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authorjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-09-24 13:31:43 +0000
committerjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-09-24 13:31:43 +0000
commit739ad9a6dee57375f05dcd20dc59ba2d619f11fa (patch)
treefb82b095cd5dca1bb06aaca59e1936008fac3490
parent1f9fd791bbe68741b8273a64eb5c0abe928e431c (diff)
downloadusdx-739ad9a6dee57375f05dcd20dc59ba2d619f11fa.tar.gz
usdx-739ad9a6dee57375f05dcd20dc59ba2d619f11fa.tar.xz
usdx-739ad9a6dee57375f05dcd20dc59ba2d619f11fa.zip
fixed song loading in Lazarus..
cant assume variables are initialized as 0 :) in UFile "Done: byte;" was no initialized on lazarus compiler. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@431 b956fd51-792f-4845-bead-9b4dfca2ff2c
-rw-r--r--Game/Code/Classes/TextGL.pas106
-rw-r--r--Game/Code/Classes/UFiles.pas13
-rw-r--r--Game/Code/Classes/USingScores.pas16
-rw-r--r--Game/Code/Classes/USongs.pas1509
-rw-r--r--Game/Code/Classes/UTexture.pas11
-rw-r--r--Game/Code/Classes/UThemes.pas25
-rw-r--r--Game/Code/Menu/UMenu.pas1
-rw-r--r--Game/Code/Menu/UMenuText.pas4
8 files changed, 866 insertions, 819 deletions
diff --git a/Game/Code/Classes/TextGL.pas b/Game/Code/Classes/TextGL.pas
index e8d5e878..5ce3ebf7 100644
--- a/Game/Code/Classes/TextGL.pas
+++ b/Game/Code/Classes/TextGL.pas
@@ -119,6 +119,9 @@ var
begin
ActFont := 0;
+ Log.LogStatus( '' , '---------------------------');
+
+ Log.LogStatus( 'Font' , '---------------------------');
SetLength(Fonts, 5);
Fonts[0].Tex := Texture.LoadTexture(true, 'Font', 'PNG', 'Font', 0);
Fonts[0].Tex.H := 30;
@@ -126,18 +129,22 @@ begin
Fonts[0].Done := -1;
Fonts[0].Outline := 0;
+ Log.LogStatus( 'FontB' , '---------------------------');
+
Fonts[1].Tex := Texture.LoadTexture(true, 'FontB', 'PNG', 'Font', 0);
Fonts[1].Tex.H := 30;
Fonts[1].AspectW := 1;
Fonts[1].Done := -1;
Fonts[1].Outline := 0;
+ Log.LogStatus( 'FontO' , '---------------------------');
Fonts[2].Tex := Texture.LoadTexture(true, 'FontO', 'PNG', 'Font Outline', 0);
Fonts[2].Tex.H := 30;
Fonts[2].AspectW := 0.95;
Fonts[2].Done := -1;
Fonts[2].Outline := 5;
+ Log.LogStatus( 'FontO2' , '---------------------------');
Fonts[3].Tex := Texture.LoadTexture(true, 'FontO2', 'PNG', 'Font Outline 2', 0);
Fonts[3].Tex.H := 30;
Fonts[3].AspectW := 0.95;
@@ -212,41 +219,48 @@ var
PR, PB: real;
XItal: real; // X shift for italic type letter
begin
- with Fonts[ActFont].Tex do begin
- FWidth := Fonts[ActFont].Width[Ord(Letter)];
-
- W := FWidth * (H/30) * Fonts[ActFont].AspectW;
-// H := 30;
-
- // set texture positions
- TexX := (ord(Letter) mod 16) * 1/16 + 1/32 - FWidth/1024 - Fonts[ActFont].Outline/1024;
- TexY := (ord(Letter) div 16) * 1/16 + 2/1024; // 2/1024
- TexR := (ord(Letter) mod 16) * 1/16 + 1/32 + FWidth/1024 + Fonts[ActFont].Outline/1024;
- TexB := (1 + ord(Letter) div 16) * 1/16 - 2/1024;
-
- // set vector positions
- PL := X - Fonts[ActFont].Outline * (H/30) * Fonts[ActFont].AspectW /2;
- PT := Y;
- PR := PL + W + Fonts[ActFont].Outline * (H/30) * Fonts[ActFont].AspectW;
- PB := PT + H;
- if Fonts[ActFont].Italic = false then
- XItal := 0
- else
- XItal := 12;
+ with Fonts[ActFont].Tex do
+ begin
+ FWidth := Fonts[ActFont].Width[Ord(Letter)];
+
+ W := FWidth * (H/30) * Fonts[ActFont].AspectW;
+ // H := 30;
+
+ // set texture positions
+ TexX := (ord(Letter) mod 16) * 1/16 + 1/32 - FWidth/1024 - Fonts[ActFont].Outline/1024;
+ TexY := (ord(Letter) div 16) * 1/16 + 2/1024; // 2/1024
+ TexR := (ord(Letter) mod 16) * 1/16 + 1/32 + FWidth/1024 + Fonts[ActFont].Outline/1024;
+ TexB := (1 + ord(Letter) div 16) * 1/16 - 2/1024;
+
+ // set vector positions
+ PL := X - Fonts[ActFont].Outline * (H/30) * Fonts[ActFont].AspectW /2;
+ PT := Y;
+ PR := PL + W + Fonts[ActFont].Outline * (H/30) * Fonts[ActFont].AspectW;
+ PB := PT + H;
+
+ if Fonts[ActFont].Italic = false then
+ XItal := 0
+ else
+ XItal := 12;
+
+ glEnable(GL_TEXTURE_2D);
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glBindTexture(GL_TEXTURE_2D, TexNum);
+
+ glBegin(GL_QUADS);
+ try
+ glTexCoord2f(TexX, TexY); glVertex2f(PL+XItal, PT);
+ glTexCoord2f(TexX, TexB); glVertex2f(PL, PB);
+ glTexCoord2f(TexR, TexB); glVertex2f(PR, PB);
+ glTexCoord2f(TexR, TexY); glVertex2f(PR+XItal, PT);
+ finally
+ glEnd;
+ end;
- glEnable(GL_TEXTURE_2D);
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- glBindTexture(GL_TEXTURE_2D, TexNum);
- glBegin(GL_QUADS);
- glTexCoord2f(TexX, TexY); glVertex2f(PL+XItal, PT);
- glTexCoord2f(TexX, TexB); glVertex2f(PL, PB);
- glTexCoord2f(TexR, TexB); glVertex2f(PR, PB);
- glTexCoord2f(TexR, TexY); glVertex2f(PR+XItal, PT);
- glEnd;
- X := X + W;
- glDisable(GL_BLEND);
- glDisable(GL_TEXTURE_2D);
+ X := X + W;
+ glDisable(GL_BLEND);
+ glDisable(GL_TEXTURE_2D);
end; // with
end;
@@ -307,19 +321,33 @@ end;
procedure glPrint(text: pchar); // Custom GL "Print" Routine
var
- Letter: char;
+// Letter : char;
+ iPos : Integer;
begin
- if (Text = '') then // If There's No Text
- Exit; // Do Nothing
+ if (Text = '') then // If There's No Text
+ Exit; // Do Nothing
- while (length(text) > 0) do begin
+(*
+ while (length(text) > 0) do
+ begin
// cut
Letter := Text[0];
- Text := pchar(Copy(Text, 2, Length(Text)-1));
+ Text := pchar(Copy(Text, 2, Length(Text)-1));
// print
glPrintLetter(Letter);
end; // while
+*)
+
+ // This code is better, because doing a Copy of for every
+ // letter in a string is a waste of CPU & Memory resources.
+ // Copy operations are quite memory intensive, and this simple
+ // code achieves the same result.
+ for iPos := 0 to length( text ) - 1 do
+ begin
+ glPrintLetter( Text[iPos] );
+ end;
+
end;
procedure glPrintCut(text: pchar);
diff --git a/Game/Code/Classes/UFiles.pas b/Game/Code/Classes/UFiles.pas
index 34342e26..565c5ee3 100644
--- a/Game/Code/Classes/UFiles.pas
+++ b/Game/Code/Classes/UFiles.pas
@@ -137,11 +137,12 @@ end;
//--------------------
function ReadTXTHeader(var Song: TSong): boolean;
var
-Line, Identifier, Value: String;
-Temp: word;
-Done: byte;
+ Line, Identifier, Value: String;
+ Temp: word;
+ Done: byte;
begin
Result := true;
+ Done := 0;
//Read first Line
ReadLn (SongFile, Line);
@@ -167,6 +168,8 @@ begin
Identifier := Uppercase(Trim(Copy(Line, 2, Temp - 2))); //Uppercase is for Case Insensitive Checks
Value := Trim(Copy(Line, Temp + 1,Length(Line) - Temp));
+ Log.LogError('Identifier: '+Identifier+' - '+ Value );
+
//Check the Identifier (If Value is given)
if (Length(Value) <> 0) then
begin
@@ -332,7 +335,7 @@ begin
else
begin
Result := False;
- Log.LogError('File Incomplete or not Ultrastar TxT: ' + Song.FileName);
+ Log.LogError('File Incomplete or not Ultrastar TxT (A): ' + Song.FileName);
break;
end;
@@ -354,7 +357,7 @@ begin
else if (Done and 1) = 0 then //No Title Flag
Log.LogError('Title Tag Missing: ' + Song.FileName)
else //unknown Error
- Log.LogError('File Incomplete or not Ultrastar TxT: ' + Song.FileName);
+ Log.LogError('File Incomplete or not Ultrastar TxT (B - '+ inttostr(Done) +'): ' + Song.FileName);
end;
end;
diff --git a/Game/Code/Classes/USingScores.pas b/Game/Code/Classes/USingScores.pas
index 27a65b32..881a5515 100644
--- a/Game/Code/Classes/USingScores.pas
+++ b/Game/Code/Classes/USingScores.pas
@@ -1,7 +1,14 @@
unit USingScores;
interface
-uses UThemes, OpenGl12, UTexture;
+
+{$IFDEF FPC}
+ {$MODE Delphi}
+{$ENDIF}
+
+uses UThemes,
+ OpenGl12,
+ UTexture;
//Some Constances containing Options that could change by time
const
@@ -158,7 +165,12 @@ type
implementation
-uses SDL, SysUtils, ULog, UGraphic, TextGL;
+
+uses SDL,
+ SysUtils,
+ ULog,
+ UGraphic,
+ TextGL;
//-----------
//Constructor just sets some standard Settings
diff --git a/Game/Code/Classes/USongs.pas b/Game/Code/Classes/USongs.pas
index 301eb15c..e236abf0 100644
--- a/Game/Code/Classes/USongs.pas
+++ b/Game/Code/Classes/USongs.pas
@@ -1,753 +1,756 @@
-unit USongs;
-
-interface
-
-{$IFDEF FPC}
- {$MODE DELPHI}
-{$ENDIF}
-
-
-uses SysUtils, ULog, UTexture, UCatCovers;
-
-type
- TBPM = record
- BPM: real;
- StartBeat: real;
- end;
-
- TScore = record
- Name: string;
- Score: integer;
- Length: string;
- end;
-
- TSong = record
- Path: string;
- Folder: string; // for sorting by folder
- FileName: string;
-
- // sorting methods
- Category: array of string; // I think I won't need this
- Genre: string;
- Edition: string;
- Language: string; // 0.5.0: new
-
- Title: string;
- Artist: string;
-
- Text: string;
- Creator: string;
-
- Cover: string;
- CoverTex: TTexture;
- Mp3: string;
- Background: string;
- Video: string;
- VideoGAP: real;
- VideoLoaded: boolean; // 0.5.0: true if the video has been loaded
- NotesGAP: integer;
- Start: real; // in seconds
- Finish: integer; // in miliseconds
- Relative: boolean;
- Resolution: integer;
- BPM: array of TBPM;
- GAP: real; // in miliseconds
-
- Score: array[0..2] of array of TScore;
-
- // these are used when sorting is enabled
- Visible: boolean; // false if hidden, true if visible
- Main: boolean; // false for songs, true for category buttons
- OrderNum: integer; // has a number of category for category buttons and songs
- OrderTyp: integer; // type of sorting for this button (0=name)
- CatNumber: integer; // Count of Songs in Category for Cats and Number of Song in Category for Songs
- end;
-
- TSongs = class
- private
- BrowsePos: Cardinal; //Actual Pos in Song Array
- public
- Song: array of TSong; // array of songs
- Selected: integer; // selected song index
- procedure LoadSongList; // load all songs
- procedure BrowseDir(Dir: string); // should return number of songs in the future
- procedure Sort(Order: integer);
- function FindSongFile(Dir, Mask: string): string;
- end;
-
- TCatSongs = class
- Song: array of TSong; // array of categories with songs
- Selected: integer; // selected song index
- Order: integer; // order type (0=title)
- CatNumShow: integer; // Category Number being seen
- CatCount: integer; //Number of Categorys
-
- procedure Refresh; // refreshes arrays by recreating them from Songs array
-// procedure Sort(Order: integer);
- procedure ShowCategory(Index: integer); // expands all songs in category
- procedure HideCategory(Index: integer); // hides all songs in category
- procedure ClickCategoryButton(Index: integer); // uses ShowCategory and HideCategory when needed
- procedure ShowCategoryList; //Hides all Songs And Show the List of all Categorys
- function FindNextVisible(SearchFrom:integer): integer; //Find Next visible Song
- function VisibleSongs: integer; // returns number of visible songs (for tabs)
- function VisibleIndex(Index: integer): integer; // returns visible song index (skips invisible)
-
- function SetFilter(FilterStr: String; const fType: Byte): Cardinal;
- end;
-
-var
- Songs: TSongs; // all songs
- CatSongs: TCatSongs; // categorized songs
- AktSong: TSong; // one song *unknown use)
-
-implementation
-
-uses StrUtils,
- UFiles,
- UMain,
- UIni;
-
-
-procedure TSongs.LoadSongList;
-begin
- Log.LogStatus('Initializing', 'LoadSongList');
-
- // clear
- Setlength(Song, 50);
-
- BrowsePos := 0;
- // browse directories
- BrowseDir(SongPath);
-
- //Set Correct SongArray Length
- SetLength(Song, BrowsePos);
-// if Ini.Debug = 1 then BrowseDir('D:\Extract\Songs\');
-end;
-
-procedure TSongs.BrowseDir(Dir: string);
-var
- SR: TSearchRec; // for parsing Songs Directory
- SLen: integer;
-begin
- if FindFirst(Dir + '*', faDirectory, SR) = 0 then begin
- repeat
- if (SR.Name <> '.') and (SR.Name <> '..') then
- BrowseDir(Dir + Sr.Name + PathDelim);
- until FindNext(SR) <> 0;
- end; // if
- FindClose(SR);
-
-// Log.LogStatus('Parsing directory: ' + Dir + SR.Name, 'LoadSongList');
-
- if FindFirst(Dir + '*.txt', 0, SR) = 0 then begin
-// Log.LogStatus('Parsing file: ' + Dir + SR.Name + '\' + SRD.Name, 'LoadSongList');
- repeat
- //New Mod for better Memory Management
-
- SLen := BrowsePos;
- {//Old
- SLen := Length(Song);
- SetLength(Song, SLen + 1);//}
-
- Song[SLen].Path := Dir;
- Song[SLen].Folder := Copy(Dir, Length(SongPath)+1, 10000);
- Song[SLen].Folder := Copy(Song[SLen].Folder, 1, Pos( PathDelim , Song[SLen].Folder)-1);
- Song[SLen].FileName := SR.Name;
-
- if (AnalyseFile(Song[SLen]) = false) then Dec(BrowsePos)
- else begin
- // scanning complete, file is good
- // if there is no cover then try to find it
- if Song[SLen].Cover = '' then Song[SLen].Cover := FindSongFile(Dir, '*[CO].jpg');
-// if Song[SLen].Background = '' then begin
-// Song[SLen].Background := FindSongFile(Dir, '*[BG].jpg');
-// end; // no needed here}
-
- // fix by adding path. no, don't fix it.
-// if Song[SLen].Cover <> '' then
-// Song[SLen].Cover := Song[SLen].Path + Song[SLen].Cover;
- end;
-
- //Change Length Only every 50 Entrys
- Inc(BrowsePos);
-
- if (BrowsePos mod 50 = 0) AND (BrowsePos <> 0) then
- begin
- SetLength(Song, Length(Song) + 50);
- end;
-
- until FindNext(SR) <> 0;
- end; // if FindFirst
- FindClose(SR);
-end;
-
-procedure TSongs.Sort(Order: integer);
-var
- S: integer;
- S2: integer;
- TempSong: TSong;
-begin
- case Order of
- sEdition: // by edition
- begin
- for S2 := 0 to Length(Song)-1 do
- for S := 1 to Length(Song)-1 do
- if CompareText(Song[S].Edition, Song[S-1].Edition) < 0 then begin
- // zamiana miejscami
- TempSong := Song[S-1];
- Song[S-1] := Song[S];
- Song[S] := TempSong;
- end;
- end;
- sGenre: // by genre
- begin
- for S2 := 0 to Length(Song)-1 do
- for S := 1 to Length(Song)-1 do
- if CompareText(Song[S].Genre, Song[S-1].Genre) < 0 then begin
- // zamiana miejscami
- TempSong := Song[S-1];
- Song[S-1] := Song[S];
- Song[S] := TempSong;
- end;
- end;
- sTitle: // by title
- begin
- for S2 := 0 to Length(Song)-1 do
- for S := 1 to Length(Song)-1 do
- if CompareText(Song[S].Title, Song[S-1].Title) < 0 then begin
- // zamiana miejscami
- TempSong := Song[S-1];
- Song[S-1] := Song[S];
- Song[S] := TempSong;
- end;
-
- end;
- sArtist: // by artist
- begin
- for S2 := 0 to Length(Song)-1 do
- for S := 1 to Length(Song)-1 do
- if CompareText(Song[S].Artist, Song[S-1].Artist) < 0 then begin
- // zamiana miejscami
- TempSong := Song[S-1];
- Song[S-1] := Song[S];
- Song[S] := TempSong;
- end;
- end;
- sFolder: // by folder
- begin
- for S2 := 0 to Length(Song)-1 do
- for S := 1 to Length(Song)-1 do
- if CompareText(Song[S].Folder, Song[S-1].Folder) < 0 then begin
- // zamiana miejscami
- TempSong := Song[S-1];
- Song[S-1] := Song[S];
- Song[S] := TempSong;
- end;
- end;
- sTitle2: // by title2
- begin
- for S2 := 0 to Length(Song)-1 do
- for S := 1 to Length(Song)-1 do
- if CompareText(Song[S].Title, Song[S-1].Title) < 0 then begin
- // zamiana miejscami
- TempSong := Song[S-1];
- Song[S-1] := Song[S];
- Song[S] := TempSong;
- end;
-
- end;
- sArtist2: // by artist2
- begin
- for S2 := 0 to Length(Song)-1 do
- for S := 1 to Length(Song)-1 do
- if CompareText(Song[S].Artist, Song[S-1].Artist) < 0 then begin
- // zamiana miejscami
- TempSong := Song[S-1];
- Song[S-1] := Song[S];
- Song[S] := TempSong;
- end;
- end;
- sLanguage: // by Language
- begin
- for S2 := 0 to Length(Song)-1 do
- for S := 1 to Length(Song)-1 do
- if CompareText(Song[S].Language, Song[S-1].Language) < 0 then begin
- TempSong := Song[S-1];
- Song[S-1] := Song[S];
- Song[S] := TempSong;
- end;
- end;
-
- end; // case
-end;
-
-function TSongs.FindSongFile(Dir, Mask: string): string;
-var
- SR: TSearchRec; // for parsing song directory
-begin
- Result := '';
- if FindFirst(Dir + Mask, faDirectory, SR) = 0 then begin
- Result := SR.Name;
- end; // if
- FindClose(SR);
-end;
-
-procedure TCatSongs.Refresh;
-var
- S: integer; // temporary song index
- CatLen: integer; // length of CatSongs.Song
- Letter: char; // current letter for sorting using letter
- SS: string; // current edition for sorting using edition, genre etc.
- Order: integer; // number used for ordernum
- Letter2: char; //
- CatNumber:integer; // Number of Song in Category
-begin
- CatNumShow := -1;
-// Songs.Sort(0); // by title
-
-case Ini.Sorting of
- sEdition: begin
- Songs.Sort(sArtist);
- Songs.Sort(sEdition);
- end;
- sGenre: begin
- Songs.Sort(sArtist);
- Songs.Sort(sGenre);
- end;
- sLanguage: begin
- Songs.Sort(sArtist);
- Songs.Sort(sLanguage);
- end;
- sFolder: begin
- Songs.Sort(sArtist);
- Songs.Sort(sFolder);
- end;
- sTitle: Songs.Sort(sTitle);
- sArtist: Songs.Sort(sArtist);
- sTitle2: Songs.Sort(sTitle2); // by title2
- sArtist2: Songs.Sort(sArtist2); // by artist2
-
- end; // case
-
-
- Letter := ' ';
- SS := '';
- Order := 0;
- CatNumber := 0;
-
- //Songs leeren
- SetLength (Song, 0);
-
- for S := Low(Songs.Song) to High(Songs.Song) do begin
- if (Ini.Tabs = 1) then
- if (Ini.Sorting = sEdition) and (CompareText(SS, Songs.Song[S].Edition) <> 0) then begin
- // add Category Button
- Inc(Order);
- SS := Songs.Song[S].Edition;
- CatLen := Length(CatSongs.Song);
- SetLength(CatSongs.Song, CatLen+1);
- CatSongs.Song[CatLen].Artist := '[' + SS + ']';
- CatSongs.Song[CatLen].Main := true;
- CatSongs.Song[CatLen].OrderTyp := 0;
- CatSongs.Song[CatLen].OrderNum := Order;
-
-
-
- // 0.4.3
- // if SS = 'Singstar' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar.jpg';
- // if SS = 'Singstar Part 2' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar.jpg';
- // if SS = 'Singstar German' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar.jpg';
- // if SS = 'Singstar Spanish' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar.jpg';
- // if SS = 'Singstar Italian' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar.jpg';
- // if SS = 'Singstar French' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar.jpg';
- // if SS = 'Singstar Party' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar Party.jpg';
- // if SS = 'Singstar Popworld' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar Popworld.jpg';
- // if SS = 'Singstar 80s' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar 80s.jpg';
- // if SS = 'Singstar 80s Polish' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar 80s.jpg';
- // if SS = 'Singstar Rocks' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar Rocks.jpg';
- // if SS = 'Singstar Anthems' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar Anthems.jpg';
-
- {// cover-patch
- if FileExists(CoversPath + SS + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + SS + '.jpg'
- else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';//}
-
- CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, SS);
-
- //CatNumber Patch
- if (SS <> '') then
- begin
- Song[CatLen - CatNumber - 1].CatNumber := CatNumber;//Set CatNumber of Categroy
- CatNumber := 0;
- end;
-
- CatSongs.Song[CatLen].Visible := true;
- end
-
- else if (Ini.Sorting = sGenre) and (CompareText(SS, Songs.Song[S].Genre) <> 0) then begin
- // add Genre Button
- Inc(Order);
- SS := Songs.Song[S].Genre;
- CatLen := Length(CatSongs.Song);
- SetLength(CatSongs.Song, CatLen+1);
- CatSongs.Song[CatLen].Artist := SS;
- CatSongs.Song[CatLen].Main := true;
- CatSongs.Song[CatLen].OrderTyp := 0;
- CatSongs.Song[CatLen].OrderNum := Order;
-
- {// cover-patch
- if FileExists(CoversPath + SS + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + SS + '.jpg'
- else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';}
- CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, SS);
-
- //CatNumber Patch
- if (SS <> '') then
- begin
- Song[CatLen - CatNumber - 1].CatNumber := CatNumber;//Set CatNumber of Categroy
- CatNumber := 0;
- end;
-
- CatSongs.Song[CatLen].Visible := true;
- end
-
- else if (Ini.Sorting = sLanguage) and (CompareText(SS, Songs.Song[S].Language) <> 0) then begin
- // add Language Button
- Inc(Order);
- SS := Songs.Song[S].Language;
- CatLen := Length(CatSongs.Song);
- SetLength(CatSongs.Song, CatLen+1);
- CatSongs.Song[CatLen].Artist := SS;
- CatSongs.Song[CatLen].Main := true;
- CatSongs.Song[CatLen].OrderTyp := 0;
- CatSongs.Song[CatLen].OrderNum := Order;
-
- {// cover-patch
- if FileExists(CoversPath + SS + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + SS + '.jpg'
- else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';}
- CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, SS);
-
- //CatNumber Patch
- if (SS <> '') then
- begin
- Song[CatLen - CatNumber - 1].CatNumber := CatNumber;//Set CatNumber of Categroy
- CatNumber := 0;
- end;
-
- CatSongs.Song[CatLen].Visible := true;
- end
-
- else if (Ini.Sorting = sTitle) and (Length(Songs.Song[S].Title)>=1) and (Letter <> UpCase(Songs.Song[S].Title[1])) then begin
- // add a letter Category Button
- Inc(Order);
- Letter := UpCase(Songs.Song[S].Title[1]);
- CatLen := Length(CatSongs.Song);
- SetLength(CatSongs.Song, CatLen+1);
- CatSongs.Song[CatLen].Artist := '[' + Letter + ']';
- CatSongs.Song[CatLen].Main := true;
- CatSongs.Song[CatLen].OrderTyp := 0;
-// Order := ord(Letter);
- CatSongs.Song[CatLen].OrderNum := Order;
-
-
- {// cover-patch
- if FileExists(CoversPath + 'Title' + Letter + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'Title' + Letter + '.jpg'
- else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';}
- CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, Letter);
-
- //CatNumber Patch
- if (Letter <> ' ') then
- begin
- Song[CatLen - CatNumber - 1].CatNumber := CatNumber;//Set CatNumber of Categroy
- CatNumber := 0;
- end;
-
- CatSongs.Song[CatLen].Visible := true;
- end
-
- else if (Ini.Sorting = sArtist) and (Length(Songs.Song[S].Artist)>=1) and (Letter <> UpCase(Songs.Song[S].Artist[1])) then begin
- // add a letter Category Button
- Inc(Order);
- Letter := UpCase(Songs.Song[S].Artist[1]);
- CatLen := Length(CatSongs.Song);
- SetLength(CatSongs.Song, CatLen+1);
- CatSongs.Song[CatLen].Artist := '[' + Letter + ']';
- CatSongs.Song[CatLen].Main := true;
- CatSongs.Song[CatLen].OrderTyp := 0;
-// Order := ord(Letter);
- CatSongs.Song[CatLen].OrderNum := Order;
-
- {// cover-patch
- if FileExists(CoversPath + 'Artist' + Letter + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'Artist' + Letter + '.jpg'
- else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';}
- CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, Letter);
-
- //CatNumber Patch
- if (Letter <> ' ') then
- begin
- Song[CatLen - CatNumber - 1].CatNumber := CatNumber;//Set CatNumber of Categroy
- CatNumber := 0;
- end;
-
- CatSongs.Song[CatLen].Visible := true;
- end
-
- else if (Ini.Sorting = sFolder) and (CompareText(SS, Songs.Song[S].Folder) <> 0) then begin
- // 0.5.0: add folder tab
- Inc(Order);
- SS := Songs.Song[S].Folder;
- CatLen := Length(CatSongs.Song);
- SetLength(CatSongs.Song, CatLen+1);
- CatSongs.Song[CatLen].Artist := SS;
- CatSongs.Song[CatLen].Main := true;
- CatSongs.Song[CatLen].OrderTyp := 0;
- CatSongs.Song[CatLen].OrderNum := Order;
-
- {// cover-patch
- if FileExists(CoversPath + SS + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + SS + '.jpg'
- else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';}
- CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, SS);
-
- //CatNumber Patch
- if (SS <> '') then
- begin
- Song[CatLen - CatNumber - 1].CatNumber := CatNumber;//Set CatNumber of Categroy
- CatNumber := 0;
- end;
-
- CatSongs.Song[CatLen].Visible := true;
- end
-
- else if (Ini.Sorting = sTitle2) AND (Length(Songs.Song[S].Title)>=1) then begin
- if (ord(Songs.Song[S].Title[1]) > 47) and (ord(Songs.Song[S].Title[1]) < 58) then Letter2 := '#' else Letter2 := UpCase(Songs.Song[S].Title[1]);
- if (Letter <> Letter2) then begin
- // add a letter Category Button
- Inc(Order);
- Letter := Letter2;
- CatLen := Length(CatSongs.Song);
- SetLength(CatSongs.Song, CatLen+1);
- CatSongs.Song[CatLen].Artist := '[' + Letter + ']';
- CatSongs.Song[CatLen].Main := true;
- CatSongs.Song[CatLen].OrderTyp := 0;
-// Order := ord(Letter);
- CatSongs.Song[CatLen].OrderNum := Order;
-
- {// cover-patch
- if FileExists(CoversPath + 'Title' + Letter + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'Title' + Letter + '.jpg'
- else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';}
- CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, Letter);
-
- //CatNumber Patch
- if (Letter <> ' ') then
- begin
- Song[CatLen - CatNumber - 1].CatNumber := CatNumber;//Set CatNumber of Categroy
- CatNumber := 0;
- end;
-
- CatSongs.Song[CatLen].Visible := true;
- end;
- end
-
- else if (Ini.Sorting = sArtist2) AND (Length(Songs.Song[S].Artist)>=1) then begin
- if (ord(Songs.Song[S].Artist[1]) > 47) and (ord(Songs.Song[S].Artist[1]) < 58) then Letter2 := '#' else Letter2 := UpCase(Songs.Song[S].Artist[1]);
- if (Letter <> Letter2) then begin
- // add a letter Category Button
- Inc(Order);
- Letter := Letter2;
- CatLen := Length(CatSongs.Song);
- SetLength(CatSongs.Song, CatLen+1);
- CatSongs.Song[CatLen].Artist := '[' + Letter + ']';
- CatSongs.Song[CatLen].Main := true;
- CatSongs.Song[CatLen].OrderTyp := 0;
-// Order := ord(Letter);
- CatSongs.Song[CatLen].OrderNum := Order;
-
- {// cover-patch
- if FileExists(CoversPath + 'Artist' + Letter + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'Artist' + Letter + '.jpg'
- else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';}
- CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, Letter);
-
- //CatNumber Patch
- if (Letter <> ' ') then
- begin
- Song[CatLen - CatNumber - 1].CatNumber := CatNumber;//Set CatNumber of Categroy
- CatNumber := 0;
- end;
-
- CatSongs.Song[CatLen].Visible := true;
- end;
- end;
-
-
- CatLen := Length(CatSongs.Song);
- SetLength(CatSongs.Song, CatLen+1);
-
- Inc (CatNumber); //Increase Number in Cat
-
- CatSongs.Song[CatLen] := Songs.Song[S];
- CatSongs.Song[CatLen].OrderNum := Order; // assigns category
- CatSongs.Song[CatLen].CatNumber := CatNumber;
-
- if (Ini.Tabs = 0) then CatSongs.Song[CatLen].Visible := true
- else if (Ini.Tabs = 1) then CatSongs.Song[CatLen].Visible := false;
-// if (Ini.Tabs = 1) and (Order = 1) then CatSongs.Song[CatLen].Visible := true; // open first tab
-//CatSongs.Song[CatLen].Visible := true;
-
- end;
-//CatNumber Patch - Set CatNumber of Last Category
-if (ini.Tabs_at_startup = 1) And (high(Song) >=1) then
- Song[CatLen - CatNumber].CatNumber := CatNumber;//Set CatNumber of Categroy
-//CatCount Patch
-CatCount := Order;
-end;
-
-procedure TCatSongs.ShowCategory(Index: integer);
-var
- S: integer; // song
-begin
- CatNumShow := Index;
- for S := 0 to high(CatSongs.Song) do
- begin
- if (CatSongs.Song[S].OrderNum = Index) AND (Not CatSongs.Song[S].Main) then
- CatSongs.Song[S].Visible := true
- else
- CatSongs.Song[S].Visible := false;
- end;
-end;
-
-procedure TCatSongs.HideCategory(Index: integer); // hides all songs in category
-var
- S: integer; // song
-begin
- for S := 0 to high(CatSongs.Song) do begin
- if not CatSongs.Song[S].Main then
- CatSongs.Song[S].Visible := false // hides all at now
- end;
-end;
-
-procedure TCatSongs.ClickCategoryButton(Index: integer);
-var
- Num, S: integer;
-begin
- Num := CatSongs.Song[Index].OrderNum;
- if Num <> CatNumShow then
- begin
- ShowCategory(Num);
- end
- else begin
- ShowCategoryList;
- end;
-end;
-
-//Hide Categorys when in Category Hack
-procedure TCatSongs.ShowCategoryList;
-var
- Num, S: integer;
-begin
- //Hide All Songs Show All Cats
- for S := 0 to high(CatSongs.Song) do begin
- if CatSongs.Song[S].Main then
- CatSongs.Song[S].Visible := true
- else
- CatSongs.Song[S].Visible := false
- end;
- CatSongs.Selected := CatNumShow; //Show last shown Category
- CatNumShow := -1;
-end;
-//Hide Categorys when in Category Hack End
-
-//Wrong song selected when tabs on bug
-function TCatSongs.FindNextVisible(SearchFrom:integer): integer;//Find next Visible Song
-var
- I: Integer;
- begin
- Result := -1;
- I := SearchFrom + 1;
- while not CatSongs.Song[I].Visible do
- begin
- Inc (I);
- if (I>high(CatSongs.Song)) then
- I := low(CatSongs.Song);
- if (I = SearchFrom) then //Make One Round and no song found->quit
- break;
- end;
- end;
-//Wrong song selected when tabs on bug End
-
-function TCatSongs.VisibleSongs: integer;
-var
- S: integer; // song
-begin
- Result := 0;
- for S := 0 to high(CatSongs.Song) do
- if CatSongs.Song[S].Visible = true then Inc(Result);
-end;
-
-function TCatSongs.VisibleIndex(Index: integer): integer;
-var
- S: integer; // song
-begin
- Result := 0;
- for S := 0 to Index-1 do
- if CatSongs.Song[S].Visible = true then Inc(Result);
-end;
-
-function TCatSongs.SetFilter(FilterStr: String; const fType: Byte): Cardinal;
-var
- I, J: Integer;
- cString: String;
- SearchStr: Array of String;
-begin
- {fType: 0: All
- 1: Title
- 2: Artist}
- FilterStr := Trim(FilterStr);
- if FilterStr<>'' then begin
- Result := 0;
- //Create Search Array
- SetLength(SearchStr, 1);
- I := Pos (' ', FilterStr);
- While (I <> 0) do
- begin
- SetLength (SearchStr, Length(SearchStr) + 1);
- cString := Copy(FilterStr, 1, I-1);
- if (cString <> ' ') AND (cString <> '') then
- SearchStr[High(SearchStr)-1] := cString;
- Delete (FilterStr, 1, I);
-
- I := Pos (' ', FilterStr);
- end;
- //Copy last Word
- if (FilterStr <> ' ') AND (FilterStr <> '') then
- SearchStr[High(SearchStr)] := FilterStr;
-
- for I:=0 to High(Song) do begin
- if not Song[i].Main then
- begin
- case fType of
- 0: cString := Song[I].Artist + ' ' + Song[i].Title + ' ' + Song[i].Folder;
- 1: cString := Song[I].Title;
- 2: cString := Song[I].Artist;
- end;
- Song[i].Visible:=True;
- //Look for every Searched Word
- For J := 0 to High(SearchStr) do
- begin
- Song[i].Visible := Song[i].Visible AND AnsiContainsText(cString, SearchStr[J])
- end;
- if Song[i].Visible then
- Inc(Result);
- end
- else
- Song[i].Visible:=False;
- end;
- CatNumShow := -2;
- end
- else begin
- for i:=0 to High(Song) do begin
- Song[i].Visible:=(Ini.Tabs=1)=Song[i].Main;
- CatNumShow := -1;
- end;
- Result := 0;
- end;
-end;
-
-end.
+unit USongs;
+
+interface
+
+{$IFDEF FPC}
+ {$MODE DELPHI}
+{$ENDIF}
+
+
+uses SysUtils, ULog, UTexture, UCatCovers;
+
+type
+ TBPM = record
+ BPM: real;
+ StartBeat: real;
+ end;
+
+ TScore = record
+ Name: string;
+ Score: integer;
+ Length: string;
+ end;
+
+ TSong = record
+ Path: string;
+ Folder: string; // for sorting by folder
+ FileName: string;
+
+ // sorting methods
+ Category: array of string; // I think I won't need this
+ Genre: string;
+ Edition: string;
+ Language: string; // 0.5.0: new
+
+ Title: string;
+ Artist: string;
+
+ Text: string;
+ Creator: string;
+
+ Cover: string;
+ CoverTex: TTexture;
+ Mp3: string;
+ Background: string;
+ Video: string;
+ VideoGAP: real;
+ VideoLoaded: boolean; // 0.5.0: true if the video has been loaded
+ NotesGAP: integer;
+ Start: real; // in seconds
+ Finish: integer; // in miliseconds
+ Relative: boolean;
+ Resolution: integer;
+ BPM: array of TBPM;
+ GAP: real; // in miliseconds
+
+ Score: array[0..2] of array of TScore;
+
+ // these are used when sorting is enabled
+ Visible: boolean; // false if hidden, true if visible
+ Main: boolean; // false for songs, true for category buttons
+ OrderNum: integer; // has a number of category for category buttons and songs
+ OrderTyp: integer; // type of sorting for this button (0=name)
+ CatNumber: integer; // Count of Songs in Category for Cats and Number of Song in Category for Songs
+ end;
+
+ TSongs = class
+ private
+ BrowsePos: Cardinal; //Actual Pos in Song Array
+ public
+ Song: array of TSong; // array of songs
+ Selected: integer; // selected song index
+ procedure LoadSongList; // load all songs
+ procedure BrowseDir(Dir: string); // should return number of songs in the future
+ procedure Sort(Order: integer);
+ function FindSongFile(Dir, Mask: string): string;
+ end;
+
+ TCatSongs = class
+ Song: array of TSong; // array of categories with songs
+ Selected: integer; // selected song index
+ Order: integer; // order type (0=title)
+ CatNumShow: integer; // Category Number being seen
+ CatCount: integer; //Number of Categorys
+
+ procedure Refresh; // refreshes arrays by recreating them from Songs array
+// procedure Sort(Order: integer);
+ procedure ShowCategory(Index: integer); // expands all songs in category
+ procedure HideCategory(Index: integer); // hides all songs in category
+ procedure ClickCategoryButton(Index: integer); // uses ShowCategory and HideCategory when needed
+ procedure ShowCategoryList; //Hides all Songs And Show the List of all Categorys
+ function FindNextVisible(SearchFrom:integer): integer; //Find Next visible Song
+ function VisibleSongs: integer; // returns number of visible songs (for tabs)
+ function VisibleIndex(Index: integer): integer; // returns visible song index (skips invisible)
+
+ function SetFilter(FilterStr: String; const fType: Byte): Cardinal;
+ end;
+
+var
+ Songs: TSongs; // all songs
+ CatSongs: TCatSongs; // categorized songs
+ AktSong: TSong; // one song *unknown use)
+
+implementation
+
+uses StrUtils,
+ UFiles,
+ UMain,
+ UIni;
+
+
+procedure TSongs.LoadSongList;
+begin
+ Log.LogStatus('Initializing', 'LoadSongList');
+
+ // clear
+ Setlength(Song, 50);
+
+ BrowsePos := 0;
+ // browse directories
+ BrowseDir(SongPath);
+
+ //Set Correct SongArray Length
+ SetLength(Song, BrowsePos);
+// if Ini.Debug = 1 then BrowseDir('D:\Extract\Songs\');
+end;
+
+procedure TSongs.BrowseDir(Dir: string);
+var
+ SR: TSearchRec; // for parsing Songs Directory
+ SLen: integer;
+begin
+ if FindFirst(Dir + '*', faDirectory, SR) = 0 then begin
+ repeat
+ if (SR.Name <> '.') and (SR.Name <> '..') then
+ BrowseDir(Dir + Sr.Name + PathDelim);
+ until FindNext(SR) <> 0;
+ end; // if
+ FindClose(SR);
+
+// Log.LogStatus('Parsing directory: ' + Dir + SR.Name, 'LoadSongList');
+
+ if FindFirst(Dir + '*.txt', 0, SR) = 0 then
+ begin
+ repeat
+ //New Mod for better Memory Management
+
+// Log.LogStatus('Parsing file: ' + Dir + SR.Name, 'LoadSongList');
+
+
+ SLen := BrowsePos;
+ {//Old
+ SLen := Length(Song);
+ SetLength(Song, SLen + 1);//}
+
+ Song[SLen].Path := Dir;
+ Song[SLen].Folder := Copy(Dir, Length(SongPath)+1, 10000);
+ Song[SLen].Folder := Copy(Song[SLen].Folder, 1, Pos( PathDelim , Song[SLen].Folder)-1);
+ Song[SLen].FileName := SR.Name;
+
+ if (AnalyseFile(Song[SLen]) = false) then Dec(BrowsePos)
+ else begin
+ // scanning complete, file is good
+ // if there is no cover then try to find it
+ if Song[SLen].Cover = '' then Song[SLen].Cover := FindSongFile(Dir, '*[CO].jpg');
+// if Song[SLen].Background = '' then begin
+// Song[SLen].Background := FindSongFile(Dir, '*[BG].jpg');
+// end; // no needed here}
+
+ // fix by adding path. no, don't fix it.
+// if Song[SLen].Cover <> '' then
+// Song[SLen].Cover := Song[SLen].Path + Song[SLen].Cover;
+ end;
+
+ //Change Length Only every 50 Entrys
+ Inc(BrowsePos);
+
+ if (BrowsePos mod 50 = 0) AND (BrowsePos <> 0) then
+ begin
+ SetLength(Song, Length(Song) + 50);
+ end;
+
+ until FindNext(SR) <> 0;
+ end; // if FindFirst
+ FindClose(SR);
+end;
+
+procedure TSongs.Sort(Order: integer);
+var
+ S: integer;
+ S2: integer;
+ TempSong: TSong;
+begin
+ case Order of
+ sEdition: // by edition
+ begin
+ for S2 := 0 to Length(Song)-1 do
+ for S := 1 to Length(Song)-1 do
+ if CompareText(Song[S].Edition, Song[S-1].Edition) < 0 then begin
+ // zamiana miejscami
+ TempSong := Song[S-1];
+ Song[S-1] := Song[S];
+ Song[S] := TempSong;
+ end;
+ end;
+ sGenre: // by genre
+ begin
+ for S2 := 0 to Length(Song)-1 do
+ for S := 1 to Length(Song)-1 do
+ if CompareText(Song[S].Genre, Song[S-1].Genre) < 0 then begin
+ // zamiana miejscami
+ TempSong := Song[S-1];
+ Song[S-1] := Song[S];
+ Song[S] := TempSong;
+ end;
+ end;
+ sTitle: // by title
+ begin
+ for S2 := 0 to Length(Song)-1 do
+ for S := 1 to Length(Song)-1 do
+ if CompareText(Song[S].Title, Song[S-1].Title) < 0 then begin
+ // zamiana miejscami
+ TempSong := Song[S-1];
+ Song[S-1] := Song[S];
+ Song[S] := TempSong;
+ end;
+
+ end;
+ sArtist: // by artist
+ begin
+ for S2 := 0 to Length(Song)-1 do
+ for S := 1 to Length(Song)-1 do
+ if CompareText(Song[S].Artist, Song[S-1].Artist) < 0 then begin
+ // zamiana miejscami
+ TempSong := Song[S-1];
+ Song[S-1] := Song[S];
+ Song[S] := TempSong;
+ end;
+ end;
+ sFolder: // by folder
+ begin
+ for S2 := 0 to Length(Song)-1 do
+ for S := 1 to Length(Song)-1 do
+ if CompareText(Song[S].Folder, Song[S-1].Folder) < 0 then begin
+ // zamiana miejscami
+ TempSong := Song[S-1];
+ Song[S-1] := Song[S];
+ Song[S] := TempSong;
+ end;
+ end;
+ sTitle2: // by title2
+ begin
+ for S2 := 0 to Length(Song)-1 do
+ for S := 1 to Length(Song)-1 do
+ if CompareText(Song[S].Title, Song[S-1].Title) < 0 then begin
+ // zamiana miejscami
+ TempSong := Song[S-1];
+ Song[S-1] := Song[S];
+ Song[S] := TempSong;
+ end;
+
+ end;
+ sArtist2: // by artist2
+ begin
+ for S2 := 0 to Length(Song)-1 do
+ for S := 1 to Length(Song)-1 do
+ if CompareText(Song[S].Artist, Song[S-1].Artist) < 0 then begin
+ // zamiana miejscami
+ TempSong := Song[S-1];
+ Song[S-1] := Song[S];
+ Song[S] := TempSong;
+ end;
+ end;
+ sLanguage: // by Language
+ begin
+ for S2 := 0 to Length(Song)-1 do
+ for S := 1 to Length(Song)-1 do
+ if CompareText(Song[S].Language, Song[S-1].Language) < 0 then begin
+ TempSong := Song[S-1];
+ Song[S-1] := Song[S];
+ Song[S] := TempSong;
+ end;
+ end;
+
+ end; // case
+end;
+
+function TSongs.FindSongFile(Dir, Mask: string): string;
+var
+ SR: TSearchRec; // for parsing song directory
+begin
+ Result := '';
+ if FindFirst(Dir + Mask, faDirectory, SR) = 0 then begin
+ Result := SR.Name;
+ end; // if
+ FindClose(SR);
+end;
+
+procedure TCatSongs.Refresh;
+var
+ S: integer; // temporary song index
+ CatLen: integer; // length of CatSongs.Song
+ Letter: char; // current letter for sorting using letter
+ SS: string; // current edition for sorting using edition, genre etc.
+ Order: integer; // number used for ordernum
+ Letter2: char; //
+ CatNumber:integer; // Number of Song in Category
+begin
+ CatNumShow := -1;
+// Songs.Sort(0); // by title
+
+case Ini.Sorting of
+ sEdition: begin
+ Songs.Sort(sArtist);
+ Songs.Sort(sEdition);
+ end;
+ sGenre: begin
+ Songs.Sort(sArtist);
+ Songs.Sort(sGenre);
+ end;
+ sLanguage: begin
+ Songs.Sort(sArtist);
+ Songs.Sort(sLanguage);
+ end;
+ sFolder: begin
+ Songs.Sort(sArtist);
+ Songs.Sort(sFolder);
+ end;
+ sTitle: Songs.Sort(sTitle);
+ sArtist: Songs.Sort(sArtist);
+ sTitle2: Songs.Sort(sTitle2); // by title2
+ sArtist2: Songs.Sort(sArtist2); // by artist2
+
+ end; // case
+
+
+ Letter := ' ';
+ SS := '';
+ Order := 0;
+ CatNumber := 0;
+
+ //Songs leeren
+ SetLength (Song, 0);
+
+ for S := Low(Songs.Song) to High(Songs.Song) do begin
+ if (Ini.Tabs = 1) then
+ if (Ini.Sorting = sEdition) and (CompareText(SS, Songs.Song[S].Edition) <> 0) then begin
+ // add Category Button
+ Inc(Order);
+ SS := Songs.Song[S].Edition;
+ CatLen := Length(CatSongs.Song);
+ SetLength(CatSongs.Song, CatLen+1);
+ CatSongs.Song[CatLen].Artist := '[' + SS + ']';
+ CatSongs.Song[CatLen].Main := true;
+ CatSongs.Song[CatLen].OrderTyp := 0;
+ CatSongs.Song[CatLen].OrderNum := Order;
+
+
+
+ // 0.4.3
+ // if SS = 'Singstar' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar.jpg';
+ // if SS = 'Singstar Part 2' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar.jpg';
+ // if SS = 'Singstar German' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar.jpg';
+ // if SS = 'Singstar Spanish' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar.jpg';
+ // if SS = 'Singstar Italian' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar.jpg';
+ // if SS = 'Singstar French' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar.jpg';
+ // if SS = 'Singstar Party' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar Party.jpg';
+ // if SS = 'Singstar Popworld' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar Popworld.jpg';
+ // if SS = 'Singstar 80s' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar 80s.jpg';
+ // if SS = 'Singstar 80s Polish' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar 80s.jpg';
+ // if SS = 'Singstar Rocks' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar Rocks.jpg';
+ // if SS = 'Singstar Anthems' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar Anthems.jpg';
+
+ {// cover-patch
+ if FileExists(CoversPath + SS + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + SS + '.jpg'
+ else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';//}
+
+ CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, SS);
+
+ //CatNumber Patch
+ if (SS <> '') then
+ begin
+ Song[CatLen - CatNumber - 1].CatNumber := CatNumber;//Set CatNumber of Categroy
+ CatNumber := 0;
+ end;
+
+ CatSongs.Song[CatLen].Visible := true;
+ end
+
+ else if (Ini.Sorting = sGenre) and (CompareText(SS, Songs.Song[S].Genre) <> 0) then begin
+ // add Genre Button
+ Inc(Order);
+ SS := Songs.Song[S].Genre;
+ CatLen := Length(CatSongs.Song);
+ SetLength(CatSongs.Song, CatLen+1);
+ CatSongs.Song[CatLen].Artist := SS;
+ CatSongs.Song[CatLen].Main := true;
+ CatSongs.Song[CatLen].OrderTyp := 0;
+ CatSongs.Song[CatLen].OrderNum := Order;
+
+ {// cover-patch
+ if FileExists(CoversPath + SS + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + SS + '.jpg'
+ else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';}
+ CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, SS);
+
+ //CatNumber Patch
+ if (SS <> '') then
+ begin
+ Song[CatLen - CatNumber - 1].CatNumber := CatNumber;//Set CatNumber of Categroy
+ CatNumber := 0;
+ end;
+
+ CatSongs.Song[CatLen].Visible := true;
+ end
+
+ else if (Ini.Sorting = sLanguage) and (CompareText(SS, Songs.Song[S].Language) <> 0) then begin
+ // add Language Button
+ Inc(Order);
+ SS := Songs.Song[S].Language;
+ CatLen := Length(CatSongs.Song);
+ SetLength(CatSongs.Song, CatLen+1);
+ CatSongs.Song[CatLen].Artist := SS;
+ CatSongs.Song[CatLen].Main := true;
+ CatSongs.Song[CatLen].OrderTyp := 0;
+ CatSongs.Song[CatLen].OrderNum := Order;
+
+ {// cover-patch
+ if FileExists(CoversPath + SS + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + SS + '.jpg'
+ else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';}
+ CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, SS);
+
+ //CatNumber Patch
+ if (SS <> '') then
+ begin
+ Song[CatLen - CatNumber - 1].CatNumber := CatNumber;//Set CatNumber of Categroy
+ CatNumber := 0;
+ end;
+
+ CatSongs.Song[CatLen].Visible := true;
+ end
+
+ else if (Ini.Sorting = sTitle) and (Length(Songs.Song[S].Title)>=1) and (Letter <> UpCase(Songs.Song[S].Title[1])) then begin
+ // add a letter Category Button
+ Inc(Order);
+ Letter := UpCase(Songs.Song[S].Title[1]);
+ CatLen := Length(CatSongs.Song);
+ SetLength(CatSongs.Song, CatLen+1);
+ CatSongs.Song[CatLen].Artist := '[' + Letter + ']';
+ CatSongs.Song[CatLen].Main := true;
+ CatSongs.Song[CatLen].OrderTyp := 0;
+// Order := ord(Letter);
+ CatSongs.Song[CatLen].OrderNum := Order;
+
+
+ {// cover-patch
+ if FileExists(CoversPath + 'Title' + Letter + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'Title' + Letter + '.jpg'
+ else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';}
+ CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, Letter);
+
+ //CatNumber Patch
+ if (Letter <> ' ') then
+ begin
+ Song[CatLen - CatNumber - 1].CatNumber := CatNumber;//Set CatNumber of Categroy
+ CatNumber := 0;
+ end;
+
+ CatSongs.Song[CatLen].Visible := true;
+ end
+
+ else if (Ini.Sorting = sArtist) and (Length(Songs.Song[S].Artist)>=1) and (Letter <> UpCase(Songs.Song[S].Artist[1])) then begin
+ // add a letter Category Button
+ Inc(Order);
+ Letter := UpCase(Songs.Song[S].Artist[1]);
+ CatLen := Length(CatSongs.Song);
+ SetLength(CatSongs.Song, CatLen+1);
+ CatSongs.Song[CatLen].Artist := '[' + Letter + ']';
+ CatSongs.Song[CatLen].Main := true;
+ CatSongs.Song[CatLen].OrderTyp := 0;
+// Order := ord(Letter);
+ CatSongs.Song[CatLen].OrderNum := Order;
+
+ {// cover-patch
+ if FileExists(CoversPath + 'Artist' + Letter + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'Artist' + Letter + '.jpg'
+ else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';}
+ CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, Letter);
+
+ //CatNumber Patch
+ if (Letter <> ' ') then
+ begin
+ Song[CatLen - CatNumber - 1].CatNumber := CatNumber;//Set CatNumber of Categroy
+ CatNumber := 0;
+ end;
+
+ CatSongs.Song[CatLen].Visible := true;
+ end
+
+ else if (Ini.Sorting = sFolder) and (CompareText(SS, Songs.Song[S].Folder) <> 0) then begin
+ // 0.5.0: add folder tab
+ Inc(Order);
+ SS := Songs.Song[S].Folder;
+ CatLen := Length(CatSongs.Song);
+ SetLength(CatSongs.Song, CatLen+1);
+ CatSongs.Song[CatLen].Artist := SS;
+ CatSongs.Song[CatLen].Main := true;
+ CatSongs.Song[CatLen].OrderTyp := 0;
+ CatSongs.Song[CatLen].OrderNum := Order;
+
+ {// cover-patch
+ if FileExists(CoversPath + SS + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + SS + '.jpg'
+ else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';}
+ CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, SS);
+
+ //CatNumber Patch
+ if (SS <> '') then
+ begin
+ Song[CatLen - CatNumber - 1].CatNumber := CatNumber;//Set CatNumber of Categroy
+ CatNumber := 0;
+ end;
+
+ CatSongs.Song[CatLen].Visible := true;
+ end
+
+ else if (Ini.Sorting = sTitle2) AND (Length(Songs.Song[S].Title)>=1) then begin
+ if (ord(Songs.Song[S].Title[1]) > 47) and (ord(Songs.Song[S].Title[1]) < 58) then Letter2 := '#' else Letter2 := UpCase(Songs.Song[S].Title[1]);
+ if (Letter <> Letter2) then begin
+ // add a letter Category Button
+ Inc(Order);
+ Letter := Letter2;
+ CatLen := Length(CatSongs.Song);
+ SetLength(CatSongs.Song, CatLen+1);
+ CatSongs.Song[CatLen].Artist := '[' + Letter + ']';
+ CatSongs.Song[CatLen].Main := true;
+ CatSongs.Song[CatLen].OrderTyp := 0;
+// Order := ord(Letter);
+ CatSongs.Song[CatLen].OrderNum := Order;
+
+ {// cover-patch
+ if FileExists(CoversPath + 'Title' + Letter + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'Title' + Letter + '.jpg'
+ else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';}
+ CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, Letter);
+
+ //CatNumber Patch
+ if (Letter <> ' ') then
+ begin
+ Song[CatLen - CatNumber - 1].CatNumber := CatNumber;//Set CatNumber of Categroy
+ CatNumber := 0;
+ end;
+
+ CatSongs.Song[CatLen].Visible := true;
+ end;
+ end
+
+ else if (Ini.Sorting = sArtist2) AND (Length(Songs.Song[S].Artist)>=1) then begin
+ if (ord(Songs.Song[S].Artist[1]) > 47) and (ord(Songs.Song[S].Artist[1]) < 58) then Letter2 := '#' else Letter2 := UpCase(Songs.Song[S].Artist[1]);
+ if (Letter <> Letter2) then begin
+ // add a letter Category Button
+ Inc(Order);
+ Letter := Letter2;
+ CatLen := Length(CatSongs.Song);
+ SetLength(CatSongs.Song, CatLen+1);
+ CatSongs.Song[CatLen].Artist := '[' + Letter + ']';
+ CatSongs.Song[CatLen].Main := true;
+ CatSongs.Song[CatLen].OrderTyp := 0;
+// Order := ord(Letter);
+ CatSongs.Song[CatLen].OrderNum := Order;
+
+ {// cover-patch
+ if FileExists(CoversPath + 'Artist' + Letter + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'Artist' + Letter + '.jpg'
+ else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';}
+ CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, Letter);
+
+ //CatNumber Patch
+ if (Letter <> ' ') then
+ begin
+ Song[CatLen - CatNumber - 1].CatNumber := CatNumber;//Set CatNumber of Categroy
+ CatNumber := 0;
+ end;
+
+ CatSongs.Song[CatLen].Visible := true;
+ end;
+ end;
+
+
+ CatLen := Length(CatSongs.Song);
+ SetLength(CatSongs.Song, CatLen+1);
+
+ Inc (CatNumber); //Increase Number in Cat
+
+ CatSongs.Song[CatLen] := Songs.Song[S];
+ CatSongs.Song[CatLen].OrderNum := Order; // assigns category
+ CatSongs.Song[CatLen].CatNumber := CatNumber;
+
+ if (Ini.Tabs = 0) then CatSongs.Song[CatLen].Visible := true
+ else if (Ini.Tabs = 1) then CatSongs.Song[CatLen].Visible := false;
+// if (Ini.Tabs = 1) and (Order = 1) then CatSongs.Song[CatLen].Visible := true; // open first tab
+//CatSongs.Song[CatLen].Visible := true;
+
+ end;
+//CatNumber Patch - Set CatNumber of Last Category
+if (ini.Tabs_at_startup = 1) And (high(Song) >=1) then
+ Song[CatLen - CatNumber].CatNumber := CatNumber;//Set CatNumber of Categroy
+//CatCount Patch
+CatCount := Order;
+end;
+
+procedure TCatSongs.ShowCategory(Index: integer);
+var
+ S: integer; // song
+begin
+ CatNumShow := Index;
+ for S := 0 to high(CatSongs.Song) do
+ begin
+ if (CatSongs.Song[S].OrderNum = Index) AND (Not CatSongs.Song[S].Main) then
+ CatSongs.Song[S].Visible := true
+ else
+ CatSongs.Song[S].Visible := false;
+ end;
+end;
+
+procedure TCatSongs.HideCategory(Index: integer); // hides all songs in category
+var
+ S: integer; // song
+begin
+ for S := 0 to high(CatSongs.Song) do begin
+ if not CatSongs.Song[S].Main then
+ CatSongs.Song[S].Visible := false // hides all at now
+ end;
+end;
+
+procedure TCatSongs.ClickCategoryButton(Index: integer);
+var
+ Num, S: integer;
+begin
+ Num := CatSongs.Song[Index].OrderNum;
+ if Num <> CatNumShow then
+ begin
+ ShowCategory(Num);
+ end
+ else begin
+ ShowCategoryList;
+ end;
+end;
+
+//Hide Categorys when in Category Hack
+procedure TCatSongs.ShowCategoryList;
+var
+ Num, S: integer;
+begin
+ //Hide All Songs Show All Cats
+ for S := 0 to high(CatSongs.Song) do begin
+ if CatSongs.Song[S].Main then
+ CatSongs.Song[S].Visible := true
+ else
+ CatSongs.Song[S].Visible := false
+ end;
+ CatSongs.Selected := CatNumShow; //Show last shown Category
+ CatNumShow := -1;
+end;
+//Hide Categorys when in Category Hack End
+
+//Wrong song selected when tabs on bug
+function TCatSongs.FindNextVisible(SearchFrom:integer): integer;//Find next Visible Song
+var
+ I: Integer;
+ begin
+ Result := -1;
+ I := SearchFrom + 1;
+ while not CatSongs.Song[I].Visible do
+ begin
+ Inc (I);
+ if (I>high(CatSongs.Song)) then
+ I := low(CatSongs.Song);
+ if (I = SearchFrom) then //Make One Round and no song found->quit
+ break;
+ end;
+ end;
+//Wrong song selected when tabs on bug End
+
+function TCatSongs.VisibleSongs: integer;
+var
+ S: integer; // song
+begin
+ Result := 0;
+ for S := 0 to high(CatSongs.Song) do
+ if CatSongs.Song[S].Visible = true then Inc(Result);
+end;
+
+function TCatSongs.VisibleIndex(Index: integer): integer;
+var
+ S: integer; // song
+begin
+ Result := 0;
+ for S := 0 to Index-1 do
+ if CatSongs.Song[S].Visible = true then Inc(Result);
+end;
+
+function TCatSongs.SetFilter(FilterStr: String; const fType: Byte): Cardinal;
+var
+ I, J: Integer;
+ cString: String;
+ SearchStr: Array of String;
+begin
+ {fType: 0: All
+ 1: Title
+ 2: Artist}
+ FilterStr := Trim(FilterStr);
+ if FilterStr<>'' then begin
+ Result := 0;
+ //Create Search Array
+ SetLength(SearchStr, 1);
+ I := Pos (' ', FilterStr);
+ While (I <> 0) do
+ begin
+ SetLength (SearchStr, Length(SearchStr) + 1);
+ cString := Copy(FilterStr, 1, I-1);
+ if (cString <> ' ') AND (cString <> '') then
+ SearchStr[High(SearchStr)-1] := cString;
+ Delete (FilterStr, 1, I);
+
+ I := Pos (' ', FilterStr);
+ end;
+ //Copy last Word
+ if (FilterStr <> ' ') AND (FilterStr <> '') then
+ SearchStr[High(SearchStr)] := FilterStr;
+
+ for I:=0 to High(Song) do begin
+ if not Song[i].Main then
+ begin
+ case fType of
+ 0: cString := Song[I].Artist + ' ' + Song[i].Title + ' ' + Song[i].Folder;
+ 1: cString := Song[I].Title;
+ 2: cString := Song[I].Artist;
+ end;
+ Song[i].Visible:=True;
+ //Look for every Searched Word
+ For J := 0 to High(SearchStr) do
+ begin
+ Song[i].Visible := Song[i].Visible AND AnsiContainsText(cString, SearchStr[J])
+ end;
+ if Song[i].Visible then
+ Inc(Result);
+ end
+ else
+ Song[i].Visible:=False;
+ end;
+ CatNumShow := -2;
+ end
+ else begin
+ for i:=0 to High(Song) do begin
+ Song[i].Visible:=(Ini.Tabs=1)=Song[i].Main;
+ CatNumShow := -1;
+ end;
+ Result := 0;
+ end;
+end;
+
+end.
diff --git a/Game/Code/Classes/UTexture.pas b/Game/Code/Classes/UTexture.pas
index 3d746813..40a3a30b 100644
--- a/Game/Code/Classes/UTexture.pas
+++ b/Game/Code/Classes/UTexture.pas
@@ -262,7 +262,7 @@ begin
if ( FileExists(Identifier) ) then
begin
// load from file
-// Log.LogStatus( 'Is File', ' LoadImage' );
+ Log.LogStatus( 'Is File', ' LoadImage' );
try
Result:=IMG_Load(Identifier);
except
@@ -273,7 +273,7 @@ begin
end
else
begin
-// Log.LogStatus( 'NOT File', ' LoadImage' );
+ Log.LogStatus( 'IS Resource', ' LoadImage' );
// load from resource stream
{$IFNDEF FPC}
@@ -296,6 +296,7 @@ begin
end;
try
+ TexStream.position := 0;
try
TexRWops := SDL_AllocRW;
TexRWops.unknown := TUnknown(TexStream);
@@ -309,7 +310,8 @@ begin
beep;
Exit;
end;
-
+
+ Log.LogStatus( 'resource Assigned....' , Identifier);
Result:=IMG_Load_RW(TexRWops,0);
SDL_FreeRW(TexRWops);
@@ -340,9 +342,8 @@ begin
Exit;
end;
- Result:=IMG_Load_RW(TexRWops,0);
+ Result := IMG_Load_RW(TexRWops,0);
SDL_FreeRW(TexRWops);
-
finally
freeandnil( lResData );
end;
diff --git a/Game/Code/Classes/UThemes.pas b/Game/Code/Classes/UThemes.pas
index 1e102987..9da176df 100644
--- a/Game/Code/Classes/UThemes.pas
+++ b/Game/Code/Classes/UThemes.pas
@@ -7,6 +7,7 @@ interface
{$ENDIF}
uses
+ ULog,
IniFiles,
SysUtils,
Classes;
@@ -1426,24 +1427,20 @@ var
C: integer;
begin
DecimalSeparator := '.';
- ThemeText.X := ThemeIni.ReadInteger(Name, 'X', 0);
- ThemeText.Y := ThemeIni.ReadInteger(Name, 'Y', 0);
- ThemeText.W := ThemeIni.ReadInteger(Name, 'W', 0);
+
+ ThemeText.X := ThemeIni.ReadInteger(Name, 'X', 0);
+ ThemeText.Y := ThemeIni.ReadInteger(Name, 'Y', 0);
+ ThemeText.W := ThemeIni.ReadInteger(Name, 'W', 0);
- ThemeText.ColR := ThemeIni.ReadFloat(Name, 'ColR', 0);
- ThemeText.ColG := ThemeIni.ReadFloat(Name, 'ColG', 0);
- ThemeText.ColB := ThemeIni.ReadFloat(Name, 'ColB', 0);
+ ThemeText.ColR := ThemeIni.ReadFloat(Name, 'ColR', 0);
+ ThemeText.ColG := ThemeIni.ReadFloat(Name, 'ColG', 0);
+ ThemeText.ColB := ThemeIni.ReadFloat(Name, 'ColB', 0);
- ThemeText.Font := ThemeIni.ReadInteger(Name, 'Font', 0);
- ThemeText.Size := ThemeIni.ReadInteger(Name, 'Size', 0);
+ ThemeText.Font := ThemeIni.ReadInteger(Name, 'Font', 0);
+ ThemeText.Size := ThemeIni.ReadInteger(Name, 'Size', 0);
ThemeText.Align := ThemeIni.ReadInteger(Name, 'Align', 0);
- {{$IFDEF TRANSLATE}
- ThemeText.Text := Language.Translate(ThemeIni.ReadString(Name, 'Text', ''));
- {{$ELSE}{
- ThemeText.Text := ThemeIni.ReadString(Name, 'Text', '');
- {$ENDIF}
-
+ ThemeText.Text := Language.Translate(ThemeIni.ReadString(Name, 'Text', ''));
ThemeText.Color := ThemeIni.ReadString(Name, 'Color', '');
C := ColorExists(ThemeText.Color);
diff --git a/Game/Code/Menu/UMenu.pas b/Game/Code/Menu/UMenu.pas
index 16bc4ab2..291dc201 100644
--- a/Game/Code/Menu/UMenu.pas
+++ b/Game/Code/Menu/UMenu.pas
@@ -764,6 +764,7 @@ begin
for J := 0 to Length(Text) - 1 do
Text[J].Draw;
+
// Draw all ButtonCollections
For J := 0 to High(ButtonCollection) do
ButtonCollection[J].Draw;
diff --git a/Game/Code/Menu/UMenuText.pas b/Game/Code/Menu/UMenuText.pas
index d1c8b7b1..19adef03 100644
--- a/Game/Code/Menu/UMenuText.pas
+++ b/Game/Code/Menu/UMenuText.pas
@@ -237,10 +237,12 @@ var
Text2: string;
I: Integer;
begin
- if Visible then begin
+ if Visible then
+ begin
SetFontStyle(Style);
SetFontSize(Size);
SetFontItalic(False);
+
glColor4f(ColR*Int, ColG*Int, ColB*Int, Alpha);
//If Selected Set Blink...