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author | whiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2010-07-18 11:11:57 +0000 |
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committer | whiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2010-07-18 11:11:57 +0000 |
commit | 3a82c1e1f853942d351e3622e6bd64768c9a9553 (patch) | |
tree | 20aa8face5eec38c02fa5824f673801427aa4a8f | |
parent | 1e38a5b1aeaef43c4807113251705a5cc1099ae7 (diff) | |
download | usdx-3a82c1e1f853942d351e3622e6bd64768c9a9553.tar.gz usdx-3a82c1e1f853942d351e3622e6bd64768c9a9553.tar.xz usdx-3a82c1e1f853942d351e3622e6bd64768c9a9553.zip |
some changes to mouse eEgg
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2582 b956fd51-792f-4845-bead-9b4dfca2ff2c
-rw-r--r-- | src/screens/UScreenCredits.pas | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/src/screens/UScreenCredits.pas b/src/screens/UScreenCredits.pas index e396e3be..90c0fa19 100644 --- a/src/screens/UScreenCredits.pas +++ b/src/screens/UScreenCredits.pas @@ -98,6 +98,9 @@ type MouseMoved: boolean; MouseX, MouseY: double; + { saves last x and y angle for easter egg } + LogoAngleX, LogoAngleY: single; + procedure LoadNameTextures; { draw different stages } @@ -474,10 +477,22 @@ begin according to mouse position } if (MouseMoved) then begin + // calculate destination angle AngleX := 30 * MouseY; AngleY := 30 * MouseX; + + { move angle towards destination } + if not SameValue(LogoAngleX, AngleX, 0.001) then + AngleX := LogoAngleX + 0.05 * (AngleX - LogoAngleX); + + if not SameValue(LogoAngleY, AngleY, 0.001) then + AngleY := LogoAngleY + 0.05 * (AngleY - LogoAngleY); end; + // save last angle + LogoAngleX := AngleX; + LogoAngleY := AngleY; + DrawLayeredLogo(Separation, Scale, AngleX, AngleY, AngleZ); { do some sparkling effects } |