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author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2009-07-26 13:08:47 +0000 |
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committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2009-07-26 13:08:47 +0000 |
commit | c2139f0a4ab0e86f9632881f4954b7e3b41e10d5 (patch) | |
tree | db96e58aef7b4b36c39c90b54144c6308428d813 | |
parent | 384aa7c5adbaec638277e9caf0840dad77540b58 (diff) | |
download | usdx-c2139f0a4ab0e86f9632881f4954b7e3b41e10d5.tar.gz usdx-c2139f0a4ab0e86f9632881f4954b7e3b41e10d5.tar.xz usdx-c2139f0a4ab0e86f9632881f4954b7e3b41e10d5.zip |
Language option fix:
- Never assume an order of the files returned by FindFirst/Next(). This will not work on linux as the order is random.
- That is also the reason why the default theme on linux is random (usdx uses the first theme returned by FindFirst(). This is not fixed yet.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1923 b956fd51-792f-4845-bead-9b4dfca2ff2c
-rw-r--r-- | src/base/UIni.pas | 44 | ||||
-rw-r--r-- | src/base/ULanguage.pas | 34 | ||||
-rw-r--r-- | src/base/UMain.pas | 6 |
3 files changed, 28 insertions, 56 deletions
diff --git a/src/base/UIni.pas b/src/base/UIni.pas index fb200f3c..f92ea7c3 100644 --- a/src/base/UIni.pas +++ b/src/base/UIni.pas @@ -331,43 +331,22 @@ uses * Translate and set the values of options, which need translation. *) procedure TIni.TranslateOptionValues; -const - NumberOfLanguages = 14; var - ErrorStringStart: string; + I: integer; begin - ULanguage.Language.ChangeLanguage(ILanguage[Language]); - - ErrorStringStart := 'The number of language files (' - + IntToStr(Length(ILanguage)) + ') is '; + // Load Languagefile + if (Params.Language <> -1) then + ULanguage.Language.ChangeLanguage(ILanguage[Params.Language]) + else + ULanguage.Language.ChangeLanguage(ILanguage[Ini.Language]); - if Length(ILanguage) > NumberOfLanguages then + SetLength(ILanguageTranslated, Length(ILanguage)); + for I := 0 to High(ILanguage) do begin - Log.LogError(ErrorStringStart + 'larger than expected (' + IntToStr(NumberOfLanguages) + ').', - 'Ini.TranslateOptionValues'); - Halt; + ILanguageTranslated[I] := ULanguage.Language.Translate( + 'OPTION_VALUE_' + UpperCase(ILanguage[I]) + ); end; - - if Length(ILanguage) < NumberOfLanguages then - Log.LogWarn(ErrorStringStart + 'smaller than expected (' + IntToStr(NumberOfLanguages) + ').', - 'Ini.TranslateOptionValues'); - - SetLength(ILanguageTranslated, NumberOfLanguages); - - ILanguageTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_CATALAN'); - ILanguageTranslated[1] := ULanguage.Language.Translate('OPTION_VALUE_CROATIAN'); - ILanguageTranslated[2] := ULanguage.Language.Translate('OPTION_VALUE_DUTCH'); - ILanguageTranslated[3] := ULanguage.Language.Translate('OPTION_VALUE_ENGLISH'); - ILanguageTranslated[4] := ULanguage.Language.Translate('OPTION_VALUE_EUSKARA'); - ILanguageTranslated[5] := ULanguage.Language.Translate('OPTION_VALUE_FINNISH'); - ILanguageTranslated[6] := ULanguage.Language.Translate('OPTION_VALUE_FRENCH'); - ILanguageTranslated[7] := ULanguage.Language.Translate('OPTION_VALUE_GERMAN'); - ILanguageTranslated[8] := ULanguage.Language.Translate('OPTION_VALUE_GREEK'); - ILanguageTranslated[9] := ULanguage.Language.Translate('OPTION_VALUE_ITALIAN'); - ILanguageTranslated[10] := ULanguage.Language.Translate('OPTION_VALUE_JAPANESE'); - ILanguageTranslated[11] := ULanguage.Language.Translate('OPTION_VALUE_PORTUGUESE'); - ILanguageTranslated[12] := ULanguage.Language.Translate('OPTION_VALUE_SPANISH'); - ILanguageTranslated[13] := ULanguage.Language.Translate('OPTION_VALUE_SWEDISH'); IDifficultyTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_EASY'); IDifficultyTranslated[1] := ULanguage.Language.Translate('OPTION_VALUE_MEDIUM'); @@ -941,7 +920,6 @@ begin // Language Language := GetArrayIndex(ILanguage, IniFile.ReadString('Game', 'Language', 'English')); - //Language.ChangeLanguage(ILanguage[Language]); // Tabs Tabs := GetArrayIndex(ITabs, IniFile.ReadString('Game', 'Tabs', ITabs[0])); diff --git a/src/base/ULanguage.pas b/src/base/ULanguage.pas index c2b44ffa..80926774 100644 --- a/src/base/ULanguage.pas +++ b/src/base/ULanguage.pas @@ -46,9 +46,9 @@ type TLanguage = class public - Entry: array of TLanguageEntry; //Entrys of Chosen Language - SEntry: array of TLanguageEntry; //Entrys of Standard Language - CEntry: array of TLanguageEntry; //Constant Entrys e.g. Version + Entry: array of TLanguageEntry; //Entrys of Chosen Language + EntryDefault: array of TLanguageEntry; //Entrys of Standard Language + EntryConst: array of TLanguageEntry; //Constant Entrys e.g. Version Implode_Glue1, Implode_Glue2: String; public List: array of TLanguageList; @@ -107,9 +107,9 @@ begin begin ChangeLanguage('English'); - SetLength(SEntry, Length(Entry)); + SetLength(EntryDefault, Length(Entry)); for J := low(Entry) to high(Entry) do - SEntry[J] := Entry[J]; + EntryDefault[J] := Entry[J]; SetLength(Entry, 0); @@ -189,10 +189,10 @@ begin Text := Uppercase(Result); //Const Mod - for E := 0 to high(CEntry) do - if Text = CEntry[E].ID then + for E := 0 to high(EntryConst) do + if Text = EntryConst[E].ID then begin - Result := CEntry[E].Text; + Result := EntryConst[E].Text; exit; end; //Const Mod End @@ -206,10 +206,10 @@ begin //Standard Language (If a Language File is Incomplete) //Then use Standard Language - for E := low(SEntry) to high(SEntry) do - if Text = SEntry[E].ID then + for E := low(EntryDefault) to high(EntryDefault) do + if Text = EntryDefault[E].ID then begin - Result := SEntry[E].Text; + Result := EntryDefault[E].Text; Break; end; //Standard Language END @@ -220,9 +220,9 @@ end; //---------- procedure TLanguage.AddConst (ID, Text: String); begin - SetLength (CEntry, Length(CEntry) + 1); - CEntry[high(CEntry)].ID := ID; - CEntry[high(CEntry)].Text := Text; + SetLength (EntryConst, Length(EntryConst) + 1); + EntryConst[high(EntryConst)].ID := ID; + EntryConst[high(EntryConst)].Text := Text; end; //---------- @@ -232,11 +232,11 @@ procedure TLanguage.ChangeConst(ID, Text: String); var I: Integer; begin - for I := 0 to high(CEntry) do + for I := 0 to high(EntryConst) do begin - if CEntry[I].ID = ID then + if EntryConst[I].ID = ID then begin - CEntry[I].Text := Text; + EntryConst[I].Text := Text; Break; end; end; diff --git a/src/base/UMain.pas b/src/base/UMain.pas index 187318a6..33eca888 100644 --- a/src/base/UMain.pas +++ b/src/base/UMain.pas @@ -174,12 +174,6 @@ begin Log.LogStatus('Write Ini', 'Initialization'); Ini.Save; - // Load Languagefile - if (Params.Language <> -1) then - Language.ChangeLanguage(ILanguage[Params.Language]) - else - Language.ChangeLanguage(ILanguage[Ini.Language]); - Log.BenchmarkEnd(1); Log.LogBenchmark('Loading Ini', 1); |