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authork-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-09-28 14:00:53 +0000
committerk-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-09-28 14:00:53 +0000
commitcbf062e0f808c56c51932a06ae015db764d0e056 (patch)
tree7ac98d7ef8ee0d645fc22327fafe41232e32d43a
parentf4e974f904307d6120c243c6c180e4429fe12708 (diff)
downloadusdx-cbf062e0f808c56c51932a06ae015db764d0e056.tar.gz
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Adding hints to possible endian related problems. No code change, yet. Only suggestions for test.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1420 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--src/base/TextGL.pas3
-rw-r--r--src/menu/UDisplay.pas4
2 files changed, 7 insertions, 0 deletions
diff --git a/src/base/TextGL.pas b/src/base/TextGL.pas
index 799a0ab8..8569fadf 100644
--- a/src/base/TextGL.pas
+++ b/src/base/TextGL.pas
@@ -474,6 +474,9 @@ begin
glBindTexture(GL_TEXTURE_2D, texture);
glTexImage2D(GL_TEXTURE_2D, 0, 4, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, intermediary.pixels);
+// on big endian machines (powerpc) this may need to be changed to
+// Needs to be tests. KaMiSchi Sept 2008
+// glTexImage2D(GL_TEXTURE_2D, 0, 4, w, h, 0, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, intermediary.pixels);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
diff --git a/src/menu/UDisplay.pas b/src/menu/UDisplay.pas
index 0f8344d7..cd8241ae 100644
--- a/src/menu/UDisplay.pas
+++ b/src/menu/UDisplay.pas
@@ -336,6 +336,10 @@ begin
GetMem(ScreenData, RowSize * ScreenH);
glReadPixels(0, 0, ScreenW, ScreenH, GL_RGB, GL_UNSIGNED_BYTE, ScreenData);
+// on big endian machines (powerpc) this may need to be changed to
+// Needs to be tests. KaMiSchi Sept 2008
+// in this case one may have to add " glext, " to the list of used units
+// glReadPixels(0, 0, ScreenW, ScreenH, GL_BGR, GL_UNSIGNED_BYTE, ScreenData);
Surface := SDL_CreateRGBSurfaceFrom(
ScreenData, ScreenW, ScreenH, 24, RowSize,
$0000FF, $00FF00, $FF0000, 0);