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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-04-30 12:54:51 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-04-30 12:54:51 +0000
commit731dec0d29e29a5d30e728616bcb5aa35c7c75ea (patch)
tree9f404dead6fc684b24a031ec8a1466a6b22adb9b /Game/Code/Classes/UCommon.pas
parent019d57a35441572024cd478da08a67149a1c865f (diff)
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Fixed some range-check errors. Explicitly disable range-checks {$R-} should not be necessary for the MacOSX build anymore.
Note: Texture-numbers (e.g. texnum) are unsigned (GLuint) so do not init them to -1. Use 0 instead. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1040 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/Classes/UCommon.pas2
1 files changed, 1 insertions, 1 deletions
diff --git a/Game/Code/Classes/UCommon.pas b/Game/Code/Classes/UCommon.pas
index 1872b789..f37322f4 100644
--- a/Game/Code/Classes/UCommon.pas
+++ b/Game/Code/Classes/UCommon.pas
@@ -387,7 +387,7 @@ begin
end;
// create window
Result := CreateWindowEx(WS_EX_TOOLWINDOW, WndClass.lpszClassName, '',
- WS_POPUP, 0, 0, 0, 0, 0, 0, HInstance, nil);
+ DWORD(WS_POPUP), 0, 0, 0, 0, 0, 0, HInstance, nil);
if (Result = 0) then
Exit;
// assign individual callback procedure to the window