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authormogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-07-15 14:56:06 +0000
committermogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-07-15 14:56:06 +0000
commit676e81e88faea63c163875ef7296da8015ae7a1d (patch)
tree7539796b9378fc973e3d04f9c0ece6beec012713 /Game/Code/Classes/TextGL.pas
parente7a7f329affce3776a322ae16cea315d6d8ffa1a (diff)
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As sdl_ttf isn't of any use for now, I uncommented all occurrences of it.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1195 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/Classes/TextGL.pas2
1 files changed, 1 insertions, 1 deletions
diff --git a/Game/Code/Classes/TextGL.pas b/Game/Code/Classes/TextGL.pas
index 2e186793..3521c5be 100644
--- a/Game/Code/Classes/TextGL.pas
+++ b/Game/Code/Classes/TextGL.pas
@@ -17,7 +17,7 @@ uses
SDL,
UTexture,
Classes,
- SDL_ttf,
+// SDL_ttf,
ULog;
procedure BuildFont; // build our bitmap font