWORD(WS_POPUP), 0, 0, 0, 0, 0, 0, HInstance, nil); + if (Result = 0) then + Exit; + // assign individual callback procedure to the window + if Assigned(Method) then + begin + // TMethod contains two pointers but we can pass just one as USERDATA + GetMem(MethodPtr, SizeOf(TMethod)); + MethodPtr^ := TMethod(Method); + SetWindowLongPtr(Result, GWL_USERDATA, LONG_PTR(MethodPtr)); + end; + // now enable AllocateHWndCallback for this window + SetWindowLongPtr(Result, GWL_WNDPROC, LONG_PTR(@AllocateHWndCallback)); +end; + +procedure DeallocateHWnd(hWnd: HWND); +var + MethodPtr: ^TMethod; +begin + if (hWnd <> 0) then + begin + MethodPtr := Pointer(GetWindowLongPtr(hWnd, GWL_USERDATA)); + DestroyWindow(hWnd); + if Assigned(MethodPtr) then + FreeMem(MethodPtr); + end; +end; +{$IFEND} + +{$IFDEF FPC} +var + MessageList: TStringList; + ConsoleHandler: TThreadID; + // Note: TRTLCriticalSection is defined in the units System and Libc, use System one + ConsoleCriticalSection: System.TRTLCriticalSection; + ConsoleEvent: PRTLEvent; + ConsoleQuit: boolean; +{$ENDIF} + +(* + * Write to console if one is available. + * It checks if a console is available before output so it will not + * crash on windows if none is available. + * Do not use this function directly because it is not thread-safe, + * use ConsoleWriteLn() instead. + *) +procedure _ConsoleWriteLn(const aString: string); {$IFDEF HasInline}inline;{$ENDIF} +begin + {$IFDEF MSWINDOWS} + // sanity check to avoid crashes with writeln() + if (IsConsole) then + begin + {$ENDIF} + Writeln(aString); + {$IFDEF MSWINDOWS} + end; + {$ENDIF} +end; + +{$IFDEF FPC} +{* + * The console-handlers main-function. + * TODO: create a quit-event on closing. + *} +function ConsoleHandlerFunc(param: pointer): PtrInt; +var + i: integer; + quit: boolean; +begin + quit := false; + while (not quit) do + begin + // wait for new output or quit-request + RTLeventWaitFor(ConsoleEvent); + + System.EnterCriticalSection(ConsoleCriticalSection); + // output pending messages + for i := 0 to MessageList.Count-1 do + begin + _ConsoleWriteLn(MessageList[i]); + end; + MessageList.Clear(); + + // use local quit-variable to avoid accessing + // ConsoleQuit outside of the critical section + if (ConsoleQuit) then + quit := true; + + RTLeventResetEvent(ConsoleEvent); + System.LeaveCriticalSection(ConsoleCriticalSection); + end; + result := 0; +end; +{$ENDIF} + +procedure InitConsoleOutput(); +begin + {$IFDEF FPC} + // init thread-safe output + MessageList := TStringList.Create(); + System.InitCriticalSection(ConsoleCriticalSection); + ConsoleEvent := RTLEventCreate(); + ConsoleQuit := false; + // must be a thread managed by FPC. Otherwise (e.g. SDL-thread) + // it will crash when using Writeln. + ConsoleHandler := BeginThread(@ConsoleHandlerFunc); + {$ENDIF} +end; + +procedure FinalizeConsoleOutput(); +begin + {$IFDEF FPC} + // terminate console-handler + System.EnterCriticalSection(ConsoleCriticalSection); + ConsoleQuit := true; + RTLeventSetEvent(ConsoleEvent); + System.LeaveCriticalSection(ConsoleCriticalSection); + WaitForThreadTerminate(ConsoleHandler, 0); + // free data + System.DoneCriticalsection(ConsoleCriticalSection); + RTLeventDestroy(ConsoleEvent); + MessageList.Free(); + {$ENDIF} +end; + +{* + * With FPC console output is not thread-safe. + * Using WriteLn() from external threads (like in SDL callbacks) + * will damage the heap and crash the program. + * Most probably FPC uses thread-local-data (TLS) to lock a mutex on + * the console-buffer. This does not work with external lib's threads + * because these do not have the TLS data and so it crashes while + * accessing unallocated memory. + * The solution is to create an FPC-managed thread which has the TLS data + * and use it to handle the console-output (hence it is called Console-Handler) + * It should be safe to do so, but maybe FPC requires the main-thread to access + * the console-buffer only. In this case output should be delegated to it. + * + * TODO: - check if it is safe if an FPC-managed thread different than the + * main-thread accesses the console-buffer in FPC. + * - check if Delphi's WriteLn is thread-safe. + * - check if we need to synchronize file-output too + *} +procedure ConsoleWriteLn(const msg: string); +begin +{$IFDEF CONSOLE} + {$IFDEF FPC} + // TODO: check for the main-thread and use a simple _ConsoleWriteLn() then? + //GetCurrentThreadThreadId(); + System.EnterCriticalSection(ConsoleCriticalSection); + MessageList.Add(msg); + RTLeventSetEvent(ConsoleEvent); + System.LeaveCriticalSection(ConsoleCriticalSection); + {$ELSE} + _ConsoleWriteLn(msg); + {$ENDIF} +{$ENDIF} +end; + +procedure ShowMessage(const msg: String; msgType: TMessageType); +{$IFDEF MSWINDOWS} +var Flags: Cardinal; +{$ENDIF} +begin +{$IF Defined(MSWINDOWS)} + case msgType of + mtInfo: Flags := MB_ICONINFORMATION or MB_OK; + mtError: Flags := MB_ICONERROR or MB_OK; + else Flags := MB_OK; + end; + MessageBox(0, PChar(msg), PChar(USDXVersionStr()), Flags); +{$ELSE} + ConsoleWriteln(msg); +{$IFEND} +end; + +function IsAlphaChar(ch: WideChar): boolean; +begin + // TODO: add chars > 255 when unicode-fonts work? + case ch of + 'A'..'Z', // A-Z + 'a'..'z', // a-z + #170,#181,#186, + #192..#214, + #216..#246, + #248..#255: + Result := true; + else + Result := false; + end; +end; + +function IsNumericChar(ch: WideChar): boolean; +begin + case ch of + '0'..'9': + Result := true; + else + Result := false; + end; +end; + +function IsAlphaNumericChar(ch: WideChar): boolean; +begin + Result := (IsAlphaChar(ch) or IsNumericChar(ch)); +end; + +function IsPunctuationChar(ch: WideChar): boolean; +begin + // TODO: add chars outside of Latin1 basic (0..127)? + case ch of + ' '..'/',':'..'@','['..'`','{'..'~': + Result := true; + else + Result := false; + end; +end; + +function IsControlChar(ch: WideChar): boolean; +begin + case ch of + #0..#31, + #127..#159: + Result := true; + else + Result := false; + end; +end; + +(* + * Recursive part of the MergeSort algorithm. + * OutList will be either InList or TempList and will be swapped in each + * depth-level of recursion. By doing this it we can directly merge into the + * output-list. If we only had In- and OutList parameters we had to merge into + * InList after the recursive calls and copy the data to the OutList afterwards. + *) +procedure _MergeSort(InList, TempList, OutList: TList; StartPos, BlockSize: integer; + CompareFunc: TListSortCompare); +var + LeftSize, RightSize: integer; // number of elements in left/right block + LeftEnd, RightEnd: integer; // Index after last element in left/right block + MidPos: integer; // index of first element in right block + Pos: integer; // position in output list +begin + LeftSize := BlockSize div 2; + RightSize := BlockSize - LeftSize; + MidPos := StartPos + LeftSize; + + // sort left and right halves of this block by recursive calls of this function + if (LeftSize >= 2) then + _MergeSort(InList, OutList, TempList, StartPos, LeftSize, CompareFunc) + else + TempList[StartPos] := InList[StartPos]; + if (RightSize >= 2) then + _MergeSort(InList, OutList, TempList, MidPos, RightSize, CompareFunc) + else + TempList[MidPos] := InList[MidPos]; + + // merge sorted left and right sub-lists into output-list + LeftEnd := MidPos; + RightEnd := StartPos + BlockSize; + Pos := StartPos; + while ((StartPos < LeftEnd) and (MidPos < RightEnd)) do + begin + if (CompareFunc(TempList[StartPos], TempList[MidPos]) <= 0) then + begin + OutList[Pos] := TempList[StartPos]; + Inc(StartPos); + end + else + begin + OutList[Pos] := TempList[MidPos]; + Inc(MidPos); + end; + Inc(Pos); + end; + + // copy remaining elements to output-list + while (StartPos < LeftEnd) do + begin + OutList[Pos] := TempList[StartPos]; + Inc(StartPos); + Inc(Pos); + end; + while (MidPos < RightEnd) do + begin + OutList[Pos] := TempList[MidPos]; + Inc(MidPos); + Inc(Pos); + end; +end; + +(* + * Stable alternative to the instable TList.Sort() (uses QuickSort) implementation. + * A stable sorting algorithm preserves preordered items. E.g. if sorting by + * songs by title first and artist afterwards, the songs of each artist will + * be ordered by title. In contrast to this an unstable algorithm (like QuickSort) + * may destroy an existing order, so the songs of an artist will not be ordered + * by title anymore after sorting by artist in the previous example. + * If you do not need a stable algorithm, use TList.Sort() instead. + *) +procedure MergeSort(List: TList; CompareFunc: TListSortCompare); +var + TempList: TList; +begin + TempList := TList.Create(); + TempList.Count := List.Count; + if (List.Count >= 2) then + _MergeSort(List, TempList, List, 0, List.Count, CompareFunc); + TempList.Free; +end; + + +initialization + InitConsoleOutput(); + +finalization + FinalizeConsoleOutput(); + +end. |