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author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-07-11 20:58:30 +0000 |
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committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-07-11 20:58:30 +0000 |
commit | 084e859f8c6dc4c9b25f994a78f91340587719e6 (patch) | |
tree | 82fb303dce55efd1e92745089ba19bd58c0b71a8 /Game/Code/Classes/UAudioInput_Bass.pas | |
parent | 4707ff4119c1b4186297d7c81ea2ba1c4284eee4 (diff) | |
download | usdx-084e859f8c6dc4c9b25f994a78f91340587719e6.tar.gz usdx-084e859f8c6dc4c9b25f994a78f91340587719e6.tar.xz usdx-084e859f8c6dc4c9b25f994a78f91340587719e6.zip |
lazarus projekt-files for windows (UltraStar.lpi) and linux (UltraStar-linux.lpi). The linux variant uses make for compiling. The windows one uses clean.bat to clean the build directory before a rebuild.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1179 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Classes/UAudioInput_Bass.pas')
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