diff options
author | brunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2011-04-17 15:20:40 +0000 |
---|---|---|
committer | brunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2011-04-17 15:20:40 +0000 |
commit | b284fee1c7e7199a378b6bcba9f6ca4da9287269 (patch) | |
tree | 106b5feccecd11ce1f27d76a4833658fbdc3c13a | |
parent | 21ca67095667e520772ee3b3757c47c9e0fbe18d (diff) | |
download | usdx-b284fee1c7e7199a378b6bcba9f6ca4da9287269.tar.gz usdx-b284fee1c7e7199a378b6bcba9f6ca4da9287269.tar.xz usdx-b284fee1c7e7199a378b6bcba9f6ca4da9287269.zip |
Bugfix: adjust interaction in screenname when changing amount of players
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/1.0.1 Challenge MOD@2819 b956fd51-792f-4845-bead-9b4dfca2ff2c
-rw-r--r-- | Game/Code/Screens/UScreenName.pas | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Game/Code/Screens/UScreenName.pas b/Game/Code/Screens/UScreenName.pas index a00f8831..742c8e98 100644 --- a/Game/Code/Screens/UScreenName.pas +++ b/Game/Code/Screens/UScreenName.pas @@ -266,6 +266,8 @@ begin Button[I-1].Visible := false;
Button[I-1].Selectable := false;
end;
+
+ Interaction := 0;
end;
procedure TScreenName.SetAnimationProgress(Progress: real);
|