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authorAlexander Sulfrian <alexander@sulfrian.net>2010-05-09 19:32:41 +0200
committerAlexander Sulfrian <alexander@sulfrian.net>2013-01-05 17:17:48 +0100
commit357cb616c370e9a17f29584d11fee5926ad76977 (patch)
tree5500b5a70b2113588c8e268aeda7f4d284398448
parent98de332020a74f59de83495ba540de198d971f2c (diff)
downloadusdx-357cb616c370e9a17f29584d11fee5926ad76977.tar.gz
usdx-357cb616c370e9a17f29584d11fee5926ad76977.tar.xz
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added FrameBackgroundImage
Diffstat (limited to '')
-rw-r--r--src/menu/frame_background_image.cpp102
-rw-r--r--src/menu/frame_background_image.hpp57
2 files changed, 159 insertions, 0 deletions
diff --git a/src/menu/frame_background_image.cpp b/src/menu/frame_background_image.cpp
new file mode 100644
index 00000000..53036541
--- /dev/null
+++ b/src/menu/frame_background_image.cpp
@@ -0,0 +1,102 @@
+/*
+ * UltraStar Deluxe - Karaoke Game
+ *
+ * UltraStar Deluxe is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; see the file COPYING. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ */
+
+#include "frame_background_image.hpp"
+
+namespace usdx
+{
+ FrameBackgroundImage::FrameBackgroundImage(boost::filesystem::wpath filename)
+ {
+ texture = new Texture(filename);
+
+ this->vertices[0] = 0.0f;
+ this->vertices[1] = 600.0f;
+ this->vertices[2] = 0.0f;
+ this->vertices[3] = 800.0f;
+ this->vertices[4] = 600.0f;
+ this->vertices[5] = 0.0f;
+ this->vertices[6] = 800.0f;
+ this->vertices[7] = 0.0f;
+ this->vertices[8] = 0.0f;
+ this->vertices[9] = 0.0f;
+ this->vertices[10] = 0.0f;
+ this->vertices[11] = 0.0f;
+
+ this->color[0] = 255;
+ this->color[1] = 255;
+ this->color[2] = 255;
+ this->color[3] = 255;
+ this->color[4] = 255;
+ this->color[5] = 255;
+ this->color[6] = 255;
+ this->color[7] = 255;
+ this->color[8] = 255;
+ this->color[9] = 255;
+ this->color[10] = 255;
+ this->color[11] = 255;
+ this->color[12] = 255;
+ this->color[13] = 255;
+ this->color[14] = 255;
+ this->color[15] = 255;
+
+ this->tex[0] = 0.0f;
+ this->tex[1] = 1.0f;
+ this->tex[2] = 1.0f;
+ this->tex[3] = 1.0f;
+ this->tex[4] = 1.0f;
+ this->tex[5] = 0.0f;
+ this->tex[6] = 0.0f;
+ this->tex[7] = 0.0f;
+ }
+
+ FrameBackgroundImage::~FrameBackgroundImage()
+ {
+ delete texture;
+ }
+
+ void FrameBackgroundImage::draw(void)
+ {
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ glLoadIdentity();
+
+ glBindTexture(GL_TEXTURE_2D, texture->get_texture());
+
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+ glEnableClientState(GL_COLOR_ARRAY);
+
+ glVertexPointer(3, GL_FLOAT, 0, vertices);
+ glColorPointer(4, GL_UNSIGNED_BYTE, 0, color);
+ glTexCoordPointer(2, GL_FLOAT, 0, tex);
+
+ glDrawArrays(GL_QUADS, 0, 4);
+
+ glDisableClientState(GL_VERTEX_ARRAY);
+ glDisableClientState(GL_TEXTURE_COORD_ARRAY);
+ glDisableClientState(GL_COLOR_ARRAY);
+ }
+};
diff --git a/src/menu/frame_background_image.hpp b/src/menu/frame_background_image.hpp
new file mode 100644
index 00000000..a3349574
--- /dev/null
+++ b/src/menu/frame_background_image.hpp
@@ -0,0 +1,57 @@
+/*
+ * UltraStar Deluxe - Karaoke Game
+ *
+ * UltraStar Deluxe is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; see the file COPYING. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ */
+
+#ifndef FRAME_BACKGROUND_IMAGE_HPP
+#define FRAME_BACKGROUND_IMAGE_HPP
+
+#include <boost/filesystem.hpp>
+#include <GL/gl.h>
+
+#include "frame_background.hpp"
+#include "texture.hpp"
+
+namespace usdx
+{
+ class FrameBackgroundImage : public FrameBackground
+ {
+ private:
+ Texture* texture;
+
+ GLfloat vertices[12];
+ GLubyte color[16];
+ GLfloat tex[8];
+
+ protected:
+ void draw(void);
+
+ public:
+ FrameBackgroundImage(boost::filesystem::wpath filename);
+ virtual ~FrameBackgroundImage();
+ };
+};
+
+
+#endif