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authorb_krueger <b_krueger@b956fd51-792f-4845-bead-9b4dfca2ff2c>2010-04-12 11:39:45 +0000
committerb_krueger <b_krueger@b956fd51-792f-4845-bead-9b4dfca2ff2c>2010-04-12 11:39:45 +0000
commitf2d449a58392a6d65dfb981054014353b84ca2f6 (patch)
treea2f472da46bd8ee170a0a20d90a7eefbe3f40062
parenta8f65efc0151cb4da88691af775a1256fcc6b2f1 (diff)
downloadusdx-f2d449a58392a6d65dfb981054014353b84ca2f6.tar.gz
usdx-f2d449a58392a6d65dfb981054014353b84ca2f6.tar.xz
usdx-f2d449a58392a6d65dfb981054014353b84ca2f6.zip
Now the plugin 5000points.usdx is really counting to 5000 points (was set to 100 points to get a faster bugfix progress)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2231 b956fd51-792f-4845-bead-9b4dfca2ff2c
-rw-r--r--game/plugins/5000points.usdx4
1 files changed, 2 insertions, 2 deletions
diff --git a/game/plugins/5000points.usdx b/game/plugins/5000points.usdx
index b48984f0..7ebd23b4 100644
--- a/game/plugins/5000points.usdx
+++ b/game/plugins/5000points.usdx
@@ -21,7 +21,7 @@ function Sing()
Scores = ScreenSing.GetScores();
for i = 1, #Scores do
- if (Scores[i] >= 100) then
+ if (Scores[i] >= 5000) then
ScreenSing.Finish();
break;
end
@@ -34,7 +34,7 @@ function Calculate_Winner()
Scores = Scores or ScreenSing.GetScores();
local Ranking = {};
for i = 1, #Scores do
- if Scores[i] >= 100 then
+ if Scores[i] >= 5000 then
Ranking[i] = 1
else
Ranking[i] = #Scores