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authorjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-09-18 11:26:53 +0000
committerjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-09-18 11:26:53 +0000
commit45929c1df8bab8260149eeb40b5f9c2f6bec7973 (patch)
treec85994b9f95d0b24e6458333f271313a392a3440
parente3fc5e2c58302159b79e0e25e183aa3e75397a41 (diff)
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zlportio is NOT ( yet ) lazarus compatible
it will need some work to make it lazarus compatible, but Im not going to do that work at this point. Im going to ifdef it out until after the initial port, then add it in later. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@391 b956fd51-792f-4845-bead-9b4dfca2ff2c
-rw-r--r--Game/Code/lib/zlportio/ddkint.pas4
-rw-r--r--Game/Code/lib/zlportio/zlportio.pas4
2 files changed, 6 insertions, 2 deletions
diff --git a/Game/Code/lib/zlportio/ddkint.pas b/Game/Code/lib/zlportio/ddkint.pas
index d5b36be4..2b70ee54 100644
--- a/Game/Code/lib/zlportio/ddkint.pas
+++ b/Game/Code/lib/zlportio/ddkint.pas
@@ -26,7 +26,9 @@
unit ddkint;
interface
-uses windows,winsvc;
+uses
+ windows,
+ winsvc;
function CTL_CODE(const DeviceType,Func,Method,Access:Cardinal):cardinal;
diff --git a/Game/Code/lib/zlportio/zlportio.pas b/Game/Code/lib/zlportio/zlportio.pas
index 5a87be88..2cf57334 100644
--- a/Game/Code/lib/zlportio/zlportio.pas
+++ b/Game/Code/lib/zlportio/zlportio.pas
@@ -52,7 +52,9 @@ unit zlportio;
interface
-uses windows,sysutils,ddkint;
+uses windows,
+ sysutils,
+ ddkint;
Const
ZLIO_BYTE = 0;