aboutsummaryrefslogtreecommitdiffstats
path: root/Game/Code/Classes/TextGL.pas
diff options
context:
space:
mode:
authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-03-28 14:32:34 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-03-28 14:32:34 +0000
commit47bb13d42d2083a14f52a29bf11ece898fae9736 (patch)
treecf77ae3af89da9a1d45b2d98dc35623aa821150b /Game/Code/Classes/TextGL.pas
parent872b21ad9e7c469c702c470543dcc4d0fbf749cf (diff)
downloadusdx-47bb13d42d2083a14f52a29bf11ece898fae9736.tar.gz
usdx-47bb13d42d2083a14f52a29bf11ece898fae9736.tar.xz
usdx-47bb13d42d2083a14f52a29bf11ece898fae9736.zip
- Select(Slide) textures should work now ('Font Black' -> 'Colorized')
- Added constants for texture types (TEXTURE_TYPE_PLAIN/TEXTURE_TYPE_TRANSPARENT/TEXTURE_TYPE_COLORIZED) - RGBFloatToInt() helper function - rgb2hls clean-up (it is not even hls, it is hsv) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@980 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Classes/TextGL.pas')
-rw-r--r--Game/Code/Classes/TextGL.pas2
1 files changed, 1 insertions, 1 deletions
diff --git a/Game/Code/Classes/TextGL.pas b/Game/Code/Classes/TextGL.pas
index 314d31de..3074fa32 100644
--- a/Game/Code/Classes/TextGL.pas
+++ b/Game/Code/Classes/TextGL.pas
@@ -162,7 +162,7 @@ begin
Fonts[3].Done := -1;
Fonts[3].Outline := 4;
-{ Fonts[4].Tex := Texture.LoadTexture('FontO', 'BMP', 'Arrow', 0); // for score screen
+{ Fonts[4].Tex := Texture.LoadTexture('FontO', 'PNG', 'Transparent', 0); // for score screen
Fonts[4].Tex.H := 30;
Fonts[4].AspectW := 0.95;
Fonts[4].Done := -1;