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authorjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-09-19 13:56:16 +0000
committerjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-09-19 13:56:16 +0000
commit04d71cd12f8e2666d0077317b6316419f747c918 (patch)
tree74a06a3dfba93f9ad9de6e282e7696e19c3f22fd
parent7ea4704bee262bd2dfd7c1eb240806e3911140cf (diff)
downloadusdx-04d71cd12f8e2666d0077317b6316419f747c918.tar.gz
usdx-04d71cd12f8e2666d0077317b6316419f747c918.tar.xz
usdx-04d71cd12f8e2666d0077317b6316419f747c918.zip
fix for delphi build... oops.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@403 b956fd51-792f-4845-bead-9b4dfca2ff2c
-rw-r--r--Game/Code/Classes/TextGL.pas2
1 files changed, 1 insertions, 1 deletions
diff --git a/Game/Code/Classes/TextGL.pas b/Game/Code/Classes/TextGL.pas
index 9700ce7a..8a702ca7 100644
--- a/Game/Code/Classes/TextGL.pas
+++ b/Game/Code/Classes/TextGL.pas
@@ -131,7 +131,7 @@ begin
{$ELSE}
loadfont( 0, 'FNT', 'Font' );
loadfont( 1, 'FNT', 'FontB' );
- loadfont( 2, 'FNT', 'Font0' );
+ loadfont( 2, 'FNT', 'FontO' );
loadfont( 3, 'FNT', 'FontO2' );
{$ENDIF}