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authorwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2009-05-23 15:09:59 +0000
committerwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2009-05-23 15:09:59 +0000
commit6f2349caf161284ff7463dc06c490c6dfe969314 (patch)
treeaf212704ea496671e790e6f9e577b58e71f1600c
parent2c6031e127f83e22c9a82511d0b75fb054d1a68c (diff)
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fix an error message when singscreen is left in party mode before a frame was drawn
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1776 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Lua/game/plugins/5000points.usdx1
1 files changed, 1 insertions, 0 deletions
diff --git a/Lua/game/plugins/5000points.usdx b/Lua/game/plugins/5000points.usdx
index d4b8deb4..7ebd23b4 100644
--- a/Lua/game/plugins/5000points.usdx
+++ b/Lua/game/plugins/5000points.usdx
@@ -31,6 +31,7 @@ function Sing()
end
function Calculate_Winner()
+ Scores = Scores or ScreenSing.GetScores();
local Ranking = {};
for i = 1, #Scores do
if Scores[i] >= 5000 then