diff options
author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-04-10 15:04:18 +0000 |
---|---|---|
committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-04-10 15:04:18 +0000 |
commit | 596265628f267cd0d91f6e834a0f78c591cd8a3e (patch) | |
tree | 67fc18e2b457b270b73a4739cb37998dea249f99 /Game/Code/Classes/UAudioInput_Bass.pas | |
parent | de19222a6fc53d455a91a8e5c8c99c080408392b (diff) | |
download | usdx-596265628f267cd0d91f6e834a0f78c591cd8a3e.tar.gz usdx-596265628f267cd0d91f6e834a0f78c591cd8a3e.tar.xz usdx-596265628f267cd0d91f6e834a0f78c591cd8a3e.zip |
workaround for erroneously detection of 48000Hz-only devices as 44100Hz devices in portaudio
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1017 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Classes/UAudioInput_Bass.pas')
-rw-r--r-- | Game/Code/Classes/UAudioInput_Bass.pas | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Game/Code/Classes/UAudioInput_Bass.pas b/Game/Code/Classes/UAudioInput_Bass.pas index cfb77038..a62ff22e 100644 --- a/Game/Code/Classes/UAudioInput_Bass.pas +++ b/Game/Code/Classes/UAudioInput_Bass.pas @@ -114,7 +114,7 @@ begin end; // start capturing - RecordStream := BASS_RecordStart(AudioFormat.SampleRate, AudioFormat.Channels, + RecordStream := BASS_RecordStart(Round(AudioFormat.SampleRate), AudioFormat.Channels, MakeLong(flags, latency), @MicrophoneCallback, DeviceIndex); if (RecordStream = 0) then |